Player Matchup

Ishtar
Ishtar
Aw Tysm 6555
Ishtar
Level 87
God Stats
0W - 3L
1,211 SR
Queue Stats
332W - 329L
1,380 Elo+
Party 2
Pele
Pele
DeViLlIkECooKIE
Pele
Level 159
God Stats
2W - 1L
1,783 SR
Queue Stats
455W - 494L
1,440 Elo+
Solo
Yemoja
Yemoja
Mappleh
Yemoja
Level 80
God Stats
89W - 83L
1,514 SR
Queue Stats
217W - 213L
1,449 Elo+
Party 2
Mulan
Mulan
Salanderr
Mulan
Level 105
God Stats
26W - 19L
1,564 SR
Queue Stats
111W - 123L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
catchinwreck89
Zhong Kui
Level 123
God Stats
26W - 27L
1,545 SR
Queue Stats
285W - 285L
1,472 Elo+
Solo
Team Averages
Level 111
1,523 SR
1,440 Elo+

VS

Team Averages
Level 115
1,469 SR
1,448 Elo+
Ares
Ares
 
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DLH Schnulli
Baba Yaga
Level 148
God Stats
20W - 26L
1,373 SR
Queue Stats
671W - 647L
1,408 Elo+
Party 1
Serqet
Serqet
King_Mason1212
Serqet
Level 81
God Stats
13W - 10L
1,581 SR
Queue Stats
339W - 337L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Pueblo1890
Danzaburou
Level 68
God Stats
116W - 107L
1,488 SR
Queue Stats
193W - 240L
1,427 Elo+
Solo
Vamana
Vamana
Zigarrah
Vamana
Level 192
God Stats
3W - 5L
1,404 SR
Queue Stats
797W - 753L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
3 / 5 / 3
6,248
521
7,451
9,656
3,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,875
490
1,635
7,598
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Mappleh
Yemoja
11
3 / 5 / 3
6,436
536
3,870
9,529
5,853
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mulan
Salanderr
Mulan
3
0 / 2 / 0
4,354
363
783
2,333
919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
catchinwreck89
Zhong Kui
12
2 / 1 / 0
6,545
545
3,493
6,193
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 1 / 5
5,888
491
2,379
8,302
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
DLH Schnulli
Baba Yaga
11
4 / 1 / 1
7,116
593
6,554
4,595
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
3 / 1 / 1
7,058
588
3,044
5,897
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Pueblo1890
Danzaburou
11
1 / 4 / 3
6,580
548
2,765
5,735
1,824
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
Zigarrah
Vamana
12
5 / 1 / 3
7,849
654
5,970
9,173
7,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
14
14
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
5
3.5
L
Ishtar
3
5
3
0.9
W
Baba Yaga
DLH Schnulli
Baba Yaga
4
1
1
4.5
L
0
1
0
0
W
3
1
1
3.5
L
Yemoja
Mappleh
Yemoja
3
5
3
0.9
W
Danzaburou
Pueblo1890
Danzaburou
1
4
3
0.63
L
Mulan
Salanderr
Mulan
0
2
0
0
W
Vamana
Zigarrah
Vamana
5
1
3
6.5
L
Zhong Kui
catchinwreck89
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,232
Damage
20,712
35,309
Taken
33,702
15,803
Mitigated
19,663
12,724
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,379
358
400
2,087
8,302
6,712
0
2,105
6,197
12,969
0
L
Ishtar
7,451
3,818
0
2,987
9,656
3,204
368
3,502
5,911
0
37,187
W
Baba Yaga
DLH Schnulli
Baba Yaga
6,554
223
0
846
4,595
1,688
411
1,188
3,407
36,543
918
L
1,635
251
0
4,826
7,598
2,074
0
124
7,394
0
39,989
W
3,044
181
0
2,255
5,897
1,801
206
774
5,123
0
32,693
L
Yemoja
Mappleh
Yemoja
3,870
942
966
963
9,529
5,853
204
2,919
6,055
19,890
0
W
Danzaburou
Pueblo1890
Danzaburou
2,765
1,144
150
890
5,735
1,824
1,224
949
4,786
0
36,897
L
Mulan
Salanderr
Mulan
783
214
0
809
2,333
919
0
0
2,192
0
6,050
W
Vamana
Zigarrah
Vamana
5,970
1,487
0
1,365
9,173
7,638
731
2,074
7,099
0
42,960
L
Zhong Kui
catchinwreck89
Zhong Kui
3,493
539
0
2,173
6,193
3,753
0
1,512
4,143
28,322
4,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,458
Gold Earned
34,491
237
Minions Killed
305
0
Camps Cleared
0
881,711
Distance Traveled
1,249,188
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,888
491
20
2
0
244,227
3
L
Ishtar
6,248
521
61
5
0
227,638
0
W
Baba Yaga
7,116
593
70
6
0
264,400
0
L
Pele
5,875
490
73
6
0
180,196
0
W
Serqet
7,058
588
72
6
0
301,068
1
L
Yemoja
6,436
536
20
2
0
197,441
1
W
Danzaburou
6,580
548
65
5
0
177,123
2
L
Mulan
4,354
363
11
1
0
44,673
1
W
Vamana
7,849
654
78
7
0
262,370
0
L
Zhong Kui
6,545
545
72
6
0
231,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role