Player Matchup

Horus
Horus
DROBODAN
Horus
Level 124
God Stats
39W - 42L
1,524 SR
Queue Stats
466W - 447L
1,497 Elo+
Solo
Raijin
Raijin
Death by Oni
Raijin
Level 126
God Stats
0W - 7L
1,069 SR
Queue Stats
505W - 508L
1,484 Elo+
Solo
Cupid
Cupid
PurpleBullet799
Cupid
Level 92
God Stats
43W - 30L
1,627 SR
Queue Stats
121W - 103L
1,539 Elo+
Solo
Lancelot
Lancelot
Pyrokos2131
Lancelot
Level 86
God Stats
4W - 8L
1,425 SR
Queue Stats
163W - 150L
1,445 Elo+
Solo
Mulan
Mulan
dopeissam
Mulan
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
286W - 285L
1,394 Elo+
Solo
Team Averages
Level 103
1,429 SR
1,472 Elo+

VS

Team Averages
Level 82
1,463 SR
1,394 Elo+
Skadi
Skadi
Mcsavi
Skadi
Level 78
God Stats
6W - 6L
1,529 SR
Queue Stats
236W - 237L
1,443 Elo+
Solo
Nu Wa
Nu Wa
TeaBagggginz
Nu Wa
Level 127
God Stats
71W - 56L
1,536 SR
Queue Stats
416W - 392L
1,454 Elo+
Solo
Poseidon
Poseidon
WasItActuallyLag
Poseidon
Level 100
God Stats
2W - 1L
1,299 SR
Queue Stats
70W - 79L
1,307 Elo+
Party 1
Ah Puch
Ah Puch
YaBoiLettuce
Ah Puch
Level 65
God Stats
18W - 10L
1,588 SR
Queue Stats
236W - 228L
1,400 Elo+
Solo
Pele
Pele
jvin921
Pele
Level 42
God Stats
2W - 5L
1,365 SR
Queue Stats
52W - 54L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DROBODAN
Horus
7
0 / 5 / 0
4,131
413
1,027
7,706
3,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Raijin
10
2 / 4 / 1
5,871
587
4,007
7,768
2,438
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 2 / 0
4,765
477
2,012
6,610
2,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Pyrokos2131
Lancelot
11
3 / 2 / 0
5,721
572
4,073
8,488
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
dopeissam
Mulan
10
1 / 1 / 0
5,842
584
2,042
9,802
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mcsavi
Skadi
10
2 / 0 / 2
5,522
552
2,838
4,955
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
5,857
586
5,704
2,897
657
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 4 / 2
6,091
609
4,026
5,026
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
YaBoiLettuce
Ah Puch
10
2 / 0 / 4
5,730
573
7,523
3,481
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
jvin921
Pele
11
2 / 1 / 4
5,757
576
3,210
4,228
1,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
6
Kills
12
14
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
DROBODAN
Horus
0
5
0
0
L
Raijin
2
4
1
0.63
W
Skadi
Mcsavi
Skadi
2
0
2
3
L
0
2
0
0
L
Lancelot
Pyrokos2131
Lancelot
3
2
0
1.5
W
2
1
1
2.5
W
4
4
2
1.25
W
Ah Puch
YaBoiLettuce
Ah Puch
2
0
4
4
L
Mulan
dopeissam
Mulan
1
1
0
1
W
Pele
jvin921
Pele
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,161
Damage
23,301
40,374
Taken
20,587
14,728
Mitigated
5,728
16,472
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DROBODAN
Horus
1,027
538
304
934
7,706
3,831
0
3,497
4,201
0
15,859
L
Raijin
4,007
364
0
2,962
7,768
2,438
0
3,240
4,480
36,074
0
W
Skadi
Mcsavi
Skadi
2,838
728
0
1,586
4,955
1,405
428
826
4,096
0
32,302
L
2,012
617
160
2,444
6,610
2,006
0
4,204
2,398
0
27,239
L
Lancelot
Pyrokos2131
Lancelot
4,073
579
0
4,752
8,488
3,149
0
1,470
7,010
0
42,785
W
5,704
2,307
0
1,078
2,897
657
0
0
2,897
28,798
943
W
4,026
218
0
684
5,026
1,336
0
2,262
2,730
29,751
334
W
Ah Puch
YaBoiLettuce
Ah Puch
7,523
625
0
1,545
3,481
950
39
216
3,173
30,516
817
L
Mulan
dopeissam
Mulan
2,042
57
0
4,916
9,802
3,304
0
4,392
5,252
0
34,073
W
Pele
jvin921
Pele
3,210
600
0
909
4,228
1,380
0
703
3,525
0
26,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
28,957
309
Minions Killed
249
0
Camps Cleared
0
947,190
Distance Traveled
999,003
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,131
413
23
2
0
182,285
0
L
Raijin
5,871
587
71
7
0
159,853
1
W
Skadi
5,522
552
49
5
0
191,311
2
L
Cupid
4,765
477
63
6
0
203,544
0
L
Lancelot
5,721
572
79
8
0
227,742
0
W
Nu Wa
5,857
586
43
4
0
193,305
0
W
Poseidon
6,091
609
53
5
0
209,814
0
W
Ah Puch
5,730
573
57
6
0
171,489
0
L
Mulan
5,842
584
73
7
0
173,766
0
W
Pele
5,757
576
47
5
0
233,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role