Player Matchup

Terra
Terra
Brickbosss
Terra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 172L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Slayer6666705
Nu Wa
Level 129
God Stats
3W - 4L
1,702 SR
Queue Stats
249W - 243L
1,514 Elo+
Party 1
Mercury
Mercury
TomatoJoe
Mercury
Level 93
God Stats
5W - 3L
1,637 SR
Queue Stats
35W - 32L
1,537 Elo+
Solo
Artemis
Artemis
esemel1990
Artemis
Level 143
God Stats
3W - 3L
1,637 SR
Queue Stats
45W - 34L
1,513 Elo+
Solo
Fenrir
Fenrir
smitechamp0
Fenrir
Level 93
God Stats
6W - 9L
1,479 SR
Queue Stats
355W - 335L
1,514 Elo+
Party 1
Team Averages
Level 123
1,591 SR
1,513 Elo+

VS

Team Averages
Level 101
1,452 SR
1,497 Elo+
Cerberus
Cerberus
M_A_R_Y2905
Cerberus
Level 122
God Stats
18W - 16L
1,487 SR
Queue Stats
66W - 53L
1,517 Elo+
Party 2
Ullr
Ullr
RobinsonCruusoe
Ullr
Level 20
God Stats
4W - 4L
1,498 SR
Queue Stats
19W - 12L
1,533 Elo+
Party 2
Anubis
Anubis
boncho123
Anubis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,535 Elo+
Solo
Artemis
Artemis
lioneldjonson
Artemis
Level 127
God Stats
1W - 1L
1,170 SR
Queue Stats
8W - 9L
1,359 Elo+
Solo
He Bo
He Bo
Μaxim
He Bo
Level 129
God Stats
6W - 4L
1,606 SR
Queue Stats
130W - 99L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
1 / 1 / 4
6,923
533
4,572
11,004
6,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 8 / 2
6,150
473
8,584
9,427
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
TomatoJoe
Mercury
12
2 / 7 / 0
6,590
507
4,650
13,335
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
esemel1990
Artemis
11
3 / 2 / 1
6,900
531
5,787
7,520
2,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
2 / 4 / 0
7,854
604
6,202
12,285
8,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
M_A_R_Y2905
Cerberus
11
0 / 1 / 5
6,550
504
2,814
11,201
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 2 / 1
8,716
670
9,219
11,507
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
boncho123
Anubis
12
5 / 3 / 3
8,060
620
7,120
9,570
3,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
13
1 / 2 / 1
7,098
546
5,873
5,205
1,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Μaxim
He Bo
17
13 / 0 / 3
9,679
745
15,584
9,524
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
22
22
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
1
1
4
3
W
Cerberus
M_A_R_Y2905
Cerberus
0
1
5
2.5
W
3
2
1
1.75
L
0
8
2
0.13
L
Mercury
TomatoJoe
Mercury
2
7
0
0.29
W
Anubis
boncho123
Anubis
5
3
3
2.17
L
Artemis
esemel1990
Artemis
3
2
1
1.75
W
Artemis
1
2
1
0.75
L
Fenrir
2
4
0
0.5
W
He Bo
Μaxim
He Bo
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,795
Damage
40,610
53,571
Taken
47,007
22,888
Mitigated
18,869
12,377
Healing
20,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
4,572
1,014
2,231
3,620
11,004
6,707
0
5,499
5,505
24,749
0
W
Cerberus
M_A_R_Y2905
Cerberus
2,814
231
184
3,947
11,201
7,041
0
3,003
8,098
16,418
2,639
W
9,219
2,754
0
2,021
11,507
4,040
0
505
10,950
0
66,534
L
8,584
3,005
0
500
9,427
1,956
0
7,979
1,448
36,064
0
L
Mercury
TomatoJoe
Mercury
4,650
1,832
0
1,126
13,335
3,655
0
7,643
5,692
0
48,230
W
Anubis
boncho123
Anubis
7,120
855
0
5,088
9,570
3,459
42
4,623
4,740
48,673
2,760
L
Artemis
esemel1990
Artemis
5,787
1,963
0
1,682
7,520
2,182
0
3,194
4,326
0
39,638
W
Artemis
5,873
2,696
0
1,418
5,205
1,599
1,198
1,363
3,812
0
52,863
L
Fenrir
6,202
1,471
0
3,218
12,285
8,388
0
429
11,856
0
48,577
W
He Bo
Μaxim
He Bo
15,584
807
0
7,376
9,524
2,730
0
3,091
6,251
102,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,417
Gold Earned
40,103
350
Minions Killed
511
0
Camps Cleared
0
1,319,470
Distance Traveled
1,350,958
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,923
533
45
3
0
290,938
0
W
Cerberus
6,550
504
32
2
0
269,564
0
W
Ullr
8,716
670
136
10
0
257,983
0
L
Nu Wa
6,150
473
59
5
0
240,182
0
L
Mercury
6,590
507
69
5
0
305,522
0
W
Anubis
8,060
620
94
7
0
244,531
1
L
Artemis
6,900
531
83
6
0
238,705
7
W
Artemis
7,098
546
97
7
0
256,297
4
L
Fenrir
7,854
604
94
7
0
244,123
0
W
He Bo
9,679
745
152
12
0
322,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role