Player Matchup

Lancelot
Lancelot
MeantIghtThen
Lancelot
Level 68
God Stats
3W - 3L
1,391 SR
Queue Stats
111W - 125L
1,409 Elo+
Solo
King Arthur
King Arthur
Panda_Panzy
King Arthur
Level 125
God Stats
14W - 15L
1,606 SR
Queue Stats
183W - 202L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
g-u-t-t-a
Morgan Le Fay
Level 202
God Stats
6W - 4L
1,376 SR
Queue Stats
258W - 275L
1,465 Elo+
Party 2
Team Averages
Level 132
1,458 SR
1,446 Elo+

VS

Team Averages
Level 124
1,415 SR
1,452 Elo+
Shiva
Shiva
BigBlackHulk
Shiva
Level 128
God Stats
2W - 1L
1,769 SR
Queue Stats
192W - 208L
1,435 Elo+
Party 1
Janus
Janus
UmmMaji
Janus
Level 136
God Stats
0W - 3L
1,173 SR
Queue Stats
14W - 21L
1,417 Elo+
Solo
Medusa
Medusa
crazyfamilyguy
Medusa
Level 107
God Stats
0W - 2L
1,304 SR
Queue Stats
62W - 50L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MeantIghtThen
Lancelot
16
1 / 3 / 6
10,068
774
5,461
8,643
4,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Panda_Panzy
King Arthur
16
2 / 2 / 6
10,356
797
6,772
12,810
12,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morgan Le Fay
g-u-t-t-a
Morgan Le Fay
19
6 / 0 / 3
11,609
893
14,451
6,907
3,044
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,659
743
10,644
12,714
10,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
UmmMaji
Janus
16
2 / 2 / 3
9,962
766
4,078
5,569
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

17
1 / 4 / 3
9,794
753
7,997
10,998
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
5
5
Deaths
9
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Lancelot
MeantIghtThen
Lancelot
1
3
6
1.33
W
King Arthur
Panda_Panzy
King Arthur
2
2
6
2.5
L
Janus
UmmMaji
Janus
2
2
3
1.75
L
1
4
3
0.63
W
Morgan Le Fay
g-u-t-t-a
Morgan Le Fay
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,684
Damage
22,719
28,360
Taken
29,281
19,600
Mitigated
15,356
5,148
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,644
665
158
1,080
12,714
10,264
0
6,287
5,609
405
23,687
W
Lancelot
MeantIghtThen
Lancelot
5,461
394
0
504
8,643
4,354
912
1,446
7,140
0
25,542
W
King Arthur
Panda_Panzy
King Arthur
6,772
103
0
2,918
12,810
12,202
605
2,410
10,328
1,185
20,575
L
Janus
UmmMaji
Janus
4,078
360
0
277
5,569
1,627
0
3,463
1,990
43,472
540
L
7,997
3,248
0
1,055
10,998
3,465
0
5,028
5,589
0
38,599
W
Morgan Le Fay
g-u-t-t-a
Morgan Le Fay
14,451
295
115
1,611
6,907
3,044
1,845
632
6,263
50,464
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
29,415
159
Minions Killed
174
0
Camps Cleared
0
755,462
Distance Traveled
738,422
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,659
743
34
3
0
254,071
0
W
Lancelot
10,068
774
47
4
0
259,746
0
W
King Arthur
10,356
797
38
3
0
248,505
0
L
Janus
9,962
766
91
7
0
242,194
3
L
Medusa
9,794
753
49
4
0
242,157
0
W
Morgan Le Fay
11,609
893
74
6
0
247,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role