Player Matchup

Charybdis
Charybdis
Gold I
AIG Fear
Charybdis
Gold I
Level 192
God Stats
11W - 9L
1,581 SR
Queue Stats
139W - 137L
1,654 MMR
Solo
Terra
Terra
Gold IV
Kalmoras1
Terra
Gold IV
Level 157
God Stats
14W - 16L
1,578 SR
Queue Stats
90W - 93L
1,439 MMR
Party 1
Tiamat
Tiamat
Silver I
clevererdawg
Tiamat
Silver I
Level 149
God Stats
1W - 0L
1,261 SR
Queue Stats
3W - 3L
1,548 MMR
Solo
Bastet
Bastet
Gold I
lighting4607
Bastet
Gold I
Level 146
God Stats
16W - 5L
1,791 SR
Queue Stats
47W - 45L
1,634 MMR
Party 1
Cthulhu
Cthulhu
Gold I
wexblind
Cthulhu
Gold I
Level 174
God Stats
2W - 0L
1,412 SR
Queue Stats
22W - 15L
1,829 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 164
1,524 SR
1,621 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,575 SR
1,673 MMR
Medusa
Medusa
Silver V
EarnestChili
Medusa
Silver V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,417 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Frijolerro
Baron Samedi
Gold V
Level 173
God Stats
85W - 76L
1,625 SR
Queue Stats
498W - 498L
1,346 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
NymusX
Bake Kujira
Gold IV
Level 144
God Stats
9W - 9L
1,623 SR
Queue Stats
112W - 117L
1,532 MMR
Solo
Danzaburou
Danzaburou
Gold V
guerrali572
Danzaburou
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,321 MMR
Solo
Janus
Janus
Masters
nalwong
Janus
Masters
Level 103
God Stats
22W - 17L
1,625 SR
Queue Stats
376W - 339L
2,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AIG Fear
Charybdis
12
9 / 0 / 3
7,783
708
8,887
5,892
1,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Terra
Kalmoras1
Terra
10
1 / 1 / 13
6,726
611
3,640
10,826
5,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
10
1 / 2 / 6
6,331
576
5,701
7,824
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
12
10 / 0 / 5
7,467
679
6,908
8,359
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
wexblind
Cthulhu
12
2 / 1 / 3
6,793
618
3,609
6,818
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AthenaPeleAwilixAh Puch

VS

Bans
BacchusSetMaman BrigitteSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 4 / 0
5,344
486
4,248
7,181
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
Frijolerro
Baron Samedi
7
0 / 6 / 2
4,662
424
3,475
9,352
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bake Kujira
NymusX
Bake Kujira
8
0 / 3 / 0
4,955
450
3,040
6,095
3,981
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
guerrali572
Danzaburou
9
0 / 7 / 1
5,065
460
5,047
9,978
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
nalwong
Janus
12
3 / 3 / 0
6,641
604
6,457
6,267
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
23
Kills
4
4
Deaths
23
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AIG Fear
Charybdis
9
0
3
10.5
L
Medusa
1
4
0
0.25
L
Baron Samedi
Frijolerro
Baron Samedi
0
6
2
0.17
W
Terra
Kalmoras1
Terra
1
1
13
7.5
L
Bake Kujira
NymusX
Bake Kujira
0
3
0
0
W
Tiamat
1
2
6
2
L
Danzaburou
guerrali572
Danzaburou
0
7
1
0.07
W
Bastet
10
0
5
12.5
L
Janus
nalwong
Janus
3
3
0
1
W
Cthulhu
wexblind
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,745
Damage
22,267
39,719
Taken
38,873
17,243
Mitigated
13,050
16,688
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AIG Fear
Charybdis
8,887
4,536
0
2,194
5,892
1,939
748
598
5,150
0
52,170
L
Medusa
4,248
1,659
0
633
7,181
1,891
0
786
6,395
0
35,740
L
Baron Samedi
Frijolerro
Baron Samedi
3,475
308
94
1,302
9,352
2,961
0
4,186
5,166
10,222
0
W
Terra
Kalmoras1
Terra
3,640
890
2,862
3,780
10,826
5,661
0
3,902
6,484
14,984
1,271
L
Bake Kujira
NymusX
Bake Kujira
3,040
1,454
0
375
6,095
3,981
0
3,264
2,831
27,272
490
W
Tiamat
5,701
700
0
2,249
7,824
4,456
67
3,995
3,544
36,143
0
L
Danzaburou
guerrali572
Danzaburou
5,047
1,426
0
2,866
9,978
2,228
0
1,200
8,778
0
28,732
W
Bastet
6,908
2,019
0
3,413
8,359
2,661
0
1,792
6,341
0
36,885
L
Janus
nalwong
Janus
6,457
521
0
1,426
6,267
1,989
0
3,694
2,573
52,164
1,300
W
Cthulhu
wexblind
Cthulhu
3,609
320
0
2,190
6,818
2,526
0
2,436
4,370
43,001
404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
26,667
292
Minions Killed
307
0
Camps Cleared
0
1,130,259
Distance Traveled
1,002,405
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,783
708
87
8
0
210,808
3
L
Medusa
5,344
486
57
5
0
198,838
1
L
Baron Samedi
4,662
424
27
2
0
210,043
4
W
Terra
6,726
611
11
1
0
228,478
4
L
Bake Kujira
4,955
450
56
5
0
152,447
0
W
Tiamat
6,331
576
67
6
0
223,526
0
L
Danzaburou
5,065
460
49
4
0
230,851
1
W
Bastet
7,467
679
58
5
0
257,628
0
L
Janus
6,641
604
118
11
0
210,226
0
W
Cthulhu
6,793
618
69
6
0
209,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role