Player Matchup

Hera
Hera
Diamond IV
Morbbb
Hera
Diamond IV
Level 163
God Stats
25W - 18L
1,669 SR
Queue Stats
101W - 74L
2,113 MMR
Solo
Anhur
Anhur
Diamond III
Onnaar
Anhur
Diamond III
Level 143
God Stats
18W - 16L
1,511 SR
Queue Stats
233W - 231L
2,117 MMR
Solo
Cabrakan
Cabrakan
Masters
POSTDRAMA
Cabrakan
Masters
Level 161
God Stats
40W - 44L
1,579 SR
Queue Stats
558W - 538L
2,567 MMR
Solo
Chaac
Chaac
Diamond II
TheWTFKiter
Chaac
Diamond II
Level 158
God Stats
11W - 2L
1,910 SR
Queue Stats
94W - 76L
2,356 MMR
Solo
Ravana
Ravana
Diamond IV
cohdein
Ravana
Diamond IV
Level 149
God Stats
17W - 18L
1,606 SR
Queue Stats
471W - 458L
2,112 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,655 SR
2,253 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,662 SR
1,894 MMR
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
 
Xbalanque
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond II
Risedroid
Vulcan
Diamond II
Level 253
God Stats
5W - 2L
1,851 SR
Queue Stats
196W - 173L
2,265 MMR
Solo
Mulan
Mulan
Diamond V
ShrimpMeatRard
Mulan
Diamond V
Level 85
God Stats
0W - 1L
1,750 SR
Queue Stats
55W - 37L
2,196 MMR
Solo
Ymir
Ymir
Platinum I
rozzztg
Ymir
Platinum I
Level 128
God Stats
5W - 4L
1,708 SR
Queue Stats
122W - 114L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Morbbb
Hera
13
3 / 3 / 5
8,145
627
5,680
5,048
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Onnaar
Anhur
13
3 / 1 / 1
7,978
614
5,609
5,316
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cabrakan
POSTDRAMA
Cabrakan
11
1 / 1 / 5
7,021
540
2,834
9,111
8,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 2 / 2
8,891
684
7,766
11,101
9,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
cohdein
Ravana
15
8 / 0 / 4
8,697
669
7,105
5,106
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
CharybdisSurtrKumbhakarnaLoki

VS

Bans
AthenaMaman BrigitteKaliCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 3 / 2
6,656
512
4,806
8,163
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
 
Xbalanque
7
0 / 4 / 1
5,284
406
1,952
5,533
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Risedroid
Vulcan
12
2 / 6 / 0
6,938
534
5,752
8,396
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 2
6,012
462
4,383
10,072
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ymir
rozzztg
Ymir
12
3 / 2 / 1
7,267
559
3,717
10,814
8,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
20
Kills
7
7
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
3
2
1
L
Xbalanque
 
Xbalanque
0
4
1
0.13
W
Hera
Morbbb
Hera
3
3
5
1.83
W
Anhur
Onnaar
Anhur
3
1
1
3.5
W
Cabrakan
POSTDRAMA
Cabrakan
1
1
5
3.5
L
Vulcan
Risedroid
Vulcan
2
6
0
0.33
L
0
5
2
0.2
W
5
2
2
3
W
Ravana
cohdein
Ravana
8
0
4
10
L
Ymir
rozzztg
Ymir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,994
Damage
20,610
35,682
Taken
42,978
23,190
Mitigated
19,648
9,796
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,806
551
0
1,286
8,163
3,336
0
581
7,582
40,650
0
L
Xbalanque
 
Xbalanque
1,952
770
0
1,377
5,533
989
0
822
4,711
0
24,859
W
Hera
Morbbb
Hera
5,680
1,607
0
560
5,048
1,601
0
3,777
1,271
59,342
1,107
W
Anhur
Onnaar
Anhur
5,609
3,201
0
2,492
5,316
1,715
1,132
1,981
3,335
0
56,931
W
Cabrakan
POSTDRAMA
Cabrakan
2,834
628
0
1,542
9,111
8,076
108
3,675
5,436
12,748
2,524
L
Vulcan
Risedroid
Vulcan
5,752
85
0
340
8,396
2,782
0
4,197
4,199
52,502
0
L
4,383
1,002
0
2,556
10,072
4,487
0
0
10,072
0
34,234
W
7,766
630
0
3,621
11,101
9,599
0
3,374
7,727
0
59,007
W
Ravana
cohdein
Ravana
7,105
2,087
0
1,581
5,106
2,199
0
1,468
3,638
0
64,945
L
Ymir
rozzztg
Ymir
3,717
1,261
0
1,844
10,814
8,054
0
2,296
8,518
28,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,732
Gold Earned
32,157
442
Minions Killed
334
0
Camps Cleared
0
1,225,213
Distance Traveled
1,090,064
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,656
512
79
6
0
201,143
0
L
Xbalanque
5,284
406
51
4
0
220,313
0
W
Hera
8,145
627
109
8
0
242,936
1
W
Anhur
7,978
614
106
8
0
205,593
2
W
Cabrakan
7,021
540
27
2
0
215,838
6
L
Vulcan
6,938
534
103
8
0
243,261
1
L
Mulan
6,012
462
62
5
0
196,456
2
W
Chaac
8,891
684
103
8
0
272,308
4
W
Ravana
8,697
669
97
7
0
288,538
2
L
Ymir
7,267
559
39
3
0
228,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role