Player Matchup

Scylla
Scylla
JALAN420
Scylla
Level 52
God Stats
60W - 87L
1,373 SR
Queue Stats
232W - 363L
1,314 Elo+
Party 1
Hera
Hera
KonEl216
Hera
Level 52
God Stats
2W - 7L
1,283 SR
Queue Stats
232W - 363L
1,314 Elo+
Party 1
Nox
Nox
KyloRen500
Nox
Level 67
God Stats
4W - 9L
1,377 SR
Queue Stats
31W - 58L
1,184 Elo+
Solo
Team Averages
Level 57
1,345 SR
1,270 Elo+

VS

Team Averages
Level 65
1,414 SR
1,323 Elo+
Cerberus
Cerberus
DECADEGANG35
Cerberus
Level 88
God Stats
24W - 14L
1,548 SR
Queue Stats
72W - 56L
1,417 Elo+
Solo
Fenrir
Fenrir
SauceBossPat
Fenrir
Level 67
God Stats
5W - 13L
1,387 SR
Queue Stats
58W - 70L
1,353 Elo+
Solo
Neith
Neith
gatita_feroz_22
Neith
Level 40
God Stats
32W - 61L
1,307 SR
Queue Stats
33W - 73L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JALAN420
Scylla
13
2 / 2 / 3
8,088
809
6,154
3,860
957
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hera
13
4 / 7 / 1
7,893
789
7,717
7,775
2,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 7 / 3
7,004
700
4,406
9,318
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DECADEGANG35
Cerberus
14
2 / 1 / 12
8,521
852
6,586
10,115
7,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
16
11 / 1 / 2
10,099
1,010
6,185
6,659
3,622
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 5 / 7
8,710
871
4,338
9,447
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
16
16
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DECADEGANG35
Cerberus
2
1
12
8
L
Scylla
JALAN420
Scylla
2
2
3
1.75
L
Hera
4
7
1
0.64
L
1
7
3
0.36
W
Fenrir
11
1
2
12
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,277
Damage
17,109
20,953
Taken
26,221
6,095
Mitigated
14,040
1,198
Healing
7,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DECADEGANG35
Cerberus
6,586
42
0
2,904
10,115
7,407
170
7,919
1,902
18,587
778
L
Scylla
JALAN420
Scylla
6,154
582
0
0
3,860
957
0
1,850
1,986
20,312
511
L
Hera
7,717
2,410
139
227
7,775
2,069
22
3,189
4,556
21,393
554
L
4,406
529
190
642
9,318
3,069
84
1,416
7,866
13,864
0
W
Fenrir
6,185
670
0
2,166
6,659
3,622
15
2,967
3,652
0
29,609
W
4,338
1,639
96
2,066
9,447
3,011
536
6,438
2,883
0
27,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,985
Gold Earned
27,330
81
Minions Killed
124
0
Camps Cleared
0
410,114
Distance Traveled
541,969
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,521
852
32
3
0
174,898
0
L
Scylla
8,088
809
41
4
0
132,258
0
L
Hera
7,893
789
27
3
0
137,563
0
L
Nox
7,004
700
13
1
0
140,293
0
W
Fenrir
10,099
1,010
48
5
0
208,752
3
W
Neith
8,710
871
44
4
0
158,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role