Player Matchup

Nox
Nox
Manugam
Nox
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,499 Elo+
Party 2
Hun Batz
Hun Batz
Radmant
Hun Batz
Level 159
God Stats
1W - 3L
1,390 SR
Queue Stats
94W - 81L
1,525 Elo+
Party 2
Ne Zha
Ne Zha
Yato
Ne Zha
Level 147
God Stats
4W - 2L
1,745 SR
Queue Stats
129W - 116L
1,510 Elo+
Party 2
Achilles
Achilles
karafasta
Achilles
Level 65
God Stats
0W - 2L
1,278 SR
Queue Stats
116W - 116L
1,478 Elo+
Party 2
Poseidon
Poseidon
smg3
Poseidon
Level 125
God Stats
2W - 3L
1,463 SR
Queue Stats
199W - 163L
1,453 Elo+
Solo
Team Averages
Level 125
1,475 SR
1,493 Elo+

VS

Team Averages
Level 116
1,514 SR
1,514 Elo+
Cthulhu
Cthulhu
Adriano641121
Cthulhu
Level 129
God Stats
5W - 4L
1,478 SR
Queue Stats
58W - 50L
1,521 Elo+
Party 1
Hachiman
Hachiman
BrownTown9423
Hachiman
Level 159
God Stats
6W - 5L
1,586 SR
Queue Stats
194W - 168L
1,483 Elo+
Solo
Mulan
Mulan
RaySouls-
Mulan
Level 95
God Stats
19W - 13L
1,530 SR
Queue Stats
110W - 108L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
xXG0TuCk3yPr0Xx
Baron Samedi
Level 146
God Stats
5W - 3L
1,475 SR
Queue Stats
276W - 251L
1,549 Elo+
Solo
Bakasura
Bakasura
Джозей
Bakasura
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
5
0 / 1 / 1
3,226
645
305
2,146
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
Radmant
Hun Batz
6
2 / 1 / 0
3,514
703
2,753
3,778
852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Yato
Ne Zha
7
1 / 0 / 0
3,489
698
1,389
3,460
1,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
karafasta
Achilles
6
0 / 1 / 0
3,242
648
1,527
3,342
1,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
smg3
Poseidon
2
0 / 1 / 0
2,616
523
605
637
83
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
1 / 0 / 0
3,947
789
1,737
3,513
1,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
BrownTown9423
Hachiman
5
1 / 1 / 1
3,410
682
1,422
2,600
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
RaySouls-
Mulan
6
1 / 1 / 1
3,857
771
1,644
3,573
1,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
xXG0TuCk3yPr0Xx
Baron Samedi
6
1 / 1 / 0
3,419
684
2,285
2,387
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Джозей
Bakasura
5
0 / 0 / 0
3,031
606
56
2,779
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
4
4
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
0
0
1
W
Hachiman
BrownTown9423
Hachiman
1
1
1
1.5
L
Nox
0
1
1
0.5
L
Hun Batz
Radmant
Hun Batz
2
1
0
2
W
Mulan
RaySouls-
Mulan
1
1
1
1.5
L
Ne Zha
Yato
Ne Zha
1
0
0
1
L
Achilles
karafasta
Achilles
0
1
0
0
L
Poseidon
smg3
Poseidon
0
1
0
0
W
Baron Samedi
xXG0TuCk3yPr0Xx
Baron Samedi
1
1
0
1
W
Bakasura
Джозей
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,579
Damage
7,144
13,363
Taken
14,852
4,438
Mitigated
5,452
4,123
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
1,737
428
0
2,068
3,513
1,687
0
0
3,365
19,962
1,343
W
Hachiman
BrownTown9423
Hachiman
1,422
695
0
1,367
2,600
558
0
64
2,456
0
14,796
L
Nox
305
37
0
588
2,146
511
0
1,537
343
9,863
293
L
Hun Batz
Radmant
Hun Batz
2,753
331
0
750
3,778
852
0
0
3,778
0
11,072
W
Mulan
RaySouls-
Mulan
1,644
268
0
1,503
3,573
1,813
0
365
3,112
0
9,809
L
Ne Zha
Yato
Ne Zha
1,389
616
0
1,469
3,460
1,149
0
410
2,978
0
16,964
L
Achilles
karafasta
Achilles
1,527
625
0
1,306
3,342
1,843
0
1,631
1,711
0
12,831
L
Poseidon
smg3
Poseidon
605
39
0
10
637
83
0
0
637
4,755
0
W
Baron Samedi
xXG0TuCk3yPr0Xx
Baron Samedi
2,285
127
0
1,094
2,387
705
0
289
2,098
12,551
0
W
Bakasura
Джозей
Bakasura
56
56
0
1,830
2,779
689
0
0
2,779
0
6,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,087
Gold Earned
17,664
111
Minions Killed
133
0
Camps Cleared
0
474,124
Distance Traveled
494,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,947
789
40
8
0
90,305
0
W
Hachiman
3,410
682
21
4
0
82,007
0
L
Nox
3,226
645
28
6
0
107,622
0
L
Hun Batz
3,514
703
17
3
0
112,673
0
W
Mulan
3,857
771
23
5
0
108,232
0
L
Ne Zha
3,489
698
37
7
0
113,238
0
L
Achilles
3,242
648
23
5
0
95,683
0
L
Poseidon
2,616
523
6
1
0
44,908
0
W
Baron Samedi
3,419
684
20
4
0
88,779
0
W
Bakasura
3,031
606
29
6
0
125,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role