Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum IV
IsaacMLX
Nox
Platinum IV
Level 159
God Stats
1W - 4L
1,453 SR
Queue Stats
320W - 322L
1,787 MMR
Solo
Ne Zha
Ne Zha
Platinum III
TheCutestBunny
Ne Zha
Platinum III
Level 159
God Stats
3W - 2L
1,749 SR
Queue Stats
253W - 248L
1,684 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,540 SR
1,594 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,590 SR
1,753 MMR
Hercules
Hercules
Gold I
MagicWizards
Hercules
Gold I
Level 47
God Stats
6W - 6L
1,659 SR
Queue Stats
25W - 14L
1,785 MMR
Solo
Mercury
Mercury
Platinum IV
MrJadus
Mercury
Platinum IV
Level 165
God Stats
1W - 0L
1,610 SR
Queue Stats
105W - 88L
1,824 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
igwalker
Cu Chulainn
Gold I
Level 87
God Stats
6W - 5L
1,388 SR
Queue Stats
50W - 59L
1,644 MMR
Solo
Olorun
Olorun
Platinum IV
l ZORPOX l
Olorun
Platinum IV
Level 198
God Stats
16W - 9L
1,799 SR
Queue Stats
716W - 708L
1,753 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
rrufo
Baba Yaga
Platinum V
Level 183
God Stats
2W - 3L
1,495 SR
Queue Stats
445W - 439L
1,757 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 5 / 0
4,457
557
3,013
7,062
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
 
Danzaburou
7
0 / 3 / 0
4,048
506
2,413
5,676
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
 
Aphrodite
6
0 / 4 / 0
3,886
486
974
4,802
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 1
4,650
581
655
2,099
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 1 / 1
4,007
501
1,494
4,808
1,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AgniBastetAo KuangAres

VS

Bans
JormungandrThorMulanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MagicWizards
Hercules
10
7 / 0 / 1
6,507
813
5,216
5,594
3,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
MrJadus
Mercury
10
1 / 1 / 2
4,907
613
1,849
4,335
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
igwalker
Cu Chulainn
9
1 / 1 / 3
4,700
588
4,116
6,109
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Olorun
l ZORPOX l
Olorun
10
4 / 0 / 1
5,454
682
3,723
3,203
1,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baba Yaga
rrufo
Baba Yaga
9
0 / 0 / 1
5,054
632
1,761
1,640
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
13
13
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
0
0.4
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Aphrodite
 
Aphrodite
0
4
0
0
L
0
0
1
0.5
W
Hercules
MagicWizards
Hercules
7
0
1
7.5
W
Mercury
MrJadus
Mercury
1
1
2
2
L
0
1
1
0.5
W
Cu Chulainn
igwalker
Cu Chulainn
1
1
3
2.5
W
Olorun
l ZORPOX l
Olorun
4
0
1
4.5
W
Baba Yaga
rrufo
Baba Yaga
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,549
Damage
16,665
24,447
Taken
20,881
7,810
Mitigated
8,176
7,790
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,013
751
0
830
7,062
2,508
0
729
6,151
0
22,686
L
Danzaburou
 
Danzaburou
2,413
947
0
1,425
5,676
1,619
0
2,200
3,476
0
23,762
L
Aphrodite
 
Aphrodite
974
97
0
1,525
4,802
1,128
0
0
4,639
15,090
0
L
655
97
0
750
2,099
627
0
645
1,454
26,027
0
W
Hercules
MagicWizards
Hercules
5,216
2,482
0
2,766
5,594
3,059
0
974
4,620
0
34,925
W
Mercury
MrJadus
Mercury
1,849
1,113
0
595
4,335
1,429
0
348
3,927
0
34,373
L
1,494
318
804
2,456
4,808
1,928
0
1,745
3,063
0
6,524
W
Cu Chulainn
igwalker
Cu Chulainn
4,116
571
0
1,141
6,109
2,187
0
0
6,109
0
24,299
W
Olorun
l ZORPOX l
Olorun
3,723
1,769
60
1,839
3,203
1,026
628
0
3,203
33,610
2,524
W
Baba Yaga
rrufo
Baba Yaga
1,761
132
0
961
1,640
475
0
237
1,393
28,466
1,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,048
Gold Earned
26,622
188
Minions Killed
295
0
Camps Cleared
0
781,060
Distance Traveled
867,123
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,457
557
37
5
0
174,519
0
L
Danzaburou
4,048
506
34
4
0
151,321
0
L
Aphrodite
3,886
486
25
3
0
106,017
0
L
Nox
4,650
581
84
11
0
160,016
2
W
Hercules
6,507
813
58
7
0
160,534
4
W
Mercury
4,907
613
67
8
0
193,015
0
L
Ne Zha
4,007
501
8
1
0
189,187
0
W
Cu Chulainn
4,700
588
23
3
0
189,110
3
W
Olorun
5,454
682
83
10
0
145,953
0
W
Baba Yaga
5,054
632
64
8
0
178,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role