Player Matchup

Izanami
Izanami
BlauenZephyr
Izanami
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,220 Elo+
Solo
Ra
Ra
First48Pocho
Ra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,363 Elo+
Party 2
Surtr
Surtr
YT-YouDespairity
Surtr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,939 Elo+
Party 2
Ares
Ares
agent_uwu805
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
apoca1yps3
Da Ji
Level 62
God Stats
2W - 3L
1,365 SR
Queue Stats
94W - 94L
1,423 Elo+
Party 3
Team Averages
Level 42
1,473 SR
1,489 Elo+

VS

Team Averages
Level 57
1,537 SR
1,290 Elo+
Osiris
Osiris
LordUltimus2
Osiris
Level 126
God Stats
2W - 2L
1,562 SR
Queue Stats
372W - 355L
1,451 Elo+
Solo
Olorun
Olorun
TheLastPetaeto
Olorun
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,080 Elo+
Party 1
Thanatos
Thanatos
janthan2018
Thanatos
Level 31
God Stats
0W - 1L
1,763 SR
Queue Stats
3W - 4L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jeffy_reinert
Morgan Le Fay
Level 39
God Stats
1W - 4L
1,171 SR
Queue Stats
17W - 39L
1,276 Elo+
Solo
Surtr
Surtr
l1ghtn1ngstorm
Surtr
Level 61
God Stats
0W - 4L
1,688 SR
Queue Stats
1W - 9L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlauenZephyr
Izanami
9
3 / 1 / 3
5,671
567
3,127
4,377
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 1
6,423
642
1,951
3,734
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 0
5,613
561
3,299
5,657
3,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 2 / 10
5,719
572
2,617
6,580
5,387
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
11
9 / 1 / 1
6,622
662
6,533
7,340
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
1 / 3 / 1
5,159
516
3,484
8,885
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 5 / 1
4,912
491
4,134
5,280
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
janthan2018
Thanatos
8
0 / 0 / 0
4,545
455
0
4,085
1,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
jeffy_reinert
Morgan Le Fay
9
0 / 1 / 0
4,640
464
2,531
5,155
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 4 / 1
4,829
483
5,097
8,467
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
5
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlauenZephyr
Izanami
3
1
3
4.5
W
0
0
1
0.5
L
Osiris
1
3
1
0.5
L
3
5
1
0.7
W
1
1
0
1
W
0
2
10
2.5
W
Da Ji
9
1
1
9.5
L
Thanatos
janthan2018
Thanatos
0
0
0
0
L
Morgan Le Fay
jeffy_reinert
Morgan Le Fay
0
1
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,527
Damage
15,246
27,688
Taken
31,872
14,107
Mitigated
11,606
8,464
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlauenZephyr
Izanami
3,127
2,060
0
432
4,377
1,406
581
1,465
2,912
0
28,929
W
1,951
418
72
2,047
3,734
1,205
0
2,287
1,447
47,386
1,202
L
Osiris
3,484
1,265
0
2,736
8,885
4,404
0
745
7,786
0
30,663
L
4,134
2,623
120
573
5,280
1,380
0
681
4,599
15,647
1,641
W
3,299
1,514
0
2,138
5,657
3,783
386
0
5,657
522
25,340
W
2,617
157
0
814
6,580
5,387
363
2,243
4,337
10,909
0
W
Da Ji
6,533
1,067
0
2,961
7,340
2,326
0
830
6,510
0
35,967
L
Thanatos
janthan2018
Thanatos
0
0
0
1,768
4,085
1,111
0
0
4,085
0
19,892
L
Morgan Le Fay
jeffy_reinert
Morgan Le Fay
2,531
392
0
1,478
5,155
1,484
0
1,903
3,252
27,165
0
L
5,097
2,066
0
2,635
8,467
3,227
55
1,581
6,886
496
25,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
24,085
291
Minions Killed
212
0
Camps Cleared
0
942,297
Distance Traveled
923,911
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,671
567
60
6
0
190,500
0
W
Ra
6,423
642
104
10
0
195,422
3
L
Osiris
5,159
516
53
5
0
189,434
0
L
Olorun
4,912
491
23
2
0
184,447
0
W
Surtr
5,613
561
49
5
0
173,084
0
W
Ares
5,719
572
17
2
0
176,604
1
W
Da Ji
6,622
662
61
6
0
206,687
0
L
Thanatos
4,545
455
41
4
0
168,948
0
L
Morgan Le Fay
4,640
464
53
5
0
171,745
0
L
Surtr
4,829
483
42
4
0
209,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role