Player Matchup

Geb
Geb
AzulaDevious
Geb
Level 68
God Stats
31W - 20L
1,548 SR
Queue Stats
33W - 30L
1,467 Elo+
Party 2
Ra
Ra
AzulaReborn
Ra
Level 66
God Stats
31W - 20L
1,566 SR
Queue Stats
35W - 30L
1,453 Elo+
Party 2
Agni
Agni
BlodBane
Agni
Level 43
God Stats
0W - 2L
1,265 SR
Queue Stats
48W - 53L
1,456 Elo+
Solo
Thanatos
Thanatos
Faze_Frozenpante
Thanatos
Level 104
God Stats
6W - 7L
1,517 SR
Queue Stats
78W - 83L
1,461 Elo+
Solo
Anhur
Anhur
ony2002
Anhur
Level 107
God Stats
0W - 5L
1,159 SR
Queue Stats
24W - 32L
1,464 Elo+
Solo
Team Averages
Level 78
1,411 SR
1,460 Elo+

VS

Team Averages
Level 70
1,489 SR
1,418 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Gurkis222
Set
Level 86
God Stats
3W - 1L
1,666 SR
Queue Stats
52W - 63L
1,426 Elo+
Solo
Cabrakan
Cabrakan
Tiogiras
Cabrakan
Level 49
God Stats
2W - 2L
1,292 SR
Queue Stats
141W - 137L
1,428 Elo+
Solo
Charybdis
Charybdis
TrueDragonSlayer
Charybdis
Level 27
God Stats
3W - 2L
1,488 SR
Queue Stats
20W - 23L
1,369 Elo+
Party 1
Osiris
Osiris
luffytaro69
Osiris
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 23L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,729
441
3,658
13,584
7,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 4 / 1
5,805
447
7,344
7,095
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
14
1 / 0 / 0
6,857
527
2,978
5,056
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 0
6,522
502
4,895
10,357
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
ony2002
Anhur
3
0 / 2 / 1
4,399
338
599
2,062
362
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 1 / 2
7,961
612
5,480
4,286
1,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
8 / 1 / 1
8,533
656
6,704
10,999
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cabrakan
Tiogiras
Cabrakan
11
0 / 2 / 5
7,195
553
3,867
11,094
8,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
11
2 / 1 / 3
6,840
526
7,409
7,258
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
14
1 / 2 / 4
8,699
669
2,387
7,261
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
12
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
2
2
L
0
3
3
0.5
L
1
4
1
0.38
L
Agni
1
0
0
1
L
3
3
0
1
W
8
1
1
8.5
W
Cabrakan
Tiogiras
Cabrakan
0
2
5
1.25
W
Charybdis
2
1
3
3.5
W
Osiris
1
2
4
1.5
L
Anhur
ony2002
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,474
Damage
25,847
38,154
Taken
40,898
15,701
Mitigated
21,557
13,015
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,480
1,082
0
1,161
4,286
1,383
1,507
2,069
2,217
55,832
821
L
3,658
461
241
1,799
13,584
7,689
0
3,829
9,755
15,527
1,454
L
7,344
402
652
1,828
7,095
2,190
0
1,735
5,360
37,943
0
L
Agni
2,978
0
0
2,384
5,056
1,573
0
1,849
3,207
51,892
1,373
L
4,895
1,099
0
5,997
10,357
3,887
0
1,117
9,240
0
44,507
W
6,704
3,778
0
6,700
10,999
4,663
296
971
10,028
0
55,528
W
Cabrakan
Tiogiras
Cabrakan
3,867
768
0
2,142
11,094
8,228
526
4,798
6,231
17,735
1,957
W
Charybdis
7,409
4,878
0
3,175
7,258
2,231
868
3,863
3,292
0
47,096
W
Osiris
2,387
834
0
2,622
7,261
5,052
581
1,697
5,480
0
54,748
L
Anhur
ony2002
Anhur
599
448
0
114
2,062
362
0
594
1,468
0
4,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,312
Gold Earned
39,228
278
Minions Killed
408
0
Camps Cleared
0
1,059,940
Distance Traveled
1,266,722
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,961
612
90
7
0
258,369
4
L
Geb
5,729
441
20
2
0
247,753
5
L
Ra
5,805
447
69
5
0
216,116
0
L
Agni
6,857
527
104
8
0
271,613
0
L
Thanatos
6,522
502
77
6
0
269,877
0
W
Set
8,533
656
100
8
0
291,568
0
W
Cabrakan
7,195
553
25
2
0
247,693
3
W
Charybdis
6,840
526
79
6
0
246,890
0
W
Osiris
8,699
669
114
9
0
222,202
0
L
Anhur
4,399
338
8
1
0
54,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role