Player Matchup

Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum I
AvantiGBR
Vamana
Platinum I
Level 146
God Stats
55W - 48L
1,598 SR
Queue Stats
219W - 209L
2,064 MMR
Solo
Agni
Agni
Platinum II
DrognalHP
Agni
Platinum II
Level 129
God Stats
11W - 4L
1,785 SR
Queue Stats
79W - 66L
2,013 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
Uperry
Kuzenbo
Platinum III
Level 154
God Stats
3W - 3L
1,524 SR
Queue Stats
228W - 214L
1,923 MMR
Party 2
Ravana
Ravana
Platinum IV
urreguitos
Ravana
Platinum IV
Level 155
God Stats
8W - 6L
1,816 SR
Queue Stats
77W - 63L
1,855 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,644 SR
1,871 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,667 SR
1,896 MMR
Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Platinum II
DarkMasterLegend
Ullr
Platinum II
Level 161
God Stats
18W - 6L
1,803 SR
Queue Stats
96W - 69L
1,898 MMR
Solo
Amaterasu
Amaterasu
Diamond II
Directiøns
Amaterasu
Diamond II
Level 68
God Stats
4W - 1L
1,613 SR
Queue Stats
67W - 26L
2,277 MMR
Solo
Ah Puch
Ah Puch
Platinum I
MoonOre
Ah Puch
Platinum I
Level 104
God Stats
32W - 20L
1,648 SR
Queue Stats
201W - 194L
1,990 MMR
Solo
Loki
Loki
Platinum V
PoolBoi
Loki
Platinum V
Level 147
God Stats
18W - 8L
1,773 SR
Queue Stats
21W - 15L
1,814 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
0 / 2 / 0
3,709
618
1,185
3,573
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vamana
AvantiGBR
Vamana
7
0 / 1 / 0
3,874
646
1,275
4,262
1,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
9
3 / 2 / 2
5,011
835
2,590
3,483
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Uperry
Kuzenbo
7
0 / 0 / 1
4,048
675
1,767
3,453
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
urreguitos
Ravana
8
3 / 3 / 2
4,771
795
2,827
4,094
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
JanusCu ChulainnCliodhnaNe Zha

VS

Bans
Maman BrigitteMauiFreyaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 1 / 3
4,119
687
2,166
4,262
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

8
3 / 0 / 0
4,417
736
2,624
3,378
886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
Directiøns
Amaterasu
9
1 / 0 / 0
5,362
894
2,474
3,812
1,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
MoonOre
Ah Puch
9
3 / 3 / 1
4,995
833
2,480
3,742
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
PoolBoi
Loki
8
1 / 2 / 1
4,275
713
1,137
3,965
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
8
8
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
0
0
W
Cerberus
 
Cerberus
0
1
3
1.5
L
Vamana
AvantiGBR
Vamana
0
1
0
0
W
3
0
0
3
W
Amaterasu
Directiøns
Amaterasu
1
0
0
1
L
Agni
3
2
2
2
W
Ah Puch
MoonOre
Ah Puch
3
3
1
1.17
W
Loki
PoolBoi
Loki
1
2
1
0.75
L
Kuzenbo
Uperry
Kuzenbo
0
0
1
0.5
L
Ravana
urreguitos
Ravana
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,644
Damage
10,881
18,865
Taken
19,159
7,601
Mitigated
6,316
5,340
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,185
478
0
1,160
3,573
863
0
1,332
2,241
0
20,761
W
Cerberus
 
Cerberus
2,166
29
0
1,521
4,262
1,576
0
669
3,593
13,698
0
L
Vamana
AvantiGBR
Vamana
1,275
400
0
1,316
4,262
1,609
0
0
4,036
0
19,310
W
2,624
926
0
1,333
3,378
886
0
1,098
2,280
0
26,073
W
Amaterasu
Directiøns
Amaterasu
2,474
1,050
0
2,528
3,812
1,879
0
0
3,612
0
39,890
L
Agni
2,590
369
0
921
3,483
970
0
1,202
2,281
29,587
0
W
Ah Puch
MoonOre
Ah Puch
2,480
260
0
516
3,742
867
0
1,812
1,930
29,353
244
W
Loki
PoolBoi
Loki
1,137
314
0
617
3,965
1,108
0
778
3,187
0
21,838
L
Kuzenbo
Uperry
Kuzenbo
1,767
907
0
1,645
3,453
2,676
0
564
2,889
10,515
0
L
Ravana
urreguitos
Ravana
2,827
1,219
0
298
4,094
1,483
0
1,548
2,546
0
25,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,413
Gold Earned
23,168
204
Minions Killed
251
0
Camps Cleared
0
669,385
Distance Traveled
715,432
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,709
618
45
8
0
121,413
0
W
Cerberus
4,119
687
41
7
0
150,952
0
L
Vamana
3,874
646
40
7
0
101,276
0
W
Ullr
4,417
736
39
7
0
144,844
1
W
Amaterasu
5,362
894
73
12
0
119,602
1
L
Agni
5,011
835
58
10
0
137,247
1
W
Ah Puch
4,995
833
60
10
0
136,970
0
W
Loki
4,275
713
38
6
0
163,064
0
L
Kuzenbo
4,048
675
11
2
0
147,721
1
L
Ravana
4,771
795
50
8
0
161,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role