Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
OsorkonV
Hachiman
Level 144
God Stats
4W - 1L
1,622 SR
Queue Stats
183W - 166L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
PtrikPsn
Baron Samedi
Level 158
God Stats
2W - 3L
1,425 SR
Queue Stats
127W - 114L
1,522 Elo+
Solo
Pele
Pele
QuesitoCanario
Pele
Level 119
God Stats
1W - 2L
1,301 SR
Queue Stats
79W - 70L
1,570 Elo+
Solo
Team Averages
Level 130
1,469 SR
1,520 Elo+

VS

Team Averages
Level 170
1,510 SR
1,526 Elo+
Sobek
Sobek
 
Sobek
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SemajSenni
Janus
Level 235
God Stats
33W - 49L
1,507 SR
Queue Stats
321W - 286L
1,552 Elo+
Party 1
Chaac
Chaac
Shooterking1994
Chaac
Level 123
God Stats
213W - 185L
1,551 SR
Queue Stats
254W - 242L
1,524 Elo+
Solo
Thor
Thor
l18 Killer
Thor
Level 181
God Stats
1W - 2L
1,492 SR
Queue Stats
163W - 147L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 1 / 0
4,557
651
1,149
2,720
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
 
Hercules
8
1 / 0 / 2
4,266
609
1,343
3,857
1,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
OsorkonV
Hachiman
9
1 / 1 / 1
4,872
696
2,800
2,132
559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
PtrikPsn
Baron Samedi
6
1 / 1 / 1
4,211
602
2,084
4,610
2,557
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 1 / 1
5,449
778
4,383
6,702
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
2 / 0 / 0
4,336
619
2,549
4,378
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
 
Ah Muzen Cab
5
0 / 2 / 1
3,438
491
1,816
3,650
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
9
1 / 0 / 0
4,769
681
818
1,697
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 4 / 0
4,349
621
4,112
6,619
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 1 / 1
4,022
575
1,912
5,028
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
4
4
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
0
1
0
0
W
Hercules
 
Hercules
1
0
2
2
L
Sobek
 
Sobek
2
0
0
2
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
1
0.25
W
Hachiman
OsorkonV
Hachiman
1
1
1
1.5
W
Baron Samedi
PtrikPsn
Baron Samedi
1
1
1
1.5
W
4
1
1
4.5
L
Janus
1
0
0
1
L
1
4
0
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,759
Damage
11,207
20,021
Taken
21,372
6,849
Mitigated
8,224
9,590
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,149
246
0
938
2,720
717
0
703
1,975
25,707
0
W
Hercules
 
Hercules
1,343
540
0
2,538
3,857
1,219
0
388
3,469
0
19,496
L
Sobek
 
Sobek
2,549
307
0
3,095
4,378
2,775
0
790
3,588
11,913
0
L
Ah Muzen Cab
 
Ah Muzen Cab
1,816
1,041
0
1,093
3,650
885
0
975
2,675
0
15,547
W
Hachiman
OsorkonV
Hachiman
2,800
1,662
0
567
2,132
559
0
718
1,414
0
34,979
W
Baron Samedi
PtrikPsn
Baron Samedi
2,084
290
204
2,091
4,610
2,557
0
1,443
3,167
9,203
232
W
4,383
1,069
0
3,252
6,702
1,797
0
0
6,702
0
33,491
L
Janus
818
46
0
220
1,697
431
0
1,035
548
28,275
963
L
4,112
582
0
1,535
6,619
2,757
0
0
6,619
0
26,727
L
1,912
538
0
2,427
5,028
1,376
0
226
4,802
0
25,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,355
Gold Earned
20,914
262
Minions Killed
216
0
Camps Cleared
0
725,114
Distance Traveled
671,472
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
4,557
651
65
9
0
139,256
1
W
Hercules
4,266
609
50
7
0
171,601
0
L
Sobek
4,336
619
15
2
0
150,507
2
L
Ah Muzen Cab
3,438
491
36
5
0
87,534
0
W
Hachiman
4,872
696
71
10
0
126,687
0
W
Baron Samedi
4,211
602
13
2
0
132,326
0
W
Pele
5,449
778
63
9
0
155,244
0
L
Janus
4,769
681
72
10
0
144,081
2
L
Chaac
4,349
621
44
6
0
130,173
1
L
Thor
4,022
575
49
7
0
159,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role