Player Matchup

Atlas
Atlas
Jesuskin
Atlas
Level 69
God Stats
3W - 2L
1,495 SR
Queue Stats
70W - 67L
1,474 Elo+
Solo
Medusa
Medusa
NextStylZ
Medusa
Level 114
God Stats
3W - 4L
1,458 SR
Queue Stats
237W - 255L
1,460 Elo+
Party 2
Cerberus
Cerberus
Noxis81
Cerberus
Level 47
God Stats
6W - 1L
1,814 SR
Queue Stats
107W - 108L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
SunHebi
Nu Wa
Level 93
God Stats
3W - 1L
1,623 SR
Queue Stats
131W - 121L
1,450 Elo+
Party 1
Zeus
Zeus
THS RastA
Zeus
Level 158
God Stats
6W - 9L
1,332 SR
Queue Stats
246W - 239L
1,453 Elo+
Party 2
Team Averages
Level 96
1,545 SR
1,454 Elo+

VS

Team Averages
Level 106
1,514 SR
1,494 Elo+
Skadi
Skadi
AndreGKC
Skadi
Level 69
God Stats
4W - 9L
1,422 SR
Queue Stats
345W - 379L
1,458 Elo+
Solo
Thoth
Thoth
Killimunati
Thoth
Level 155
God Stats
18W - 20L
1,489 SR
Queue Stats
725W - 745L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
MageBleu 666
Sun Wukong
Level 112
God Stats
1W - 1L
1,739 SR
Queue Stats
338W - 341L
1,510 Elo+
Party 3
Anubis
Anubis
Vahlok396
Anubis
Level 89
God Stats
3W - 4L
1,467 SR
Queue Stats
232W - 225L
1,502 Elo+
Party 3
Thor
Thor
zeunicornx
Thor
Level 105
God Stats
0W - 3L
1,452 SR
Queue Stats
64W - 72L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jesuskin
Atlas
15
8 / 3 / 11
9,937
994
7,238
11,807
14,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
NextStylZ
Medusa
14
5 / 5 / 15
9,139
914
9,378
8,912
3,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Noxis81
Cerberus
14
0 / 2 / 12
8,140
814
3,956
6,457
6,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
SunHebi
Nu Wa
14
6 / 4 / 12
9,249
925
9,399
7,808
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
16
7 / 1 / 10
9,609
961
11,649
4,626
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AndreGKC
Skadi
14
2 / 7 / 8
8,066
807
5,931
10,235
3,453
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 1 / 3
8,349
835
6,751
5,366
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MageBleu 666
Sun Wukong
13
2 / 6 / 6
7,827
783
3,252
11,862
13,618
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
Vahlok396
Anubis
11
0 / 7 / 3
7,165
717
5,525
9,389
3,537
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 5 / 3
8,847
885
6,352
9,529
3,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
26
Kills
13
15
Deaths
26
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
AndreGKC
Skadi
2
7
8
0.86
W
Atlas
Jesuskin
Atlas
8
3
11
4.5
L
3
1
3
4.5
L
Sun Wukong
MageBleu 666
Sun Wukong
2
6
6
0.83
W
Medusa
NextStylZ
Medusa
5
5
15
2.5
W
Cerberus
Noxis81
Cerberus
0
2
12
3
W
Nu Wa
SunHebi
Nu Wa
6
4
12
3
W
Zeus
7
1
10
12
L
Anubis
Vahlok396
Anubis
0
7
3
0.21
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,620
Damage
27,811
39,610
Taken
46,381
29,927
Mitigated
25,364
11,483
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AndreGKC
Skadi
5,931
2,068
577
1,383
10,235
3,453
0
8,155
2,080
0
15,295
W
Atlas
Jesuskin
Atlas
7,238
2,812
0
1,244
11,807
14,990
866
3,360
8,447
15,305
954
L
6,751
299
1,003
2,095
5,366
1,664
328
4,107
1,259
21,442
0
L
Sun Wukong
MageBleu 666
Sun Wukong
3,252
366
405
1,959
11,862
13,618
68
7,814
4,048
0
13,737
W
Medusa
NextStylZ
Medusa
9,378
2,019
472
445
8,912
3,893
1,265
2,660
6,252
0
18,761
W
Cerberus
Noxis81
Cerberus
3,956
270
1,745
1,992
6,457
6,059
1,138
1,856
4,601
11,962
0
W
Nu Wa
SunHebi
Nu Wa
9,399
3,203
1,143
1,765
7,808
3,043
3,575
2,525
5,283
15,044
0
W
Zeus
11,649
1,120
1,033
1,644
4,626
1,942
1,200
1,596
3,030
30,222
0
L
Anubis
Vahlok396
Anubis
5,525
37
316
1,349
9,389
3,537
0
5,295
4,094
17,138
308
L
6,352
1,010
302
773
9,529
3,092
0
6,696
2,833
0
15,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,074
Gold Earned
40,254
134
Minions Killed
117
0
Camps Cleared
0
889,810
Distance Traveled
817,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,066
807
25
3
0
159,693
0
W
Atlas
9,937
994
21
2
0
179,138
0
L
Thoth
8,349
835
32
3
0
200,259
0
L
Sun Wukong
7,827
783
12
1
0
157,502
0
W
Medusa
9,139
914
13
1
0
174,300
0
W
Cerberus
8,140
814
41
4
0
203,128
0
W
Nu Wa
9,249
925
21
2
0
140,803
0
W
Zeus
9,609
961
38
4
0
192,441
0
L
Anubis
7,165
717
30
3
0
141,536
0
L
Thor
8,847
885
18
2
0
158,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role