Player Matchup

Heimdallr
Heimdallr
DerBesenwerfer
Heimdallr
Level 86
God Stats
3W - 3L
1,696 SR
Queue Stats
28W - 25L
1,476 Elo+
Solo
Tiamat
Tiamat
ExternalNest468
Tiamat
Level 105
God Stats
7W - 10L
1,690 SR
Queue Stats
101W - 84L
1,559 Elo+
Party 1
Horus
Horus
JeansFleau2605
Horus
Level 124
God Stats
34W - 25L
1,592 SR
Queue Stats
103W - 86L
1,563 Elo+
Party 1
Odin
Odin
NikolayQWE
Odin
Level 140
God Stats
32W - 17L
1,696 SR
Queue Stats
397W - 420L
1,403 Elo+
Solo
Bakasura
Bakasura
gult2
Bakasura
Level 126
God Stats
5W - 5L
1,742 SR
Queue Stats
48W - 42L
1,513 Elo+
Party 1
Team Averages
Level 116
1,683 SR
1,502 Elo+

VS

Team Averages
Level 121
1,687 SR
1,487 Elo+
Cerberus
Cerberus
ChowPey
Cerberus
Level 104
God Stats
1W - 1L
1,494 SR
Queue Stats
182W - 171L
1,428 Elo+
Solo
Tyr
Tyr
Digglett
Tyr
Level 145
God Stats
11W - 5L
1,794 SR
Queue Stats
360W - 370L
1,436 Elo+
Solo
Ymir
Ymir
GodSlayer2021
Ymir
Level 106
God Stats
16W - 8L
1,804 SR
Queue Stats
261W - 246L
1,518 Elo+
Solo
Discordia
Discordia
Nydyou57
Discordia
Level 119
God Stats
74W - 39L
1,710 SR
Queue Stats
786W - 772L
1,514 Elo+
Solo
Artemis
Artemis
maroonsl
Artemis
Level 129
God Stats
4W - 0L
1,632 SR
Queue Stats
21W - 14L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DerBesenwerfer
Heimdallr
9
0 / 9 / 0
5,371
413
2,531
11,503
3,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 0
6,555
504
5,588
8,097
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 0 / 1
6,452
496
3,649
9,358
7,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 1 / 0
4,408
339
586
2,555
1,325
Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
gult2
Bakasura
11
1 / 3 / 2
6,137
472
5,851
11,979
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChowPey
Cerberus
12
2 / 1 / 4
7,483
576
3,485
9,659
4,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 0 / 0
8,202
631
4,965
7,016
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 2 / 2
7,876
606
6,363
8,600
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Nydyou57
Discordia
15
2 / 0 / 3
8,743
673
5,414
4,933
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
maroonsl
Artemis
13
6 / 0 / 4
8,327
641
9,290
3,442
1,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
16
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChowPey
Cerberus
2
1
4
4
L
Heimdallr
DerBesenwerfer
Heimdallr
0
9
0
0
W
0
0
0
0
L
2
3
0
0.67
W
6
2
2
3.5
L
0
0
1
0.5
L
0
1
0
0
W
Discordia
Nydyou57
Discordia
2
0
3
3.5
L
Bakasura
gult2
Bakasura
1
3
2
0.67
W
Artemis
maroonsl
Artemis
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,205
Damage
29,517
43,492
Taken
33,650
19,635
Mitigated
16,627
10,700
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChowPey
Cerberus
3,485
309
1,813
2,776
9,659
4,808
530
1,168
7,822
26,689
3,326
L
Heimdallr
DerBesenwerfer
Heimdallr
2,531
1,012
0
1,374
11,503
3,179
0
3,154
8,349
0
26,329
W
4,965
536
0
2,867
7,016
6,032
254
0
5,781
0
63,408
L
5,588
355
0
829
8,097
4,354
0
4,364
3,281
37,573
1,758
W
6,363
1,993
0
3,169
8,600
3,389
399
1,035
7,249
57,031
0
L
3,649
1,226
120
3,926
9,358
7,058
0
1,022
8,336
0
41,381
L
586
376
0
0
2,555
1,325
0
713
1,842
0
2,590
W
Discordia
Nydyou57
Discordia
5,414
135
0
894
4,933
1,285
639
1,315
3,012
65,223
0
L
Bakasura
gult2
Bakasura
5,851
3,357
0
4,451
11,979
3,719
0
5,253
6,616
0
32,986
W
Artemis
maroonsl
Artemis
9,290
3,364
0
931
3,442
1,113
3,052
759
2,573
0
57,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,923
Gold Earned
40,631
301
Minions Killed
521
0
Camps Cleared
0
1,103,541
Distance Traveled
1,327,220
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,483
576
73
6
0
240,343
0
L
Heimdallr
5,371
413
40
3
0
207,657
2
W
Tyr
8,202
631
115
9
0
267,815
0
L
Tiamat
6,555
504
100
8
0
268,535
1
W
Ymir
7,876
606
96
7
0
298,910
0
L
Horus
6,452
496
77
6
0
262,652
1
L
Odin
4,408
339
6
0
0
67,621
0
W
Discordia
8,743
673
140
11
0
266,851
3
L
Bakasura
6,137
472
78
6
0
297,076
0
W
Artemis
8,327
641
97
7
0
253,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role