Player Matchup

Artemis
Artemis
Odot
Artemis
Level 109
God Stats
6W - 8L
1,573 SR
Queue Stats
178W - 183L
1,534 Elo+
Party 3
Ares
Ares
Salty_Badger_
Ares
Level 88
God Stats
27W - 21L
1,600 SR
Queue Stats
134W - 138L
1,541 Elo+
Party 3
Sol
Sol
Slavytu4
Sol
Level 68
God Stats
11W - 14L
1,415 SR
Queue Stats
35W - 46L
1,396 Elo+
Solo
Chaac
Chaac
noah0314
Chaac
Level 88
God Stats
1W - 1L
1,753 SR
Queue Stats
311W - 291L
1,458 Elo+
Party 2
Arachne
Arachne
nr39
Arachne
Level 29
God Stats
2W - 1L
1,808 SR
Queue Stats
7W - 18L
1,352 Elo+
Party 2
Team Averages
Level 76
1,630 SR
1,456 Elo+

VS

Team Averages
Level 138
1,539 SR
1,488 Elo+
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Akymyra
Thanatos
Level 158
God Stats
2W - 2L
1,513 SR
Queue Stats
48W - 55L
1,408 Elo+
Solo
Khepri
Khepri
MrBielonete
Khepri
Level 108
God Stats
4W - 3L
1,490 SR
Queue Stats
78W - 74L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yuushinn
Morgan Le Fay
Level 141
God Stats
2W - 0L
1,694 SR
Queue Stats
95W - 87L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Odot
Artemis
11
1 / 1 / 0
5,824
582
3,753
4,261
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,955
496
727
9,871
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 0
5,530
553
2,490
5,123
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
noah0314
Chaac
9
0 / 5 / 0
5,244
524
4,316
10,190
6,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
nr39
Arachne
8
0 / 1 / 0
4,509
451
1,956
7,547
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 0 / 0
7,151
715
7,842
7,013
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
 
Artemis
11
1 / 1 / 0
5,537
554
2,934
4,597
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Akymyra
Thanatos
10
5 / 0 / 0
6,031
603
3,663
7,468
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
9
0 / 0 / 3
5,426
543
2,717
4,281
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Yuushinn
Morgan Le Fay
11
1 / 1 / 1
6,111
611
4,657
3,449
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
11
11
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
0
4
W
Artemis
 
Artemis
1
1
0
1
W
Thanatos
Akymyra
Thanatos
5
0
0
5
W
Khepri
0
0
3
1.5
L
Artemis
Odot
Artemis
1
1
0
1
L
0
2
0
0
L
1
2
0
0.5
W
Morgan Le Fay
Yuushinn
Morgan Le Fay
1
1
1
1.5
L
Chaac
noah0314
Chaac
0
5
0
0
L
Arachne
nr39
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,242
Damage
21,813
36,992
Taken
26,808
16,992
Mitigated
12,716
10,792
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,842
1,392
0
2,835
7,013
4,640
379
892
6,121
0
51,438
W
Artemis
 
Artemis
2,934
1,155
0
1,874
4,597
1,331
0
32
4,565
0
39,146
W
Thanatos
Akymyra
Thanatos
3,663
834
0
4,744
7,468
2,911
98
192
7,276
0
37,625
W
Khepri
2,717
457
0
2,052
4,281
2,570
0
1,050
3,231
9,871
2,217
L
Artemis
Odot
Artemis
3,753
2,112
0
1,387
4,261
1,402
1,179
851
3,410
0
44,789
L
727
247
0
2,552
9,871
5,488
0
3,529
6,342
15,306
0
L
2,490
491
0
2,148
5,123
1,325
0
2,678
2,445
33,242
638
W
Morgan Le Fay
Yuushinn
Morgan Le Fay
4,657
356
0
419
3,449
1,264
52
1,784
1,665
44,079
0
L
Chaac
noah0314
Chaac
4,316
602
0
2,636
10,190
6,342
0
0
10,190
5,334
29,265
L
Arachne
nr39
Arachne
1,956
1,211
0
2,069
7,547
2,435
0
297
7,250
0
19,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,062
Gold Earned
30,256
263
Minions Killed
335
0
Camps Cleared
0
992,271
Distance Traveled
1,027,481
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,151
715
98
10
0
225,674
0
W
Artemis
5,537
554
71
7
0
184,578
0
W
Thanatos
6,031
603
69
7
0
212,484
0
W
Khepri
5,426
543
10
1
0
213,125
2
L
Artemis
5,824
582
75
8
0
185,704
0
L
Ares
4,955
496
28
3
0
197,529
5
L
Sol
5,530
553
61
6
0
195,140
0
W
Morgan Le Fay
6,111
611
87
9
0
191,620
0
L
Chaac
5,244
524
64
6
0
202,488
2
L
Arachne
4,509
451
35
4
0
211,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role