Player Matchup

Chiron
Chiron
Masters
ARAMPLAYER
Chiron
Masters
Level 173
God Stats
10W - 18L
1,487 SR
Queue Stats
344W - 314L
2,212 MMR
Party 1
Rama
Rama
Masters
BeefYonker
Rama
Masters
Level 103
God Stats
13W - 6L
1,758 SR
Queue Stats
423W - 392L
2,346 MMR
Solo
Tiamat
Tiamat
Masters
Chasbo
Tiamat
Masters
Level 100
God Stats
51W - 31L
1,735 SR
Queue Stats
327W - 249L
2,677 MMR
Solo
Sylvanus
Sylvanus
Diamond II
RingwraithReborn
Sylvanus
Diamond II
Level 181
God Stats
8W - 2L
1,648 SR
Queue Stats
148W - 118L
2,450 MMR
Solo
Awilix
Awilix
Diamond II
smiteZer44
Awilix
Diamond II
Level 156
God Stats
28W - 32L
1,578 SR
Queue Stats
334W - 347L
2,387 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,641 SR
2,414 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,630 SR
2,410 MMR
Vamana
Vamana
Diamond I
Feilss
Vamana
Diamond I
Level 159
God Stats
6W - 7L
1,602 SR
Queue Stats
335W - 315L
2,407 MMR
Solo
Agni
Agni
Masters
Fire3agl3
Agni
Masters
Level 156
God Stats
13W - 9L
1,678 SR
Queue Stats
264W - 220L
2,456 MMR
Party 2
Ao Kuang
Ao Kuang
Masters
ShaiZToKnice
Ao Kuang
Masters
Level 176
God Stats
68W - 49L
1,654 SR
Queue Stats
254W - 225L
2,505 MMR
Party 2
Nox
Nox
Diamond III
TheJeppa
Nox
Diamond III
Level 155
God Stats
6W - 4L
1,627 SR
Queue Stats
193W - 168L
2,391 MMR
Solo
Skadi
Skadi
Diamond III
ZenadorDima
Skadi
Diamond III
Level 132
God Stats
25W - 25L
1,587 SR
Queue Stats
226W - 199L
2,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ARAMPLAYER
Chiron
11
3 / 0 / 4
6,369
637
7,163
6,956
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
5 / 0 / 1
7,110
711
6,502
6,547
2,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Chasbo
Tiamat
11
4 / 0 / 3
6,645
665
4,187
3,608
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 0 / 7
5,800
580
2,710
5,956
3,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
smiteZer44
Awilix
11
6 / 1 / 6
6,359
636
5,525
7,498
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GebCamazotzAphrodite

VS

Bans
King ArthurMaman BrigitteAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Feilss
Vamana
8
0 / 6 / 1
4,953
495
4,328
10,692
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
11
0 / 1 / 0
5,401
540
2,883
3,241
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
ShaiZToKnice
Ao Kuang
9
1 / 5 / 0
4,891
489
2,703
8,392
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
4,569
457
2,962
7,292
3,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
5,085
509
4,398
6,112
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
19
Kills
1
1
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
ARAMPLAYER
Chiron
3
0
4
5
W
5
0
1
5.5
W
Tiamat
Chasbo
Tiamat
4
0
3
5.5
L
Vamana
Feilss
Vamana
0
6
1
0.08
L
Agni
0
1
0
0
W
1
0
7
4.5
L
Ao Kuang
ShaiZToKnice
Ao Kuang
1
5
0
0.2
L
0
3
0
0
L
0
4
0
0
W
Awilix
smiteZer44
Awilix
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,087
Damage
17,274
30,565
Taken
35,729
11,581
Mitigated
12,541
14,214
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ARAMPLAYER
Chiron
7,163
2,594
30
2,238
6,956
2,099
0
1,143
5,600
0
41,223
W
6,502
5,371
0
3,838
6,547
2,342
348
1,538
5,009
0
62,555
W
Tiamat
Chasbo
Tiamat
4,187
420
0
1,578
3,608
1,486
0
1,911
1,481
39,165
0
L
Vamana
Feilss
Vamana
4,328
1,444
0
991
10,692
4,408
0
963
9,651
0
28,878
L
Agni
2,883
152
0
20
3,241
832
0
1,489
1,499
35,701
0
W
2,710
732
2,981
3,059
5,956
3,041
0
2,031
3,813
13,839
364
L
Ao Kuang
ShaiZToKnice
Ao Kuang
2,703
503
0
3,055
8,392
1,849
0
1,454
6,777
22,503
1,303
L
2,962
676
0
1,267
7,292
3,805
0
1,838
5,249
13,244
0
L
4,398
1,571
0
460
6,112
1,647
0
399
5,713
0
34,219
W
Awilix
smiteZer44
Awilix
5,525
2,174
0
490
7,498
2,613
0
1,770
5,552
0
39,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
24,899
352
Minions Killed
276
0
Camps Cleared
0
1,040,694
Distance Traveled
1,032,988
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,369
637
77
8
0
200,689
2
W
Rama
7,110
711
115
12
0
174,190
4
W
Tiamat
6,645
665
92
9
0
225,399
1
L
Vamana
4,953
495
50
5
0
203,161
1
L
Agni
5,401
540
89
9
0
215,748
2
W
Sylvanus
5,800
580
19
2
0
200,958
4
L
Ao Kuang
4,891
489
54
5
0
224,814
1
L
Nox
4,569
457
11
1
0
201,203
0
L
Skadi
5,085
509
72
7
0
188,062
4
W
Awilix
6,359
636
49
5
0
239,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role