Player Matchup

Tsukuyomi
Tsukuyomi
Arbolzd
Tsukuyomi
Level 139
God Stats
9W - 4L
1,268 SR
Queue Stats
447W - 434L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
Beatozd
Jing Wei
Level 119
God Stats
3W - 4L
1,490 SR
Queue Stats
304W - 294L
1,444 Elo+
Party 2
Achilles
Achilles
The2Demons5289
Achilles
Level 146
God Stats
12W - 10L
1,579 SR
Queue Stats
487W - 507L
1,513 Elo+
Solo
Terra
Terra
alvaroprieto025
Terra
Level 126
God Stats
14W - 10L
1,538 SR
Queue Stats
253W - 241L
1,506 Elo+
Solo
Chronos
Chronos
xwaterdragonx11
Chronos
Level 145
God Stats
20W - 17L
1,592 SR
Queue Stats
348W - 332L
1,516 Elo+
Solo
Team Averages
Level 135
1,493 SR
1,486 Elo+

VS

Team Averages
Level 113
1,536 SR
1,521 Elo+
Surtr
Surtr
 
Surtr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
John24u
Ah Puch
Level 155
God Stats
3W - 1L
1,703 SR
Queue Stats
145W - 127L
1,538 Elo+
Party 1
Mercury
Mercury
Sectums3mpra
Mercury
Level 134
God Stats
1W - 2L
1,366 SR
Queue Stats
183W - 162L
1,548 Elo+
Party 1
Chernobog
Chernobog
Temp710
Chernobog
Level 66
God Stats
4W - 4L
1,636 SR
Queue Stats
234W - 217L
1,561 Elo+
Solo
Cthulhu
Cthulhu
drakonia7274
Cthulhu
Level 64
God Stats
13W - 16L
1,472 SR
Queue Stats
90W - 106L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arbolzd
Tsukuyomi
14
7 / 8 / 8
8,944
559
9,687
16,773
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Beatozd
Jing Wei
13
3 / 4 / 5
7,416
464
8,491
12,327
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
15
2 / 3 / 0
7,738
484
5,426
14,571
13,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 9
7,673
480
7,995
15,546
13,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
5 / 4 / 6
8,943
559
7,840
12,041
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
6 / 1 / 3
11,432
715
14,094
13,271
8,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
John24u
Ah Puch
16
5 / 4 / 5
10,040
628
16,671
9,083
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Sectums3mpra
Mercury
16
9 / 6 / 7
9,968
623
8,185
13,603
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Temp710
Chernobog
14
1 / 4 / 7
7,996
500
5,884
10,676
3,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
drakonia7274
Cthulhu
13
1 / 4 / 10
8,616
539
8,829
16,313
10,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
54
18
Kills
22
23
Deaths
19
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
1
3
7.5
L
Tsukuyomi
Arbolzd
Tsukuyomi
7
8
8
1.38
L
Jing Wei
Beatozd
Jing Wei
3
4
5
1.38
W
Ah Puch
John24u
Ah Puch
5
4
5
1.88
W
Mercury
Sectums3mpra
Mercury
9
6
7
2.08
W
Chernobog
Temp710
Chernobog
1
4
7
1.13
L
Achilles
2
3
0
0.67
L
1
4
9
1.38
W
Cthulhu
drakonia7274
Cthulhu
1
4
10
1.5
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,439
Damage
53,663
71,258
Taken
62,946
40,184
Mitigated
31,464
17,436
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
14,094
3,930
0
4,499
13,271
8,837
126
1,397
11,874
4,425
91,734
L
Tsukuyomi
Arbolzd
Tsukuyomi
9,687
1,984
0
4,243
16,773
5,407
0
5,740
11,033
0
50,997
L
Jing Wei
Beatozd
Jing Wei
8,491
6,763
0
3,254
12,327
4,254
1,033
5,203
7,124
0
49,641
W
Ah Puch
John24u
Ah Puch
16,671
587
0
1,908
9,083
2,982
88
2,913
6,170
73,325
1,066
W
Mercury
Sectums3mpra
Mercury
8,185
2,542
0
559
13,603
5,386
0
3,365
10,238
0
67,508
W
Chernobog
Temp710
Chernobog
5,884
3,081
0
2,862
10,676
3,296
0
4,285
6,391
0
53,702
L
Achilles
5,426
656
0
4,502
14,571
13,423
0
3,311
11,260
382
53,325
L
7,995
466
1,247
3,177
15,546
13,885
0
4,729
10,817
32,278
2,006
W
Cthulhu
drakonia7274
Cthulhu
8,829
806
2,504
3,123
16,313
10,963
0
4,340
11,973
32,134
87
L
7,840
964
0
1,013
12,041
3,215
27
7,424
4,617
48,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
48,052
409
Minions Killed
498
0
Camps Cleared
0
1,539,199
Distance Traveled
1,633,953
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,432
715
167
10
0
319,240
4
L
Tsukuyomi
8,944
559
73
5
0
350,162
1
L
Jing Wei
7,416
464
76
5
0
298,469
0
W
Ah Puch
10,040
628
119
7
0
303,869
3
W
Mercury
9,968
623
85
5
0
349,180
0
W
Chernobog
7,996
500
80
5
0
321,765
2
L
Achilles
7,738
484
100
6
0
275,706
0
L
Terra
7,673
480
48
3
0
313,570
0
W
Cthulhu
8,616
539
47
3
0
339,899
0
L
Chronos
8,943
559
112
7
0
301,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role