Player Matchup

Morgan Le Fay
Morgan Le Fay
MrCherry
Morgan Le Fay
Level 164
God Stats
2W - 1L
1,572 SR
Queue Stats
102W - 111L
1,525 Elo+
Solo
Yemoja
Yemoja
MycroTy_BR96
Yemoja
Level 208
God Stats
5W - 3L
1,569 SR
Queue Stats
169W - 152L
1,523 Elo+
Party 3
Artemis
Artemis
SSEMPITERNALL
Artemis
Level 108
God Stats
4W - 4L
1,513 SR
Queue Stats
215W - 171L
1,545 Elo+
Party 3
Hades
Hades
Simon3108
Hades
Level 169
God Stats
13W - 11L
1,551 SR
Queue Stats
429W - 384L
1,506 Elo+
Solo
Osiris
Osiris
xXnico97
Osiris
Level 150
God Stats
15W - 8L
1,669 SR
Queue Stats
854W - 877L
1,543 Elo+
Solo
Team Averages
Level 160
1,575 SR
1,528 Elo+

VS

Team Averages
Level 146
1,507 SR
1,524 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ASAPYammy
Zhong Kui
Level 143
God Stats
3W - 3L
1,656 SR
Queue Stats
466W - 475L
1,523 Elo+
Party 2
Hel
Hel
CazTD
Hel
Level 152
God Stats
2W - 2L
1,647 SR
Queue Stats
381W - 387L
1,559 Elo+
Party 2
Ymir
Ymir
PotatoDominator
Ymir
Level 153
God Stats
1W - 3L
1,403 SR
Queue Stats
337W - 334L
1,518 Elo+
Party 1
Merlin
Merlin
TopDeadOne
Merlin
Level 126
God Stats
3W - 10L
1,327 SR
Queue Stats
263W - 248L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrCherry
Morgan Le Fay
14
2 / 1 / 15
8,563
856
10,608
3,631
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Yemoja
13
1 / 1 / 13
7,862
786
3,132
6,802
5,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
15
4 / 0 / 12
9,117
912
14,654
5,869
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Simon3108
Hades
16
6 / 2 / 10
9,594
959
8,355
11,706
9,945
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Osiris
xXnico97
Osiris
16
4 / 1 / 12
8,899
890
8,276
10,557
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 3 / 3
6,726
673
7,258
6,364
2,239
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
ASAPYammy
Zhong Kui
13
1 / 3 / 2
7,379
738
5,795
10,646
8,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
CazTD
Hel
12
1 / 3 / 2
6,977
698
4,559
10,009
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 2
7,123
712
2,935
11,577
8,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
TopDeadOne
Merlin
14
0 / 3 / 3
7,062
706
6,122
8,401
3,349
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
17
Kills
3
5
Deaths
17
62
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
3
0.5
L
Zhong Kui
ASAPYammy
Zhong Kui
1
3
2
0.67
L
Hel
CazTD
Hel
1
3
2
0.67
W
Morgan Le Fay
MrCherry
Morgan Le Fay
2
1
15
9.5
W
Yemoja
1
1
13
7.5
L
1
5
2
0.4
W
Artemis
4
0
12
10
W
Hades
Simon3108
Hades
6
2
10
5.5
L
Merlin
TopDeadOne
Merlin
0
3
3
0.5
W
Osiris
xXnico97
Osiris
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,025
Damage
26,669
38,565
Taken
46,997
29,329
Mitigated
27,935
20,327
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,258
4,231
199
339
6,364
2,239
0
2,399
3,761
0
18,990
L
Zhong Kui
ASAPYammy
Zhong Kui
5,795
452
99
2,586
10,646
8,321
0
3,589
6,543
17,638
0
L
Hel
CazTD
Hel
4,559
0
8,769
6,123
10,009
5,546
0
4,071
5,355
9,868
0
W
Morgan Le Fay
MrCherry
Morgan Le Fay
10,608
381
553
383
3,631
1,317
935
1,916
1,551
18,571
916
W
Yemoja
3,132
253
8,514
2,371
6,802
5,825
222
3,532
2,880
5,645
0
L
2,935
33
0
302
11,577
8,480
0
5,028
6,058
6,266
182
W
Artemis
14,654
3,233
467
283
5,869
2,430
2,565
3,893
1,707
0
28,821
W
Hades
Simon3108
Hades
8,355
463
1,032
2,805
11,706
9,945
1,828
5,314
6,050
22,811
1,678
L
Merlin
TopDeadOne
Merlin
6,122
36
0
1,024
8,401
3,349
0
4,559
3,444
19,314
0
W
Osiris
xXnico97
Osiris
8,276
1,090
1,726
2,193
10,557
9,812
804
3,221
7,148
0
18,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,035
Gold Earned
35,267
131
Minions Killed
102
0
Camps Cleared
0
949,455
Distance Traveled
850,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,726
673
26
3
0
146,338
0
L
Zhong Kui
7,379
738
39
4
0
182,808
0
L
Hel
6,977
698
10
1
0
183,096
0
W
Morgan Le Fay
8,563
856
19
2
0
199,292
0
W
Yemoja
7,862
786
5
1
0
158,436
0
L
Ymir
7,123
712
12
1
0
160,640
0
W
Artemis
9,117
912
44
4
0
200,268
0
W
Hades
9,594
959
50
5
0
187,789
0
L
Merlin
7,062
706
15
2
0
177,645
0
W
Osiris
8,899
890
13
1
0
203,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role