Player Matchup

Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Deleunis
Ravana
Level 129
God Stats
6W - 4L
1,690 SR
Queue Stats
114W - 117L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
Max1musrex
Cthulhu
Level 138
God Stats
8W - 4L
1,737 SR
Queue Stats
470W - 456L
1,544 Elo+
Solo
Neith
Neith
SC00CHY
Neith
Level 104
God Stats
4W - 1L
1,944 SR
Queue Stats
304W - 276L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tettenheufd
Cu Chulainn
Level 147
God Stats
25W - 16L
1,559 SR
Queue Stats
332W - 302L
1,539 Elo+
Party 2
Team Averages
Level 133
1,686 SR
1,539 Elo+

VS

Team Averages
Level 141
1,779 SR
1,556 Elo+
Medusa
Medusa
BobTheBunny
Medusa
Level 159
God Stats
6W - 7L
1,842 SR
Queue Stats
92W - 67L
1,591 Elo+
Party 1
Discordia
Discordia
Kupoclouds
Discordia
Level 173
God Stats
8W - 1L
1,943 SR
Queue Stats
160W - 168L
1,479 Elo+
Party 1
Horus
Horus
MudSkipper19
Horus
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 20L
1,522 Elo+
Solo
Mercury
Mercury
chazzmonday
Mercury
Level 123
God Stats
4W - 1L
1,878 SR
Queue Stats
46W - 36L
1,526 Elo+
Solo
Ymir
Ymir
kuromï
Ymir
Level 104
God Stats
4W - 1L
1,732 SR
Queue Stats
87W - 32L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 1 / 0
3,788
631
2,011
3,573
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Deleunis
Ravana
8
0 / 2 / 1
3,767
628
743
4,162
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Max1musrex
Cthulhu
1
0 / 0 / 0
2,684
447
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
SC00CHY
Neith
8
1 / 1 / 0
4,165
694
832
2,254
523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Tettenheufd
Cu Chulainn
8
2 / 1 / 0
4,347
725
2,319
5,254
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 0 / 1
4,132
689
2,099
2,362
672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Kupoclouds
Discordia
9
2 / 1 / 0
4,657
776
1,652
1,706
405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 0 / 1
4,323
721
535
2,970
1,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
chazzmonday
Mercury
7
0 / 0 / 3
3,744
624
1,009
4,016
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
kuromï
Ymir
7
1 / 2 / 0
4,448
741
3,299
4,569
1,341
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Medusa
1
0
1
1.5
L
Ravana
Deleunis
Ravana
0
2
1
0.25
W
Discordia
Kupoclouds
Discordia
2
1
0
2
L
Cthulhu
Max1musrex
Cthulhu
0
0
0
0
W
1
0
1
1.5
L
Neith
SC00CHY
Neith
1
1
0
1
L
Cu Chulainn
Tettenheufd
Cu Chulainn
2
1
0
2
W
Mercury
chazzmonday
Mercury
0
0
3
1.5
W
Ymir
kuromï
Ymir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,905
Damage
8,594
15,243
Taken
15,623
4,697
Mitigated
5,036
5,391
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,011
475
0
989
3,573
965
0
0
3,573
0
20,009
W
Medusa
2,099
942
0
1,021
2,362
672
0
0
2,362
0
30,621
L
Ravana
Deleunis
Ravana
743
127
0
2,088
4,162
1,347
0
193
3,963
0
19,482
W
Discordia
Kupoclouds
Discordia
1,652
54
0
300
1,706
405
0
0
1,706
24,913
512
L
Cthulhu
Max1musrex
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
535
237
280
1,161
2,970
1,660
36
0
2,970
0
6,912
L
Neith
SC00CHY
Neith
832
264
0
527
2,254
523
0
1,237
801
0
25,532
L
Cu Chulainn
Tettenheufd
Cu Chulainn
2,319
414
0
1,787
5,254
1,862
0
3,299
1,955
0
19,513
W
Mercury
chazzmonday
Mercury
1,009
594
0
1,561
4,016
958
0
0
4,016
0
18,740
W
Ymir
kuromï
Ymir
3,299
1,544
0
1,289
4,569
1,341
0
0
4,569
21,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,751
Gold Earned
21,304
178
Minions Killed
194
0
Camps Cleared
0
512,915
Distance Traveled
654,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,788
631
40
7
0
115,064
0
W
Medusa
4,132
689
49
8
0
133,587
0
L
Ravana
3,767
628
49
8
0
146,658
0
W
Discordia
4,657
776
57
10
0
126,121
0
L
Cthulhu
2,684
447
0
0
0
9,276
0
W
Horus
4,323
721
14
2
0
131,670
0
L
Neith
4,165
694
49
8
0
117,355
0
L
Cu Chulainn
4,347
725
40
7
0
124,562
0
W
Mercury
3,744
624
34
6
0
141,627
0
W
Ymir
4,448
741
40
7
0
121,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role