Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Crumbs8692
Hercules
Level 157
God Stats
26W - 15L
1,672 SR
Queue Stats
373W - 345L
1,470 Elo+
Solo
Skadi
Skadi
JSchejbal5
Skadi
Level 106
God Stats
3W - 2L
1,826 SR
Queue Stats
113W - 88L
1,614 Elo+
Party 1
Geb
Geb
Samuel nubs
Geb
Level 118
God Stats
8W - 5L
1,716 SR
Queue Stats
237W - 225L
1,588 Elo+
Party 1
Merlin
Merlin
TOTALLYxTUBULAR2
Merlin
Level 163
God Stats
40W - 37L
1,561 SR
Queue Stats
528W - 496L
1,470 Elo+
Solo
Team Averages
Level 135
1,655 SR
1,528 Elo+

VS

Team Averages
Level 137
1,564 SR
1,526 Elo+
Charybdis
Charybdis
Ahatshiro
Charybdis
Level 158
God Stats
7W - 8L
1,561 SR
Queue Stats
321W - 304L
1,496 Elo+
Solo
Sylvanus
Sylvanus
AmerieTheGoat
Sylvanus
Level 127
God Stats
1W - 0L
1,882 SR
Queue Stats
276W - 212L
1,603 Elo+
Party 2
Thanatos
Thanatos
Limberly 11777
Thanatos
Level 149
God Stats
1W - 0L
1,227 SR
Queue Stats
22W - 31L
1,385 Elo+
Solo
Ymir
Ymir
Sonant
Ymir
Level 126
God Stats
2W - 2L
1,648 SR
Queue Stats
59W - 54L
1,556 Elo+
Party 2
Sol
Sol
kryllis
Sol
Level 125
God Stats
6W - 1L
1,500 SR
Queue Stats
112W - 95L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 3 / 1
5,461
546
3,279
6,080
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Crumbs8692
Hercules
10
3 / 0 / 2
6,015
602
5,603
6,384
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
10
1 / 2 / 2
5,189
519
6,215
6,938
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

10
1 / 0 / 1
5,399
540
3,047
6,901
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 2 / 0
5,626
563
4,765
4,140
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ahatshiro
Charybdis
10
1 / 2 / 0
5,506
551
5,387
6,693
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Sylvanus
AmerieTheGoat
Sylvanus
10
0 / 1 / 2
5,601
560
3,351
7,650
5,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Thanatos
10
3 / 2 / 0
5,564
556
2,301
8,220
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Ymir
Sonant
Ymir
10
1 / 1 / 1
5,750
575
2,489
7,723
2,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Sol
11
2 / 2 / 1
5,567
557
5,839
5,688
1,456
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
7
7
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
W
Charybdis
Ahatshiro
Charybdis
1
2
0
0.5
W
Sylvanus
AmerieTheGoat
Sylvanus
0
1
2
1
L
Hercules
Crumbs8692
Hercules
3
0
2
4
L
Skadi
1
2
2
1
W
Thanatos
3
2
0
1.5
L
1
0
1
1.5
W
Ymir
Sonant
Ymir
1
1
1
1.5
L
2
2
0
1
W
Sol
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
19,367
30,443
Taken
35,974
12,329
Mitigated
15,119
11,989
Healing
19,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,279
1,075
0
2,386
6,080
3,693
0
3,247
2,833
30,837
391
W
Charybdis
Ahatshiro
Charybdis
5,387
3,316
0
2,979
6,693
2,310
195
1,286
5,407
0
38,521
W
Sylvanus
AmerieTheGoat
Sylvanus
3,351
1,036
737
3,476
7,650
5,658
0
2,051
5,559
23,588
2,850
L
Hercules
Crumbs8692
Hercules
5,603
2,144
0
3,566
6,384
2,516
0
2,156
4,228
0
36,519
L
Skadi
6,215
2,613
0
2,487
6,938
1,473
0
1,055
5,883
0
38,117
W
Thanatos
2,301
234
0
6,221
8,220
2,919
0
1,388
6,694
0
33,307
L
3,047
409
120
2,219
6,901
3,317
0
2,569
4,332
14,668
0
W
Ymir
Sonant
Ymir
2,489
245
0
3,139
7,723
2,776
0
4,299
3,424
28,610
2,679
L
4,765
569
0
1,211
4,140
1,330
0
2,296
1,844
32,231
0
W
Sol
5,839
1,566
0
2,986
5,688
1,456
0
1,649
3,860
37,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,690
Gold Earned
27,988
279
Minions Killed
307
0
Camps Cleared
0
967,849
Distance Traveled
1,001,190
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,461
546
60
6
0
157,700
0
W
Charybdis
5,506
551
74
7
0
168,026
2
W
Sylvanus
5,601
560
42
4
0
190,465
0
L
Hercules
6,015
602
72
7
0
246,277
0
L
Skadi
5,189
519
65
7
0
185,096
0
W
Thanatos
5,564
556
62
6
0
250,413
0
L
Geb
5,399
540
26
3
0
215,399
0
W
Ymir
5,750
575
62
6
0
189,970
0
L
Merlin
5,626
563
56
6
0
163,377
1
W
Sol
5,567
557
67
7
0
202,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role