Player Matchup

Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Kaephaes
Sol
Level 118
God Stats
1W - 0L
1,893 SR
Queue Stats
42W - 35L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
Letzgo95
Danzaburou
Level 157
God Stats
4W - 1L
1,565 SR
Queue Stats
49W - 39L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
Runningshadow
Aphrodite
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 82L
1,541 Elo+
Party 1
Odin
Odin
mamoutth
Odin
Level 80
God Stats
2W - 0L
1,766 SR
Queue Stats
93W - 85L
1,476 Elo+
Solo
Team Averages
Level 130
1,645 SR
1,523 Elo+

VS

Team Averages
Level 99
1,648 SR
1,490 Elo+
Martichoras
Martichoras
Charybdes69
Martichoras
Level 46
God Stats
5W - 3L
1,692 SR
Queue Stats
96W - 91L
1,495 Elo+
Party 2
Yemoja
Yemoja
CherryBerryMars
Yemoja
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 160L
1,412 Elo+
Solo
Poseidon
Poseidon
FurySonic
Poseidon
Level 129
God Stats
1W - 1L
1,472 SR
Queue Stats
18W - 16L
1,525 Elo+
Party 2
Neith
Neith
Kennishi
Neith
Level 75
God Stats
3W - 2L
1,962 SR
Queue Stats
52W - 60L
1,504 Elo+
Solo
Jing Wei
Jing Wei
Luapus
Jing Wei
Level 108
God Stats
2W - 2L
1,616 SR
Queue Stats
98W - 103L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
6 / 2 / 13
10,640
818
11,973
20,934
24,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 2 / 9
10,360
797
11,009
8,332
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
Letzgo95
Danzaburou
17
10 / 2 / 8
11,204
862
16,100
12,717
5,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Runningshadow
Aphrodite
18
1 / 1 / 13
10,496
807
8,453
12,532
6,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Odin
16
2 / 3 / 17
10,053
773
5,617
14,352
14,077
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Charybdes69
Martichoras
17
3 / 4 / 4
9,685
745
6,949
10,555
4,729
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 3
8,151
627
6,591
14,604
9,840
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
FurySonic
Poseidon
13
3 / 5 / 1
8,888
684
7,762
6,587
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
Kennishi
Neith
17
1 / 2 / 7
9,058
697
14,718
10,473
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Luapus
Jing Wei
15
1 / 8 / 6
8,652
666
11,385
13,020
4,473
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
25
Kills
10
10
Deaths
25
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
2
13
6.25
L
Martichoras
Charybdes69
Martichoras
3
4
4
1.25
L
2
6
3
0.58
L
Poseidon
FurySonic
Poseidon
3
5
1
0.7
W
6
2
9
5.25
L
Neith
Kennishi
Neith
1
2
7
2.25
W
Danzaburou
Letzgo95
Danzaburou
10
2
8
7
L
Jing Wei
Luapus
Jing Wei
1
8
6
0.5
W
Aphrodite
Runningshadow
Aphrodite
1
1
13
7.5
W
Odin
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,152
Damage
47,405
68,867
Taken
55,239
53,916
Mitigated
25,137
43,045
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,973
189
426
3,329
20,934
24,471
51
3,458
17,326
0
21,456
L
Martichoras
Charybdes69
Martichoras
6,949
1,754
0
1,213
10,555
4,729
0
4,841
5,714
0
29,178
L
6,591
1,353
4,243
708
14,604
9,840
0
3,147
11,457
9,953
0
L
Poseidon
FurySonic
Poseidon
7,762
584
484
798
6,587
1,779
0
3,517
3,070
11,139
0
W
11,009
1,933
1,842
2,326
8,332
2,798
3,646
1,638
6,614
18,650
357
L
Neith
Kennishi
Neith
14,718
1,907
1,013
2,436
10,473
4,316
0
3,222
7,251
0
31,747
W
Danzaburou
Letzgo95
Danzaburou
16,100
5,940
2,484
6,219
12,717
5,747
3,916
2,158
10,519
0
35,059
L
Jing Wei
Luapus
Jing Wei
11,385
8,567
0
0
13,020
4,473
0
4,952
8,068
0
19,386
W
Aphrodite
Runningshadow
Aphrodite
8,453
661
13,843
8,500
12,532
6,823
1,322
3,282
9,082
25,125
0
W
Odin
5,617
820
1,828
2,248
14,352
14,077
316
3,291
10,973
254
15,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,753
Gold Earned
44,434
152
Minions Killed
128
0
Camps Cleared
0
1,315,533
Distance Traveled
847,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,640
818
16
1
0
302,153
0
L
Martichoras
9,685
745
43
3
0
204,930
0
L
Yemoja
8,151
627
8
1
0
166,555
0
L
Poseidon
8,888
684
16
1
0
101,033
0
W
Sol
10,360
797
19
1
0
227,121
0
L
Neith
9,058
697
37
3
0
213,634
0
W
Danzaburou
11,204
862
41
3
0
234,639
0
L
Jing Wei
8,652
666
24
2
0
161,092
0
W
Aphrodite
10,496
807
48
4
0
274,211
0
W
Odin
10,053
773
28
2
0
277,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role