Player Matchup

Agni
Agni
Cannon257
Agni
Level 156
God Stats
5W - 8L
1,518 SR
Queue Stats
370W - 380L
1,519 Elo+
Solo
Tiamat
Tiamat
DivineExo
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,510 Elo+
Party 1
Nox
Nox
Jipulol
Nox
Level 148
God Stats
3W - 2L
1,548 SR
Queue Stats
115W - 114L
1,485 Elo+
Solo
Hun Batz
Hun Batz
VnilaGorrila
Hun Batz
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,481 Elo+
Solo
Ix Chel
Ix Chel
mxwel
Ix Chel
Level 167
God Stats
3W - 4L
1,518 SR
Queue Stats
173W - 215L
1,411 Elo+
Party 1
Team Averages
Level 147
1,517 SR
1,481 Elo+

VS

Team Averages
Level 137
1,492 SR
1,507 Elo+
Ah Puch
Ah Puch
Cosim9964
Ah Puch
Level 145
God Stats
3W - 1L
1,581 SR
Queue Stats
70W - 76L
1,510 Elo+
Solo
Nike
Nike
Nugget146
Nike
Level 104
God Stats
3W - 3L
1,553 SR
Queue Stats
450W - 397L
1,665 Elo+
Solo
Guan Yu
Guan Yu
PlaneswalkerCB
Guan Yu
Level 148
God Stats
2W - 2L
1,712 SR
Queue Stats
307W - 322L
1,439 Elo+
Solo
Tiamat
Tiamat
UnluckyChief335
Tiamat
Level 126
God Stats
1W - 4L
1,089 SR
Queue Stats
164W - 179L
1,452 Elo+
Solo
Zeus
Zeus
zeus_vibrant
Zeus
Level 160
God Stats
21W - 9L
1,524 SR
Queue Stats
518W - 569L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
3 / 3 / 3
8,457
769
6,820
7,117
1,690
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
DivineExo
Tiamat
15
0 / 4 / 7
7,630
694
5,036
10,970
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
16
4 / 2 / 4
8,511
774
6,113
9,701
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hun Batz
VnilaGorrila
Hun Batz
13
3 / 8 / 4
8,240
749
9,396
12,224
4,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
mxwel
Ix Chel
14
1 / 4 / 5
7,687
699
3,872
13,474
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cosim9964
Ah Puch
17
5 / 3 / 10
10,173
925
11,918
7,624
3,130
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
16
3 / 3 / 14
9,413
856
10,533
12,459
12,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
3 / 3 / 11
9,177
834
8,852
12,287
10,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

16
3 / 1 / 7
9,113
828
6,983
5,801
4,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 4 / 3
9,231
839
11,252
6,937
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
11
Kills
20
21
Deaths
14
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Agni
3
3
3
1.5
W
Ah Puch
Cosim9964
Ah Puch
5
3
10
3.33
L
Tiamat
DivineExo
Tiamat
0
4
7
0.88
L
Nox
4
2
4
3
W
Nike
3
3
14
3.33
W
3
3
11
2.83
W
3
1
7
6.5
L
Hun Batz
VnilaGorrila
Hun Batz
3
8
4
0.63
L
Ix Chel
mxwel
Ix Chel
1
4
5
0.88
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,237
Damage
49,538
53,486
Taken
45,108
22,751
Mitigated
31,820
20,722
Healing
16,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,820
35
0
842
7,117
1,690
0
3,361
3,630
16,578
624
W
Ah Puch
Cosim9964
Ah Puch
11,918
156
0
1,451
7,624
3,130
935
3,866
3,758
30,443
0
L
Tiamat
DivineExo
Tiamat
5,036
348
775
2,070
10,970
6,432
0
7,901
2,974
11,445
76
L
Nox
6,113
263
706
2,002
9,701
3,001
0
6,388
3,115
18,731
594
W
Nike
10,533
389
1,334
1,052
12,459
12,304
140
5,516
6,943
0
18,567
W
8,852
201
4,354
4,646
12,287
10,020
272
4,839
7,448
0
16,506
W
6,983
0
910
1,489
5,801
4,035
805
2,746
3,055
19,163
1,067
L
Hun Batz
VnilaGorrila
Hun Batz
9,396
542
1,125
811
12,224
4,545
0
5,423
6,607
0
19,752
L
Ix Chel
mxwel
Ix Chel
3,872
222
6,204
6,187
13,474
7,083
0
6,012
7,352
12,334
0
W
11,252
343
100
814
6,937
2,331
0
4,145
2,792
21,827
84

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,525
Gold Earned
47,107
134
Minions Killed
157
0
Camps Cleared
0
1,029,310
Distance Traveled
1,150,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,457
769
15
1
0
207,042
0
W
Ah Puch
10,173
925
47
4
0
226,052
0
L
Tiamat
7,630
694
17
2
0
200,337
0
L
Nox
8,511
774
62
6
0
209,812
0
W
Nike
9,413
856
39
4
0
226,676
0
W
Guan Yu
9,177
834
13
1
0
245,239
0
W
Tiamat
9,113
828
29
3
0
227,613
0
L
Hun Batz
8,240
749
14
1
0
203,389
0
L
Ix Chel
7,687
699
26
2
0
208,730
0
W
Zeus
9,231
839
29
3
0
225,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role