Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Beefstéak
Medusa
Level 114
God Stats
54W - 42L
1,519 SR
Queue Stats
208W - 190L
1,537 Elo+
Party 3
Chang'e
Chang'e
IGood Hooman
Chang'e
Level 62
God Stats
43W - 42L
1,528 SR
Queue Stats
112W - 130L
1,464 Elo+
Solo
Chaac
Chaac
Oggy86
Chaac
Level 109
God Stats
2W - 0L
1,381 SR
Queue Stats
128W - 126L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
Rehosko
Cthulhu
Level 71
God Stats
115W - 89L
1,569 SR
Queue Stats
261W - 241L
1,504 Elo+
Party 3
Team Averages
Level 84
1,499 SR
1,483 Elo+

VS

Team Averages
Level 86
1,473 SR
1,439 Elo+
Merlin
Merlin
Insane_Gobi
Merlin
Level 128
God Stats
0W - 2L
1,313 SR
Queue Stats
134W - 149L
1,353 Elo+
Solo
Horus
Horus
NoAlex
Horus
Level 62
God Stats
8W - 4L
1,663 SR
Queue Stats
99W - 118L
1,404 Elo+
Party 2
Aphrodite
Aphrodite
SethAoki
Aphrodite
Level 66
God Stats
28W - 43L
1,453 SR
Queue Stats
113W - 125L
1,456 Elo+
Party 2
Cupid
Cupid
oDaicU_Alin23
Cupid
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,528 Elo+
Solo
Geb
Geb
zxVALENTINxz
Geb
Level 86
God Stats
3W - 4L
1,435 SR
Queue Stats
134W - 120L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 0 / 4
6,271
627
5,464
8,403
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
Beefstéak
Medusa
11
4 / 1 / 6
6,279
628
6,783
5,048
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
IGood Hooman
Chang'e
12
3 / 0 / 3
7,058
706
1,857
2,582
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Oggy86
Chaac
12
2 / 0 / 1
6,708
671
3,231
4,515
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Rehosko
Cthulhu
10
7 / 1 / 4
6,887
689
6,526
7,415
5,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 4 / 0
4,711
471
2,156
4,603
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
NoAlex
Horus
9
0 / 2 / 0
4,647
465
1,644
7,013
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
SethAoki
Aphrodite
8
0 / 5 / 1
4,580
458
4,142
9,347
2,380
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 6 / 1
4,432
443
3,765
6,621
1,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 1
5,125
513
3,067
8,922
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
20
Kills
1
2
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
4
6
W
Medusa
Beefstéak
Medusa
4
1
6
7
W
Chang'e
IGood Hooman
Chang'e
3
0
3
4.5
L
Merlin
0
4
0
0
L
Horus
NoAlex
Horus
0
2
0
0
W
Chaac
Oggy86
Chaac
2
0
1
2.5
W
Cthulhu
Rehosko
Cthulhu
7
1
4
9
L
Aphrodite
SethAoki
Aphrodite
0
5
1
0.1
L
0
6
1
0.08
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,861
Damage
14,774
27,963
Taken
36,506
13,894
Mitigated
15,167
14,319
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,464
505
0
6,538
8,403
3,178
0
3,858
4,545
41,021
0
W
Medusa
Beefstéak
Medusa
6,783
3,431
0
1,471
5,048
2,024
761
2,125
2,923
0
38,032
W
Chang'e
IGood Hooman
Chang'e
1,857
177
178
1,949
2,582
736
533
1,634
948
39,997
1,558
L
Merlin
2,156
80
0
630
4,603
1,060
0
2,734
1,869
24,845
0
L
Horus
NoAlex
Horus
1,644
654
35
1,743
7,013
4,478
0
0
7,013
0
22,119
W
Chaac
Oggy86
Chaac
3,231
158
0
2,211
4,515
2,665
0
289
4,036
290
37,958
W
Cthulhu
Rehosko
Cthulhu
6,526
549
113
1,859
7,415
5,291
0
1,483
5,932
21,705
1,754
L
Aphrodite
SethAoki
Aphrodite
4,142
1,371
0
4,441
9,347
2,380
0
3,937
5,410
22,611
673
L
3,765
1,680
303
1,257
6,621
1,738
0
3,438
3,183
0
18,527
L
3,067
368
0
1,705
8,922
5,511
0
3,137
5,785
13,695
241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
23,495
330
Minions Killed
177
0
Camps Cleared
0
988,319
Distance Traveled
975,390
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,271
627
66
7
0
200,324
0
W
Medusa
6,279
628
66
7
0
185,409
0
W
Chang'e
7,058
706
81
8
0
198,500
0
L
Merlin
4,711
471
43
4
0
196,034
3
L
Horus
4,647
465
35
4
0
212,902
0
W
Chaac
6,708
671
83
8
0
195,224
1
W
Cthulhu
6,887
689
34
3
0
208,862
0
L
Aphrodite
4,580
458
49
5
0
176,355
0
L
Cupid
4,432
443
33
3
0
178,576
0
L
Geb
5,125
513
17
2
0
211,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role