Player Matchup

Cerberus
Cerberus
JOHNSU95
Cerberus
Level 146
God Stats
2W - 4L
1,414 SR
Queue Stats
171W - 205L
1,512 Elo+
Party 1
Loki
Loki
Taurhon
Loki
Level 129
God Stats
11W - 9L
1,644 SR
Queue Stats
235W - 246L
1,414 Elo+
Solo
Chiron
Chiron
chino_figura10
Chiron
Level 149
God Stats
1W - 1L
1,472 SR
Queue Stats
209W - 244L
1,465 Elo+
Party 1
Vulcan
Vulcan
wyd_stepbro699
Vulcan
Level 156
God Stats
146W - 115L
1,552 SR
Queue Stats
1,177W - 1,169L
1,466 Elo+
Solo
Ymir
Ymir
zeroxx3800
Ymir
Level 124
God Stats
0W - 2L
1,334 SR
Queue Stats
3W - 10L
1,314 Elo+
Party 1
Team Averages
Level 141
1,483 SR
1,434 Elo+

VS

Team Averages
Level 110
1,567 SR
1,471 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GeneralWays
Hera
Level 119
God Stats
15W - 5L
1,759 SR
Queue Stats
588W - 587L
1,493 Elo+
Solo
Rama
Rama
HAUNTEDSanta
Rama
Level 108
God Stats
5W - 8L
1,280 SR
Queue Stats
91W - 68L
1,517 Elo+
Solo
Xing Tian
Xing Tian
MIDNEEDDIE
Xing Tian
Level 128
God Stats
3W - 1L
1,796 SR
Queue Stats
676W - 672L
1,419 Elo+
Solo
Kali
Kali
kaueschechtel
Kali
Level 44
God Stats
32W - 26L
1,500 SR
Queue Stats
103W - 131L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JOHNSU95
Cerberus
15
0 / 0 / 0
8,394
560
9,536
12,280
10,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
Taurhon
Loki
13
1 / 2 / 1
7,359
491
3,516
9,986
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 5 / 0
7,375
492
5,177
10,822
3,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 1 / 0
7,921
528
3,923
3,667
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 1
7,213
481
3,802
10,665
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 1 / 4
6,688
446
3,602
8,757
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

15
4 / 0 / 0
9,368
625
7,161
6,496
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 5
8,281
552
11,281
7,375
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
MIDNEEDDIE
Xing Tian
13
1 / 0 / 1
7,582
505
7,176
15,311
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 3
7,569
505
1,911
13,062
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
11
11
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
4
2
W
4
0
0
4
W
4
2
5
3.25
L
Cerberus
JOHNSU95
Cerberus
0
0
0
0
W
Xing Tian
MIDNEEDDIE
Xing Tian
1
0
1
1.5
L
Loki
Taurhon
Loki
1
2
1
0.75
L
1
5
0
0.2
W
2
1
3
3.5
L
0
1
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,954
Damage
31,131
47,420
Taken
51,001
26,899
Mitigated
22,470
15,392
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,602
493
1,134
3,624
8,757
4,445
173
3,401
5,356
23,838
0
W
7,161
2,572
0
2,194
6,496
1,792
476
3,797
2,353
74,530
698
W
11,281
8,357
0
2,775
7,375
2,369
1,078
1,188
6,187
0
61,509
L
Cerberus
JOHNSU95
Cerberus
9,536
1,047
0
5,964
12,280
10,533
0
6,131
5,549
67,037
904
W
Xing Tian
MIDNEEDDIE
Xing Tian
7,176
520
0
3,569
15,311
9,170
0
7,555
7,756
46,652
1,265
L
Loki
Taurhon
Loki
3,516
654
0
4,303
9,986
2,766
0
4,305
5,403
0
48,489
L
5,177
686
344
2,200
10,822
3,684
770
2,032
8,697
0
53,187
W
1,911
709
0
2,956
13,062
4,694
0
1,334
11,728
0
47,833
L
3,923
39
0
500
3,667
1,169
0
2,056
1,545
57,609
1,238
L
3,802
648
0
2,081
10,665
8,747
164
2,305
8,305
19,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,262
Gold Earned
39,488
484
Minions Killed
431
0
Camps Cleared
0
1,455,879
Distance Traveled
1,468,148
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,688
446
39
3
0
295,652
6
W
Hera
9,368
625
149
10
0
303,328
5
W
Rama
8,281
552
96
6
0
284,132
4
L
Cerberus
8,394
560
166
11
0
289,259
1
W
Xing Tian
7,582
505
78
5
0
279,644
0
L
Loki
7,359
491
77
5
0
306,351
0
L
Chiron
7,375
492
96
6
0
292,593
3
W
Kali
7,569
505
69
5
0
305,392
0
L
Vulcan
7,921
528
121
8
0
260,680
4
L
Ymir
7,213
481
24
2
0
306,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role