Player Matchup

Vulcan
Vulcan
DoxOne
Vulcan
Level 125
God Stats
17W - 7L
1,651 SR
Queue Stats
388W - 394L
1,458 Elo+
Solo
Hades
Hades
MikeTheGodlike2
Hades
Level 62
God Stats
2W - 1L
1,784 SR
Queue Stats
131W - 129L
1,539 Elo+
Party 1
Chang'e
Chang'e
PokeyJonnyboy
Chang'e
Level 150
God Stats
2W - 1L
1,597 SR
Queue Stats
113W - 120L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RyuksRevenge
Ah Muzen Cab
Level 156
God Stats
7W - 1L
1,808 SR
Queue Stats
131W - 129L
1,539 Elo+
Party 1
Anubis
Anubis
ahmetcanyyyy
Anubis
Level 119
God Stats
8W - 5L
1,550 SR
Queue Stats
295W - 255L
1,495 Elo+
Solo
Team Averages
Level 122
1,678 SR
1,501 Elo+

VS

Team Averages
Level 112
1,513 SR
1,556 Elo+
Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Apenimon15
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 133L
1,508 Elo+
Solo
Janus
Janus
Schoko_Tornado
Janus
Level 180
God Stats
13W - 18L
1,453 SR
Queue Stats
871W - 857L
1,470 Elo+
Solo
Horus
Horus
deimis74
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,721 Elo+
Party 2
Sun Wukong
Sun Wukong
theluckyavenger
Sun Wukong
Level 204
God Stats
2W - 3L
1,611 SR
Queue Stats
235W - 227L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DoxOne
Vulcan
16
6 / 2 / 14
9,451
1,050
16,379
8,358
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 12
9,259
1,029
9,650
12,396
12,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
15
2 / 2 / 16
8,662
962
7,975
9,454
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
RyuksRevenge
Ah Muzen Cab
18
15 / 1 / 15
10,931
1,215
22,832
12,602
5,982
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
13
2 / 4 / 15
9,154
1,017
11,762
12,971
6,084
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 8 / 7
7,778
864
10,732
18,566
18,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Apenimon15
Bacchus
13
0 / 6 / 6
6,824
758
10,582
18,625
24,432
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 4 / 2
2,995
333
0
2,351
374
Horus
deimis74
Horus
14
2 / 6 / 4
7,624
847
2,301
19,521
16,969
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
theluckyavenger
Sun Wukong
15
5 / 7 / 6
8,247
916
8,899
14,409
8,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
31
Kills
12
12
Deaths
31
72
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
8
7
1.06
L
Bacchus
Apenimon15
Bacchus
0
6
6
0.5
W
Vulcan
DoxOne
Vulcan
6
2
14
6.5
W
6
3
12
4
W
Chang'e
2
2
16
5
W
Ah Muzen Cab
RyuksRevenge
Ah Muzen Cab
15
1
15
22.5
L
0
4
2
0.25
W
Anubis
2
4
15
2.38
L
Horus
deimis74
Horus
2
6
4
0.67
L
Sun Wukong
theluckyavenger
Sun Wukong
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,598
Damage
32,514
55,781
Taken
73,472
32,725
Mitigated
68,501
28,295
Healing
23,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,732
2,538
222
4,155
18,566
18,556
0
11,537
6,733
0
16,919
L
Bacchus
Apenimon15
Bacchus
10,582
650
630
5,519
18,625
24,432
0
11,211
7,239
22,019
0
W
Vulcan
DoxOne
Vulcan
16,379
1,362
608
558
8,358
3,828
1,598
3,052
5,306
30,537
0
W
9,650
1,559
1,206
2,673
12,396
12,780
987
1,626
10,770
15,972
0
W
Chang'e
7,975
692
8,603
4,439
9,454
4,051
1,549
2,176
7,278
19,934
0
W
Ah Muzen Cab
RyuksRevenge
Ah Muzen Cab
22,832
10,896
1,385
3,890
12,602
5,982
2,625
2,140
10,462
0
34,799
L
0
0
0
0
2,351
374
0
1,423
848
0
0
W
Anubis
11,762
205
712
4,221
12,971
6,084
320
1,588
11,383
25,983
0
L
Horus
deimis74
Horus
2,301
1,312
3,469
7,215
19,521
16,969
0
11,156
7,979
0
7,609
L
Sun Wukong
theluckyavenger
Sun Wukong
8,899
1,788
316
2,071
14,409
8,170
0
9,344
4,907
0
23,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,457
Gold Earned
33,468
120
Minions Killed
79
0
Camps Cleared
0
907,300
Distance Traveled
605,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,778
864
6
1
0
147,031
0
L
Bacchus
6,824
758
16
2
0
155,831
0
W
Vulcan
9,451
1,050
32
4
0
193,511
0
W
Hades
9,259
1,029
16
2
0
154,358
0
W
Chang'e
8,662
962
27
3
0
196,974
0
W
Ah Muzen Cab
10,931
1,215
20
2
0
194,555
0
L
Janus
2,995
333
0
0
0
390
0
W
Anubis
9,154
1,017
25
3
0
167,902
0
L
Horus
7,624
847
21
2
0
164,332
0
L
Sun Wukong
8,247
916
36
4
0
137,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role