Player Matchup

Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JimmyyDean
Arachne
Level 48
God Stats
2W - 5L
1,541 SR
Queue Stats
29W - 43L
1,435 Elo+
Solo
Ra
Ra
MrBaseballBat
Ra
Level 61
God Stats
18W - 14L
1,515 SR
Queue Stats
113W - 139L
1,460 Elo+
Solo
Jormungandr
Jormungandr
OiKlaux
Jormungandr
Level 46
God Stats
0W - 2L
1,299 SR
Queue Stats
42W - 57L
1,405 Elo+
Solo
Kuzenbo
Kuzenbo
Zaken69
Kuzenbo
Level 172
God Stats
7W - 4L
1,676 SR
Queue Stats
272W - 268L
1,478 Elo+
Solo
Team Averages
Level 89
1,506 SR
1,455 Elo+

VS

Team Averages
Level 101
1,564 SR
1,510 Elo+
Horus
Horus
KGoatedx856
Horus
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 90L
1,474 Elo+
Party 1
Medusa
Medusa
Muri0ofi
Medusa
Level 43
God Stats
6W - 5L
1,518 SR
Queue Stats
48W - 66L
1,395 Elo+
Solo
Scylla
Scylla
dtackleKB43
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 52L
1,409 Elo+
Solo
Bake Kujira
Bake Kujira
xSAVYx
Bake Kujira
Level 149
God Stats
3W - 1L
1,802 SR
Queue Stats
31W - 41L
1,434 Elo+
Party 1
Bakasura
Bakasura
zeusND
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,836 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 1 / 0
4,001
500
1,806
4,980
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
JimmyyDean
Arachne
7
2 / 1 / 0
4,197
525
2,817
5,025
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
1 / 4 / 1
4,453
557
1,068
4,178
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
OiKlaux
Jormungandr
2
0 / 2 / 0
3,281
410
526
1,797
877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
Zaken69
Kuzenbo
7
0 / 1 / 0
4,310
539
3,390
4,901
4,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
4,791
599
2,275
5,422
3,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Muri0ofi
Medusa
8
1 / 1 / 3
5,151
644
3,445
3,178
887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
9
3 / 0 / 1
5,378
672
2,502
2,622
617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bake Kujira
xSAVYx
Bake Kujira
7
3 / 1 / 2
4,912
614
4,031
6,133
3,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
zeusND
Bakasura
8
1 / 1 / 1
4,464
558
1,068
5,819
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
8
9
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
Arachne
JimmyyDean
Arachne
2
1
0
2
W
0
0
2
1
L
1
4
1
0.38
W
Medusa
Muri0ofi
Medusa
1
1
3
2.5
L
Jormungandr
OiKlaux
Jormungandr
0
2
0
0
L
Kuzenbo
Zaken69
Kuzenbo
0
1
0
0
W
Scylla
3
0
1
3.5
W
Bake Kujira
xSAVYx
Bake Kujira
3
1
2
4
W
Bakasura
zeusND
Bakasura
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,607
Damage
13,321
20,881
Taken
23,174
9,229
Mitigated
10,689
5,324
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,806
1,493
0
642
4,980
1,270
0
1,198
3,732
0
19,415
L
Arachne
JimmyyDean
Arachne
2,817
2,049
0
2,183
5,025
1,449
0
2,864
2,131
0
16,356
W
2,275
1,505
0
2,717
5,422
3,478
0
2,400
2,982
0
23,449
L
1,068
238
72
1,279
4,178
1,045
0
1,450
2,728
16,979
0
W
Medusa
Muri0ofi
Medusa
3,445
1,145
0
316
3,178
887
587
557
2,581
0
30,059
L
Jormungandr
OiKlaux
Jormungandr
526
246
0
40
1,797
877
0
432
1,365
3,199
0
L
Kuzenbo
Zaken69
Kuzenbo
3,390
945
0
1,108
4,901
4,588
0
493
4,316
19,755
700
W
Scylla
2,502
337
0
1,119
2,622
617
0
299
2,323
28,215
1,136
W
Bake Kujira
xSAVYx
Bake Kujira
4,031
2,364
0
1,373
6,133
3,788
0
1,019
5,018
17,249
169
W
Bakasura
zeusND
Bakasura
1,068
865
0
1,319
5,819
1,919
63
420
5,399
0
19,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,242
Gold Earned
24,696
140
Minions Killed
236
0
Camps Cleared
0
678,072
Distance Traveled
824,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,001
500
34
4
0
146,606
0
L
Arachne
4,197
525
35
4
0
163,041
0
W
Horus
4,791
599
50
6
0
140,440
0
L
Ra
4,453
557
36
5
0
180,681
0
W
Medusa
5,151
644
39
5
0
155,704
0
L
Jormungandr
3,281
410
2
0
0
51,778
0
L
Kuzenbo
4,310
539
33
4
0
135,966
0
W
Scylla
5,378
672
56
7
0
159,187
0
W
Bake Kujira
4,912
614
37
5
0
171,331
0
W
Bakasura
4,464
558
54
7
0
197,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role