Player Matchup

Izanami
Izanami
CosminTF69
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,460 Elo+
Party 2
Ao Kuang
Ao Kuang
DoxOne
Ao Kuang
Level 125
God Stats
8W - 13L
1,403 SR
Queue Stats
313W - 297L
1,468 Elo+
Solo
Bastet
Bastet
Mishanya4FUN
Bastet
Level 158
God Stats
5W - 3L
1,552 SR
Queue Stats
86W - 73L
1,553 Elo+
Party 1
Lancelot
Lancelot
RadostMooya
Lancelot
Level 199
God Stats
0W - 1L
1,665 SR
Queue Stats
103W - 97L
1,549 Elo+
Party 1
Tiamat
Tiamat
Redutzuu
Tiamat
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 174L
1,472 Elo+
Party 2
Team Averages
Level 132
1,524 SR
1,500 Elo+

VS

Team Averages
Level 129
1,560 SR
1,515 Elo+
The Morrigan
The Morrigan
MikeTheGodlike2
The Morrigan
Level 62
God Stats
1W - 3L
1,533 SR
Queue Stats
101W - 97L
1,528 Elo+
Party 3
Ares
Ares
PokeyJonnyboy
Ares
Level 150
God Stats
2W - 1L
1,587 SR
Queue Stats
98W - 108L
1,464 Elo+
Solo
Skadi
Skadi
Ramiroelvampiro
Skadi
Level 127
God Stats
14W - 14L
1,498 SR
Queue Stats
919W - 990L
1,532 Elo+
Solo
Ne Zha
Ne Zha
RyuksRevenge
Ne Zha
Level 156
God Stats
3W - 3L
1,565 SR
Queue Stats
101W - 97L
1,528 Elo+
Party 3
Shiva
Shiva
sugarDATbacon
Shiva
Level 148
God Stats
18W - 12L
1,620 SR
Queue Stats
896W - 928L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CosminTF69
Izanami
13
0 / 3 / 6
6,962
774
9,229
8,355
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
DoxOne
Ao Kuang
13
3 / 7 / 3
7,352
817
5,468
14,442
10,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
13
3 / 4 / 4
7,249
805
8,490
9,017
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Lancelot
RadostMooya
Lancelot
13
2 / 4 / 4
7,308
812
6,226
12,953
12,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tiamat
Redutzuu
Tiamat
11
1 / 6 / 1
6,418
713
7,866
8,170
5,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MikeTheGodlike2
The Morrigan
14
4 / 2 / 16
8,625
958
10,517
7,307
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 12
9,112
1,012
4,314
13,517
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
8 / 1 / 7
9,771
1,086
10,772
6,536
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
15
6 / 2 / 16
9,102
1,011
14,369
18,669
14,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 17
8,457
940
6,775
13,072
10,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
9
Kills
24
24
Deaths
10
18
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Izanami
CosminTF69
Izanami
0
3
6
1
L
Ao Kuang
DoxOne
Ao Kuang
3
7
3
0.64
W
The Morrigan
MikeTheGodlike2
The Morrigan
4
2
16
6
L
Bastet
3
4
4
1.25
W
3
2
12
4.5
L
Lancelot
RadostMooya
Lancelot
2
4
4
1
W
8
1
7
11.5
L
Tiamat
Redutzuu
Tiamat
1
6
1
0.25
W
Ne Zha
6
2
16
7
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
46,747
52,937
Taken
59,101
34,733
Mitigated
49,975
11,383
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CosminTF69
Izanami
9,229
5,172
0
2,380
8,355
3,040
0
2,652
5,703
0
22,295
L
Ao Kuang
DoxOne
Ao Kuang
5,468
334
922
2,204
14,442
10,350
0
3,660
10,782
9,121
632
W
The Morrigan
MikeTheGodlike2
The Morrigan
10,517
1,416
1,181
1,367
7,307
3,413
1,431
2,773
4,534
12,348
1,396
L
Bastet
8,490
1,771
777
1,000
9,017
3,248
0
1,804
7,213
0
15,841
W
4,314
192
481
2,540
13,517
17,599
1,115
2,500
11,017
6,893
1,194
L
Lancelot
RadostMooya
Lancelot
6,226
988
0
3,181
12,953
12,274
0
2,859
10,094
0
13,209
W
10,772
2,901
0
0
6,536
4,198
1,787
974
5,562
0
42,815
L
Tiamat
Redutzuu
Tiamat
7,866
379
178
741
8,170
5,821
0
2,877
5,293
17,153
464
W
Ne Zha
14,369
1,376
1,143
6,851
18,669
14,523
1,447
3,268
15,401
0
22,447
W
6,775
520
1,623
2,927
13,072
10,242
815
2,976
10,096
0
13,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,289
Gold Earned
45,067
83
Minions Killed
108
0
Camps Cleared
0
894,691
Distance Traveled
964,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,962
774
32
4
0
174,817
0
L
Ao Kuang
7,352
817
13
1
0
165,082
0
W
The Morrigan
8,625
958
2
0
0
177,398
0
L
Bastet
7,249
805
15
2
0
211,134
0
W
Ares
9,112
1,012
11
1
0
181,377
0
L
Lancelot
7,308
812
11
1
0
207,966
0
W
Skadi
9,771
1,086
64
7
0
184,975
0
L
Tiamat
6,418
713
12
1
0
135,692
0
W
Ne Zha
9,102
1,011
22
2
0
214,220
0
W
Shiva
8,457
940
9
1
0
206,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role