Player Matchup

Sun Wukong
Sun Wukong
ChicoMalo42
Sun Wukong
Level 140
God Stats
8W - 5L
1,604 SR
Queue Stats
483W - 574L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Jocarus
Cthulhu
Level 109
God Stats
3W - 4L
1,515 SR
Queue Stats
388W - 460L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
Nbuck
Xbalanque
Level 145
God Stats
2W - 0L
1,709 SR
Queue Stats
178W - 150L
1,544 Elo+
Solo
Pele
Pele
atomic516
Pele
Level 108
God Stats
5W - 7L
1,566 SR
Queue Stats
181W - 204L
1,539 Elo+
Party 1
Hera
Hera
colebob25
Hera
Level 135
God Stats
29W - 35L
1,536 SR
Queue Stats
269W - 242L
1,548 Elo+
Solo
Team Averages
Level 127
1,586 SR
1,521 Elo+

VS

Team Averages
Level 147
1,524 SR
1,549 Elo+
Ullr
Ullr
 
Ullr
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GrandMasterPeep
Tiamat
Level 126
God Stats
4W - 3L
1,686 SR
Queue Stats
115W - 99L
1,647 Elo+
Solo
Horus
Horus
fimal
Horus
Level 150
God Stats
5W - 11L
1,396 SR
Queue Stats
283W - 255L
1,534 Elo+
Solo
Chronos
Chronos
gokuwarrior
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,484 Elo+
Solo
Achilles
Achilles
lvinal
Achilles
Level 127
God Stats
0W - 1L
1,536 SR
Queue Stats
202W - 179L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChicoMalo42
Sun Wukong
8
2 / 0 / 1
4,288
858
4,239
4,371
3,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Jocarus
Cthulhu
6
1 / 0 / 1
4,001
800
1,193
1,834
799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Nbuck
Xbalanque
6
1 / 0 / 1
3,621
724
2,967
2,445
558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Pele
6
1 / 0 / 0
3,482
696
340
2,910
638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
7
0 / 1 / 0
3,677
735
804
1,985
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
0 / 0 / 0
3,365
673
638
3,144
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 0
4,253
851
997
2,505
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
fimal
Horus
5
0 / 0 / 0
3,311
662
1,189
3,857
1,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chronos
gokuwarrior
Chronos
3
0 / 2 / 0
2,788
558
934
2,152
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
lvinal
Achilles
5
0 / 3 / 0
3,377
675
1,904
6,043
3,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
W
Sun Wukong
ChicoMalo42
Sun Wukong
2
0
1
2.5
L
1
0
0
1
W
Cthulhu
Jocarus
Cthulhu
1
0
1
1.5
W
Xbalanque
Nbuck
Xbalanque
1
0
1
1.5
W
Pele
1
0
0
1
W
Hera
0
1
0
0
L
Horus
fimal
Horus
0
0
0
0
L
Chronos
gokuwarrior
Chronos
0
2
0
0
L
Achilles
lvinal
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,543
Damage
5,662
13,545
Taken
17,701
6,275
Mitigated
7,646
5,272
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
638
278
0
1,940
3,144
761
0
291
2,785
0
17,400
W
Sun Wukong
ChicoMalo42
Sun Wukong
4,239
1,175
0
2,194
4,371
3,849
0
0
4,371
1,176
21,715
L
997
72
0
1,347
2,505
1,149
0
703
1,802
16,806
2,318
W
Cthulhu
Jocarus
Cthulhu
1,193
278
0
680
1,834
799
0
363
1,471
12,672
0
W
Xbalanque
Nbuck
Xbalanque
2,967
1,911
0
1,590
2,445
558
0
564
1,881
0
22,245
W
Pele
340
176
0
558
2,910
638
0
0
2,910
0
16,719
W
Hera
804
38
0
250
1,985
431
0
968
1,017
19,526
0
L
Horus
fimal
Horus
1,189
727
0
1,951
3,857
1,835
0
612
3,245
0
8,237
L
Chronos
gokuwarrior
Chronos
934
135
0
243
2,152
478
0
581
1,571
5,908
218
L
Achilles
lvinal
Achilles
1,904
487
0
2,042
6,043
3,423
0
209
5,424
0
15,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,069
Gold Earned
17,094
182
Minions Killed
141
0
Camps Cleared
0
598,683
Distance Traveled
533,273
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,365
673
35
7
0
125,704
0
W
Sun Wukong
4,288
858
42
8
0
105,039
0
L
Tiamat
4,253
851
53
11
0
112,965
0
W
Cthulhu
4,001
800
16
3
0
125,680
0
W
Xbalanque
3,621
724
44
9
0
105,812
0
W
Pele
3,482
696
36
7
0
138,714
1
W
Hera
3,677
735
44
9
0
123,438
0
L
Horus
3,311
662
16
3
0
106,486
0
L
Chronos
2,788
558
8
2
0
75,671
0
L
Achilles
3,377
675
29
6
0
112,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role