Player Matchup

Izanami
Izanami
Brainstormer_MNK
Izanami
Level 66
God Stats
10W - 11L
1,640 SR
Queue Stats
164W - 175L
1,467 Elo+
Party 2
Ne Zha
Ne Zha
Lizaron_6
Ne Zha
Level 68
God Stats
5W - 3L
1,625 SR
Queue Stats
45W - 50L
1,439 Elo+
Party 1
Hercules
Hercules
NachMochli
Hercules
Level 142
God Stats
4W - 5L
1,493 SR
Queue Stats
84W - 91L
1,444 Elo+
Party 1
Atlas
Atlas
Poupee Rose
Atlas
Level 28
God Stats
2W - 1L
1,801 SR
Queue Stats
75W - 89L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
yam195omniscient
Baron Samedi
Level 58
God Stats
22W - 10L
1,656 SR
Queue Stats
151W - 135L
1,532 Elo+
Solo
Team Averages
Level 72
1,643 SR
1,463 Elo+

VS

Team Averages
Level 97
1,481 SR
1,453 Elo+
Izanami
Izanami
 
Izanami
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ibzz0507
Ao Kuang
Level 140
God Stats
2W - 1L
1,356 SR
Queue Stats
163W - 152L
1,471 Elo+
Solo
Bake Kujira
Bake Kujira
The dark raven7
Bake Kujira
Level 89
God Stats
45W - 25L
1,612 SR
Queue Stats
151W - 142L
1,472 Elo+
Solo
Yemoja
Yemoja
kevinallerkevin
Yemoja
Level 51
God Stats
19W - 15L
1,439 SR
Queue Stats
64W - 73L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,571
457
2,994
6,043
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Lizaron_6
Ne Zha
10
1 / 3 / 0
5,087
509
1,350
8,854
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
NachMochli
Hercules
10
1 / 0 / 0
5,370
537
5,425
9,538
5,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 4 / 1
4,609
461
2,131
8,030
4,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
yam195omniscient
Baron Samedi
11
0 / 0 / 0
5,733
573
2,736
5,429
2,205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
8 / 1 / 0
7,155
716
9,102
6,467
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
 
Neith
11
0 / 0 / 0
5,893
589
3,875
5,021
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
Ibzz0507
Ao Kuang
10
2 / 0 / 0
5,329
533
1,704
6,390
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bake Kujira
The dark raven7
Bake Kujira
10
0 / 1 / 1
5,764
576
5,241
9,911
8,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 0 / 6
6,177
618
3,621
5,043
1,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
0
8
W
Neith
 
Neith
0
0
0
0
L
0
4
1
0.13
W
Ao Kuang
Ibzz0507
Ao Kuang
2
0
0
2
L
Ne Zha
Lizaron_6
Ne Zha
1
3
0
0.33
L
Hercules
NachMochli
Hercules
1
0
0
1
L
0
4
1
0.13
W
Bake Kujira
The dark raven7
Bake Kujira
0
1
1
0.5
W
1
0
6
4
L
Baron Samedi
yam195omniscient
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,636
Damage
23,543
37,894
Taken
32,832
16,655
Mitigated
15,620
11,917
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,102
7,028
0
1,405
6,467
1,747
619
1,480
4,987
0
56,144
W
Neith
 
Neith
3,875
619
0
2,083
5,021
1,591
0
2,037
2,984
0
48,812
L
2,994
2,316
0
1,595
6,043
1,200
0
973
5,070
0
33,250
W
Ao Kuang
Ibzz0507
Ao Kuang
1,704
94
0
1,425
6,390
2,241
0
289
6,101
33,958
0
L
Ne Zha
Lizaron_6
Ne Zha
1,350
164
0
1,904
8,854
2,825
0
2,126
6,728
0
30,360
L
Hercules
NachMochli
Hercules
5,425
1,422
0
4,514
9,538
5,620
0
5,161
4,377
0
28,251
L
2,131
773
0
499
8,030
4,805
0
1,392
6,638
8,176
387
W
Bake Kujira
The dark raven7
Bake Kujira
5,241
2,730
0
2,628
9,911
8,220
0
0
9,330
32,839
3,281
W
3,621
1,757
5,263
2,275
5,043
1,821
277
745
4,263
16,768
513
L
Baron Samedi
yam195omniscient
Baron Samedi
2,736
164
0
3,405
5,429
2,205
0
345
5,084
43,902
1,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
30,318
270
Minions Killed
335
0
Camps Cleared
0
974,070
Distance Traveled
941,116
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,155
716
101
10
0
170,020
0
W
Neith
5,893
589
96
10
0
193,058
0
L
Izanami
4,571
457
55
6
0
177,625
2
W
Ao Kuang
5,329
533
48
5
0
229,153
0
L
Ne Zha
5,087
509
53
5
0
226,725
0
L
Hercules
5,370
537
51
5
0
180,111
0
L
Atlas
4,609
461
13
1
0
198,937
0
W
Bake Kujira
5,764
576
69
7
0
174,973
0
W
Yemoja
6,177
618
21
2
0
173,912
2
L
Baron Samedi
5,733
573
98
10
0
190,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role