Player Matchup

Mercury
Mercury
Drog45
Mercury
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,508 Elo+
Solo
Odin
Odin
Dspray
Odin
Level 109
God Stats
1W - 0L
1,257 SR
Queue Stats
87W - 88L
1,412 Elo+
Solo
Discordia
Discordia
TakingCheekS
Discordia
Level 149
God Stats
2W - 2L
1,401 SR
Queue Stats
52W - 64L
1,395 Elo+
Solo
Merlin
Merlin
eviltoegod
Merlin
Level 27
God Stats
1W - 1L
1,257 SR
Queue Stats
53W - 67L
1,421 Elo+
Solo
Poseidon
Poseidon
western-scales97
Poseidon
Level 68
God Stats
3W - 3L
1,467 SR
Queue Stats
143W - 163L
1,451 Elo+
Solo
Team Averages
Level 92
1,376 SR
1,437 Elo+

VS

Team Averages
Level 88
1,482 SR
1,493 Elo+
Nu Wa
Nu Wa
BARTxT
Nu Wa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 167L
1,416 Elo+
Solo
Jing Wei
Jing Wei
CykoTim
Jing Wei
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
RIICHAR
Sun Wukong
Level 103
God Stats
2W - 4L
1,417 SR
Queue Stats
499W - 512L
1,418 Elo+
Solo
Janus
Janus
Valakenta
Janus
Level 146
God Stats
6W - 8L
1,494 SR
Queue Stats
533W - 532L
1,505 Elo+
Solo
Nox
Nox
tristhegrey
Nox
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drog45
Mercury
14
1 / 6 / 13
8,496
708
4,678
10,391
3,087
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Dspray
Odin
14
1 / 7 / 11
8,462
705
3,701
10,937
4,720
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
TakingCheekS
Discordia
20
9 / 1 / 15
10,912
909
14,933
8,545
5,565
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
eviltoegod
Merlin
17
8 / 5 / 8
10,358
863
10,210
8,535
2,724
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
5 / 4 / 11
9,729
811
9,734
9,362
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BARTxT
Nu Wa
13
4 / 2 / 10
8,893
741
4,476
6,473
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
CykoTim
Jing Wei
15
4 / 7 / 10
9,109
759
8,436
11,960
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
RIICHAR
Sun Wukong
17
5 / 3 / 10
9,264
772
7,800
10,380
14,082
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Valakenta
Janus
18
6 / 3 / 7
10,243
854
12,485
8,457
3,421
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 9 / 14
8,597
716
3,389
11,092
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
72
24
Kills
21
23
Deaths
24
58
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BARTxT
Nu Wa
4
2
10
4.5
L
Jing Wei
CykoTim
Jing Wei
4
7
10
1.29
W
Mercury
Drog45
Mercury
1
6
13
1.25
W
Odin
Dspray
Odin
1
7
11
0.93
L
Sun Wukong
RIICHAR
Sun Wukong
5
3
10
3.33
W
Discordia
TakingCheekS
Discordia
9
1
15
16.5
L
Janus
Valakenta
Janus
6
3
7
3.17
W
Merlin
eviltoegod
Merlin
8
5
8
2.4
L
2
9
14
1
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,256
Damage
36,586
47,770
Taken
48,362
18,760
Mitigated
28,233
10,628
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BARTxT
Nu Wa
4,476
675
71
934
6,473
2,179
0
4,649
1,824
6,697
0
L
Jing Wei
CykoTim
Jing Wei
8,436
5,277
147
472
11,960
4,441
0
7,866
4,094
0
22,075
W
Mercury
Drog45
Mercury
4,678
1,473
245
1,160
10,391
3,087
0
4,335
6,056
0
9,731
W
Odin
Dspray
Odin
3,701
1,845
487
917
10,937
4,720
151
3,088
7,849
0
7,999
L
Sun Wukong
RIICHAR
Sun Wukong
7,800
923
797
1,434
10,380
14,082
0
5,922
4,458
0
16,211
W
Discordia
TakingCheekS
Discordia
14,933
322
842
2,444
8,545
5,565
238
2,838
5,707
34,558
443
L
Janus
Valakenta
Janus
12,485
194
1,395
1,548
8,457
3,421
0
7,823
634
37,239
0
W
Merlin
eviltoegod
Merlin
10,210
429
903
542
8,535
2,724
256
4,651
3,884
23,534
0
L
3,389
471
383
435
11,092
4,110
0
8,475
2,617
9,158
158
W
9,734
737
1,040
2,048
9,362
2,664
477
5,280
4,082
23,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,957
Gold Earned
46,106
135
Minions Killed
128
0
Camps Cleared
0
1,103,748
Distance Traveled
1,049,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,893
741
7
1
0
202,980
0
L
Jing Wei
9,109
759
37
3
0
213,805
0
W
Mercury
8,496
708
15
1
0
259,697
0
W
Odin
8,462
705
11
1
0
157,111
0
L
Sun Wukong
9,264
772
13
1
0
237,751
0
W
Discordia
10,912
909
29
2
0
247,592
0
L
Janus
10,243
854
53
4
0
219,182
0
W
Merlin
10,358
863
40
3
0
202,290
0
L
Nox
8,597
716
18
2
0
175,479
0
W
Poseidon
9,729
811
40
3
0
237,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role