Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
Bychinoo
Anhur
Silver II
Level 136
God Stats
1W - 1L
1,719 SR
Queue Stats
23W - 17L
1,501 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
causapipipi
Gilgamesh
Gold IV
Level 137
God Stats
1W - 1L
1,390 SR
Queue Stats
45W - 47L
1,523 MMR
Solo
Ymir
Ymir
Gold V
senhar wolf 115
Ymir
Gold V
Level 159
God Stats
4W - 2L
1,602 SR
Queue Stats
167W - 172L
1,512 MMR
Solo
Nemesis
Nemesis
Gold III
ꜾꝏΣЮꜾꝏ
Nemesis
Gold III
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,543 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,542 SR
1,516 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,458 SR
1,525 MMR
Erlang Shen
Erlang Shen
Silver I
Dante6191
Erlang Shen
Silver I
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 75L
1,550 MMR
Solo
Heimdallr
Heimdallr
Gold V
Oki_Kashikoi
Heimdallr
Gold V
Level 148
God Stats
7W - 16L
1,382 SR
Queue Stats
161W - 167L
1,486 MMR
Solo
Achilles
Achilles
Gold III
SeRaPhG
Achilles
Gold III
Level 154
God Stats
6W - 5L
1,521 SR
Queue Stats
265W - 271L
1,476 MMR
Solo
Ra
Ra
Gold III
baconflapjackz
Ra
Gold III
Level 169
God Stats
0W - 2L
1,213 SR
Queue Stats
65W - 76L
1,543 MMR
Solo
Nu Wa
Nu Wa
Gold II
jhonghost28
Nu Wa
Gold II
Level 128
God Stats
1W - 1L
1,673 SR
Queue Stats
329W - 344L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 0 / 3
9,337
622
12,921
8,900
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
Bychinoo
Anhur
16
7 / 5 / 2
9,733
649
10,408
14,367
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
causapipipi
Gilgamesh
13
0 / 2 / 2
7,964
531
5,445
15,497
11,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 3 / 7
8,168
545
7,065
17,746
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 1 / 5
8,700
580
8,371
13,022
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SurtrCthulhuLokiBake Kujira

VS

Bans
VamanaMedusaBacchusCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dante6191
Erlang Shen
11
3 / 5 / 2
7,365
491
6,978
17,096
7,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
Oki_Kashikoi
Heimdallr
10
1 / 4 / 3
6,703
447
7,585
9,353
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
SeRaPhG
Achilles
16
3 / 1 / 0
9,625
642
12,136
15,892
7,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

12
2 / 7 / 3
7,732
515
6,068
11,570
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 5 / 3
7,620
508
10,969
7,598
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
22
Kills
10
11
Deaths
22
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
3
8.5
W
Anhur
Bychinoo
Anhur
7
5
2
1.6
L
Erlang Shen
Dante6191
Erlang Shen
3
5
2
0.8
L
Heimdallr
Oki_Kashikoi
Heimdallr
1
4
3
0.63
L
Achilles
SeRaPhG
Achilles
3
1
0
3
L
2
7
3
0.5
W
Gilgamesh
causapipipi
Gilgamesh
0
2
2
0.5
L
1
5
3
0.5
W
2
3
7
1.83
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,210
Damage
43,736
69,532
Taken
61,509
31,695
Mitigated
22,381
21,689
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,921
968
0
2,956
8,900
2,978
38
3,271
5,225
83,785
548
W
Anhur
Bychinoo
Anhur
10,408
7,442
0
5,588
14,367
4,395
1,683
2,993
11,031
0
86,418
L
Erlang Shen
Dante6191
Erlang Shen
6,978
3,928
0
3,127
17,096
7,088
0
5,867
11,229
0
35,913
L
Heimdallr
Oki_Kashikoi
Heimdallr
7,585
3,987
0
2,280
9,353
2,171
0
901
8,452
0
31,453
L
Achilles
SeRaPhG
Achilles
12,136
3,365
0
6,487
15,892
7,764
280
5,814
10,078
0
80,393
L
6,068
388
156
2,012
11,570
3,078
96
3,079
8,491
47,095
0
W
Gilgamesh
causapipipi
Gilgamesh
5,445
1,588
0
4,161
15,497
11,139
0
2,083
13,154
0
56,797
L
10,969
1,432
0
554
7,598
2,280
0
3,981
3,617
48,855
1,157
W
7,065
1,782
0
6,300
17,746
8,390
0
5,261
11,818
33,883
2,286
W
8,371
3,366
0
2,684
13,022
4,793
0
2,401
10,299
0
66,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,902
Gold Earned
39,045
500
Minions Killed
402
0
Camps Cleared
0
1,658,457
Distance Traveled
1,358,190
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,337
622
135
9
0
338,949
2
W
Anhur
9,733
649
126
8
0
315,003
2
L
Erlang Shen
7,365
491
44
3
0
314,618
0
L
Heimdallr
6,703
447
45
3
0
174,336
1
L
Achilles
9,625
642
146
10
0
309,873
1
L
Ra
7,732
515
79
5
0
279,901
0
W
Gilgamesh
7,964
531
98
7
0
325,134
2
L
Nu Wa
7,620
508
88
6
0
279,462
4
W
Ymir
8,168
545
39
3
0
305,568
0
W
Nemesis
8,700
580
102
7
0
373,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role