Player Matchup

Anubis
Anubis
DerivedCraft
Anubis
Level 157
God Stats
10W - 8L
1,440 SR
Queue Stats
401W - 381L
1,524 Elo+
Solo
Vamana
Vamana
Kâmui
Vamana
Level 147
God Stats
4W - 5L
1,464 SR
Queue Stats
106W - 101L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Orchiric
Danzaburou
Level 158
God Stats
31W - 24L
1,548 SR
Queue Stats
236W - 206L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
WhoScharted
Baron Samedi
Level 253
God Stats
18W - 7L
1,644 SR
Queue Stats
584W - 582L
1,440 Elo+
Solo
Odin
Odin
areddhead
Odin
Level 150
God Stats
2W - 0L
1,299 SR
Queue Stats
76W - 70L
1,495 Elo+
Solo
Team Averages
Level 173
1,479 SR
1,492 Elo+

VS

Team Averages
Level 118
1,485 SR
1,541 Elo+
Bakasura
Bakasura
JSchejbal5
Bakasura
Level 106
God Stats
0W - 2L
1,269 SR
Queue Stats
122W - 95L
1,600 Elo+
Party 1
Artemis
Artemis
Samuel nubs
Artemis
Level 118
God Stats
6W - 4L
1,638 SR
Queue Stats
250W - 233L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
TOTALLYxTUBULAR2
Kukulkan
Level 163
God Stats
75W - 58L
1,520 SR
Queue Stats
609W - 584L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
darkmare89_ttv
Gilgamesh
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 344L
1,504 Elo+
Solo
Bacchus
Bacchus
ramosfco
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 1 / 6
10,356
609
9,979
7,907
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Kâmui
Vamana
17
8 / 2 / 6
11,811
695
17,664
17,503
10,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Orchiric
Danzaburou
15
4 / 3 / 4
9,479
558
7,631
9,859
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
WhoScharted
Baron Samedi
16
2 / 1 / 4
10,384
611
11,619
10,878
5,808
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
14
3 / 5 / 8
8,899
523
6,373
16,582
14,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JSchejbal5
Bakasura
16
7 / 3 / 2
9,211
542
8,271
16,779
7,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Samuel nubs
Artemis
14
1 / 4 / 5
8,113
477
6,278
10,830
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 5
9,418
554
7,848
10,861
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
darkmare89_ttv
Gilgamesh
12
1 / 7 / 1
7,165
421
5,219
18,573
15,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
ramosfco
Bacchus
12
2 / 6 / 5
8,071
475
5,779
14,951
14,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
24
Kills
12
12
Deaths
24
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
1
6
10
L
Bakasura
JSchejbal5
Bakasura
7
3
2
2.67
W
Vamana
Kâmui
Vamana
8
2
6
5.5
W
Danzaburou
Orchiric
Danzaburou
4
3
4
2
L
Artemis
Samuel nubs
Artemis
1
4
5
0.88
L
1
4
5
0.88
W
Baron Samedi
WhoScharted
Baron Samedi
2
1
4
4
W
Odin
3
5
8
1.4
L
Gilgamesh
darkmare89_ttv
Gilgamesh
1
7
1
0.21
L
Bacchus
ramosfco
Bacchus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,266
Damage
33,395
62,729
Taken
71,994
37,458
Mitigated
44,426
23,789
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,979
49
0
5,578
7,907
3,170
181
1,192
6,572
92,482
0
L
Bakasura
JSchejbal5
Bakasura
8,271
5,576
0
6,779
16,779
7,377
0
6,037
10,742
0
53,152
W
Vamana
Kâmui
Vamana
17,664
8,728
0
6,157
17,503
10,826
223
1,808
14,951
0
92,110
W
Danzaburou
Orchiric
Danzaburou
7,631
3,259
640
5,319
9,859
3,455
1,706
2,120
7,577
0
71,955
L
Artemis
Samuel nubs
Artemis
6,278
1,974
316
1,982
10,830
3,374
1,078
2,622
8,208
0
50,428
L
7,848
577
0
1,462
10,861
3,780
0
7,068
3,793
77,667
0
W
Baron Samedi
WhoScharted
Baron Samedi
11,619
508
89
3,171
10,878
5,808
0
5,685
5,118
86,046
2,289
W
Odin
6,373
693
0
2,835
16,582
14,199
370
3,989
12,060
0
36,706
L
Gilgamesh
darkmare89_ttv
Gilgamesh
5,219
1,648
0
2,090
18,573
15,220
0
2,729
15,844
0
39,267
L
Bacchus
ramosfco
Bacchus
5,779
474
0
3,273
14,951
14,675
315
3,095
11,856
24,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,929
Gold Earned
41,978
558
Minions Killed
449
0
Camps Cleared
0
1,598,132
Distance Traveled
1,608,424
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,356
609
127
7
0
372,962
4
L
Bakasura
9,211
542
108
6
0
357,282
0
W
Vamana
11,811
695
143
8
0
331,540
6
W
Danzaburou
9,479
558
101
6
0
286,015
0
L
Artemis
8,113
477
98
6
0
297,377
0
L
Kukulkan
9,418
554
152
9
0
306,624
2
W
Baron Samedi
10,384
611
139
8
0
304,902
2
W
Odin
8,899
523
48
3
0
302,713
5
L
Gilgamesh
7,165
421
59
3
0
304,014
0
L
Bacchus
8,071
475
32
2
0
343,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role