Player Matchup

Apollo
Apollo
Doomkopf01
Apollo
Level 129
God Stats
0W - 1L
1,216 SR
Queue Stats
29W - 50L
1,414 Elo+
Party 1
Hera
Hera
Marco_FCN94
Hera
Level 159
God Stats
0W - 1L
1,735 SR
Queue Stats
46W - 65L
1,432 Elo+
Party 1
Loki
Loki
davisitooo10
Loki
Level 67
God Stats
5W - 5L
1,479 SR
Queue Stats
107W - 111L
1,475 Elo+
Solo
Atlas
Atlas
gankedbyMUC
Atlas
Level 120
God Stats
0W - 2L
1,352 SR
Queue Stats
30W - 43L
1,436 Elo+
Party 1
Mulan
Mulan
nicopicoo
Mulan
Level 114
God Stats
0W - 2L
1,386 SR
Queue Stats
13W - 19L
1,414 Elo+
Solo
Team Averages
Level 118
1,433 SR
1,434 Elo+

VS

Team Averages
Level 106
1,489 SR
1,461 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Aruanthien
Vamana
Level 156
God Stats
4W - 5L
1,491 SR
Queue Stats
160W - 179L
1,389 Elo+
Party 3
Bacchus
Bacchus
KikiBrokva
Bacchus
Level 97
God Stats
2W - 2L
1,516 SR
Queue Stats
142W - 128L
1,458 Elo+
Party 2
Cupid
Cupid
get_em_boys_
Cupid
Level 60
God Stats
3W - 5L
1,350 SR
Queue Stats
10W - 8L
1,523 Elo+
Party 3
Nu Wa
Nu Wa
shapshup44
Nu Wa
Level 127
God Stats
80W - 62L
1,589 SR
Queue Stats
501W - 465L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Doomkopf01
Apollo
10
0 / 1 / 0
5,455
455
4,437
5,891
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 2
7,126
594
4,380
5,364
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 1
5,907
492
5,144
7,895
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 1
6,311
526
6,787
10,003
4,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
nicopicoo
Mulan
12
3 / 3 / 0
6,743
562
5,895
11,593
6,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 1 / 1
6,568
547
5,850
9,785
5,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Aruanthien
Vamana
14
3 / 3 / 1
8,253
688
9,752
11,647
7,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
KikiBrokva
Bacchus
12
4 / 2 / 2
6,733
561
3,901
8,445
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 1
5,807
484
2,814
8,709
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
13
1 / 3 / 2
6,919
577
4,831
5,948
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
8
Kills
11
11
Deaths
9
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
1
2.5
W
Vamana
Aruanthien
Vamana
3
3
1
1.17
L
Apollo
Doomkopf01
Apollo
0
1
0
0
W
Bacchus
KikiBrokva
Bacchus
4
2
2
2.5
L
2
4
2
0.75
L
2
2
1
1.25
L
1
1
1
1.5
W
1
0
1
1.5
L
Mulan
nicopicoo
Mulan
3
3
0
1
W
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,643
Damage
27,148
40,746
Taken
44,534
16,564
Mitigated
22,113
11,777
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,850
493
2,178
2,420
9,785
5,268
43
3,536
6,249
21,187
246
W
Vamana
Aruanthien
Vamana
9,752
5,882
0
3,682
11,647
7,919
459
661
10,986
0
66,030
L
Apollo
Doomkopf01
Apollo
4,437
2,591
0
1,518
5,891
1,835
0
3,218
2,673
0
40,007
W
Bacchus
KikiBrokva
Bacchus
3,901
726
0
4,407
8,445
4,845
0
674
7,771
42,934
0
L
4,380
682
0
870
5,364
1,611
0
4,071
1,293
51,684
1,752
L
5,144
1,556
0
3,484
7,895
2,282
0
2,355
5,540
0
37,603
L
6,787
2,093
0
2,845
10,003
4,552
0
3,825
6,178
22,426
0
W
2,814
1,381
384
3,114
8,709
2,357
45
2,480
6,229
0
37,529
L
Mulan
nicopicoo
Mulan
5,895
1,561
0
3,060
11,593
6,284
0
867
10,726
76
45,710
W
Nu Wa
4,831
1,257
0
1,388
5,948
1,724
271
3,794
2,154
49,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
34,280
361
Minions Killed
387
0
Camps Cleared
0
1,222,707
Distance Traveled
1,217,527
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,568
547
30
3
0
259,867
2
W
Vamana
8,253
688
115
10
0
214,446
0
L
Apollo
5,455
455
85
7
0
228,113
0
W
Bacchus
6,733
561
73
6
0
263,960
3
L
Hera
7,126
594
96
8
0
226,900
5
L
Loki
5,907
492
73
6
0
274,398
0
L
Atlas
6,311
526
18
2
0
270,736
0
W
Cupid
5,807
484
72
6
0
236,480
0
L
Mulan
6,743
562
89
7
0
222,560
0
W
Nu Wa
6,919
577
97
8
0
242,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role