Player Matchup

Agni
Agni
ARMICH3_02
Agni
Level 127
God Stats
4W - 2L
1,506 SR
Queue Stats
106W - 118L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
Janmagic_
Hou Yi
Level 159
God Stats
15W - 22L
1,444 SR
Queue Stats
438W - 422L
1,460 Elo+
Party 1
Vamana
Vamana
ePiLePtiC-eLFo
Vamana
Level 86
God Stats
4W - 3L
1,248 SR
Queue Stats
102W - 101L
1,456 Elo+
Party 1
Team Averages
Level 124
1,399 SR
1,476 Elo+

VS

Team Averages
Level 127
1,415 SR
1,456 Elo+
Scylla
Scylla
Dr WhipSicle
Scylla
Level 140
God Stats
0W - 1L
1,442 SR
Queue Stats
15W - 16L
1,498 Elo+
Party 2
Loki
Loki
DupuisTV
Loki
Level 94
God Stats
0W - 2L
1,321 SR
Queue Stats
5W - 11L
1,432 Elo+
Party 2
Ymir
Ymir
Rickyh56
Ymir
Level 148
God Stats
6W - 9L
1,481 SR
Queue Stats
6W - 12L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,081
808
9,069
4,607
1,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
Janmagic_
Hou Yi
15
6 / 0 / 2
9,033
903
6,356
4,601
1,772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 5
8,050
805
6,886
8,959
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 3 / 2
6,678
668
4,820
6,512
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
1 / 4 / 1
6,910
691
3,196
5,832
1,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
13
1 / 1 / 1
6,945
695
5,385
14,106
8,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Scylla
0
3
2
0.33
L
Loki
1
4
1
0.38
W
Hou Yi
Janmagic_
Hou Yi
6
0
2
7
L
Ymir
1
1
1
1.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,311
Damage
13,401
18,167
Taken
26,450
11,202
Mitigated
11,854
4,450
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,069
593
75
1,003
4,607
1,662
129
2,381
2,226
34,071
0
L
Scylla
4,820
412
0
2,080
6,512
1,950
0
1,758
4,634
18,917
0
L
Loki
3,196
582
0
824
5,832
1,823
0
2,176
3,533
0
13,515
W
Hou Yi
Janmagic_
Hou Yi
6,356
1,788
0
2,033
4,601
1,772
213
3,320
1,281
0
30,755
L
Ymir
5,385
1,447
0
3,950
14,106
8,081
0
4,961
8,438
12,622
0
W
6,886
1,633
0
1,339
8,959
7,768
0
4,585
4,374
0
25,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,164
Gold Earned
20,533
140
Minions Killed
67
0
Camps Cleared
0
562,537
Distance Traveled
503,498
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,081
808
57
6
0
171,876
0
L
Scylla
6,678
668
32
3
0
171,003
0
L
Loki
6,910
691
20
2
0
172,006
6
W
Hou Yi
9,033
903
53
5
0
195,204
0
L
Ymir
6,945
695
15
2
0
160,489
0
W
Vamana
8,050
805
30
3
0
195,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role