Player Matchup

King Arthur
King Arthur
AnguilaBizarro4
King Arthur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,473 Elo+
Party 1
Cliodhna
Cliodhna
StormFallz69
Cliodhna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
enzonissimo69
Kukulkan
Level 128
God Stats
11W - 9L
1,457 SR
Queue Stats
27W - 38L
1,406 Elo+
Party 2
Sylvanus
Sylvanus
jhosep602
Sylvanus
Level 158
God Stats
7W - 2L
1,511 SR
Queue Stats
271W - 214L
1,616 Elo+
Party 1
Martichoras
Martichoras
joan88
Martichoras
Level 131
God Stats
3W - 3L
1,818 SR
Queue Stats
44W - 53L
1,442 Elo+
Solo
Team Averages
Level 122
1,557 SR
1,469 Elo+

VS

Team Averages
Level 123
1,448 SR
1,482 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
KeIsaik
Charybdis
Level 100
God Stats
2W - 0L
1,558 SR
Queue Stats
9W - 12L
1,480 Elo+
Party 3
Persephone
Persephone
PolarBeah
Persephone
Level 156
God Stats
47W - 48L
1,542 SR
Queue Stats
170W - 187L
1,503 Elo+
Solo
Bacchus
Bacchus
TsundokuMasta
Bacchus
Level 119
God Stats
15W - 16L
1,507 SR
Queue Stats
71W - 74L
1,477 Elo+
Party 4
Nemesis
Nemesis
Uroboros40000
Nemesis
Level 86
God Stats
1W - 2L
1,135 SR
Queue Stats
7W - 11L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnguilaBizarro4
King Arthur
13
1 / 9 / 1
8,020
802
6,164
17,699
13,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
StormFallz69
Cliodhna
13
1 / 8 / 1
7,985
799
5,066
13,298
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
enzonissimo69
Kukulkan
13
0 / 6 / 3
8,008
801
4,834
10,763
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
jhosep602
Sylvanus
14
1 / 2 / 3
8,802
880
7,387
15,548
13,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
joan88
Martichoras
14
2 / 5 / 2
8,737
874
7,174
12,100
4,600
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
11 / 0 / 9
10,556
1,056
17,004
10,470
9,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Charybdis
KeIsaik
Charybdis
16
5 / 2 / 12
9,962
996
15,735
9,931
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
PolarBeah
Persephone
16
11 / 0 / 12
10,926
1,093
16,231
8,563
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
15
1 / 1 / 15
8,979
898
6,957
6,930
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
15
2 / 2 / 13
9,506
951
8,000
9,009
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
5
Kills
30
30
Deaths
5
10
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
11
0
9
15.5
L
King Arthur
AnguilaBizarro4
King Arthur
1
9
1
0.17
W
Charybdis
KeIsaik
Charybdis
5
2
12
5.5
W
Persephone
PolarBeah
Persephone
11
0
12
17
L
Cliodhna
StormFallz69
Cliodhna
1
8
1
0.19
W
Bacchus
1
1
15
8.5
W
Nemesis
2
2
13
4.25
L
Kukulkan
enzonissimo69
Kukulkan
0
6
3
0.25
L
Sylvanus
jhosep602
Sylvanus
1
2
3
1.25
L
Martichoras
joan88
Martichoras
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,625
Damage
63,927
69,408
Taken
44,903
38,541
Mitigated
27,317
8,667
Healing
13,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,004
6,384
0
5,066
10,470
9,172
540
3,524
6,946
460
26,266
L
King Arthur
AnguilaBizarro4
King Arthur
6,164
803
0
401
17,699
13,867
0
2,911
14,087
0
14,896
W
Charybdis
KeIsaik
Charybdis
15,735
10,688
0
1,519
9,931
3,738
3,572
1,913
8,018
0
39,048
W
Persephone
PolarBeah
Persephone
16,231
628
205
2,893
8,563
3,125
0
2,146
6,417
27,483
0
L
Cliodhna
StormFallz69
Cliodhna
5,066
324
0
668
13,298
3,719
0
6,217
6,560
0
16,435
W
Bacchus
6,957
549
0
2,757
6,930
7,655
470
1,758
5,172
14,371
0
W
Nemesis
8,000
2,391
0
1,076
9,009
3,627
80
2,163
6,846
0
29,775
L
Kukulkan
enzonissimo69
Kukulkan
4,834
141
0
250
10,763
3,151
70
4,493
5,689
20,888
0
L
Sylvanus
jhosep602
Sylvanus
7,387
720
1,727
4,008
15,548
13,204
0
5,168
9,640
14,937
2,011
L
Martichoras
joan88
Martichoras
7,174
1,264
0
1,613
12,100
4,600
0
2,793
8,876
0
23,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,552
Gold Earned
49,929
147
Minions Killed
205
0
Camps Cleared
0
921,126
Distance Traveled
1,118,010
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,556
1,056
28
3
0
232,600
1
L
King Arthur
8,020
802
22
2
0
156,434
0
W
Charybdis
9,962
996
65
7
0
184,637
0
W
Persephone
10,926
1,093
38
4
0
219,931
0
L
Cliodhna
7,985
799
24
2
0
193,562
0
W
Bacchus
8,979
898
19
2
0
238,219
4
W
Nemesis
9,506
951
55
6
0
242,623
0
L
Kukulkan
8,008
801
39
4
0
189,604
0
L
Sylvanus
8,802
880
24
2
0
198,916
2
L
Martichoras
8,737
874
38
4
0
182,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role