Player Matchup

Vulcan
Vulcan
Dekilak
Vulcan
Level 65
God Stats
71W - 52L
1,512 SR
Queue Stats
116W - 100L
1,470 Elo+
Solo
Ra
Ra
Glozii
Ra
Level 86
God Stats
34W - 15L
1,764 SR
Queue Stats
302W - 171L
1,597 Elo+
Solo
Kukulkan
Kukulkan
KergaBoglárka
Kukulkan
Level 109
God Stats
43W - 50L
1,427 SR
Queue Stats
193W - 194L
1,423 Elo+
Solo
Geb
Geb
PutchenQeen
Geb
Level 143
God Stats
71W - 55L
1,516 SR
Queue Stats
425W - 463L
1,445 Elo+
Solo
Hachiman
Hachiman
ZiBlock
Hachiman
Level 141
God Stats
1W - 0L
1,466 SR
Queue Stats
4W - 9L
1,374 Elo+
Solo
Team Averages
Level 109
1,537 SR
1,462 Elo+

VS

Team Averages
Level 97
1,450 SR
1,418 Elo+
Hera
Hera
Albertgalle
Hera
Level 29
God Stats
0W - 2L
1,342 SR
Queue Stats
5W - 8L
1,399 Elo+
Party 1
Jing Wei
Jing Wei
En4nth1-98
Jing Wei
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,485 Elo+
Party 1
Hades
Hades
MateoNF91
Hades
Level 48
God Stats
1W - 1L
1,345 SR
Queue Stats
6W - 10L
1,371 Elo+
Party 1
Hou Yi
Hou Yi
mega_organdie30
Hou Yi
Level 148
God Stats
199W - 279L
1,430 SR
Queue Stats
1,977W - 2,096L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
t66-asmodaios_69
Kumbhakarna
Level 222
God Stats
17W - 16L
1,632 SR
Queue Stats
543W - 595L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dekilak
Vulcan
15
2 / 1 / 7
9,921
992
14,092
5,434
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
16
5 / 2 / 6
11,391
1,139
14,073
7,003
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
16
2 / 1 / 5
10,354
1,035
6,914
5,291
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 0 / 9
11,867
1,187
10,592
12,691
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hachiman
ZiBlock
Hachiman
14
0 / 0 / 0
8,518
852
0
0
0
Team 1 Tickets

301

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
10,747
1,075
8,992
5,266
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
En4nth1-98
Jing Wei
15
0 / 3 / 4
9,734
973
3,033
12,559
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
MateoNF91
Hades
15
0 / 7 / 4
9,688
969
12,655
19,937
9,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
0 / 0 / 0
7,018
702
0
0
0
Kumbhakarna
t66-asmodaios_69
Kumbhakarna
15
2 / 0 / 0
10,105
1,011
4,079
12,021
15,982
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
11
Kills
4
4
Deaths
11
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Vulcan
Dekilak
Vulcan
2
1
7
5.5
L
Jing Wei
En4nth1-98
Jing Wei
0
3
4
0.67
W
Ra
5
2
6
4
W
Kukulkan
2
1
5
4.5
L
Hades
MateoNF91
Hades
0
7
4
0.29
W
2
0
9
6.5
W
Hachiman
ZiBlock
Hachiman
0
0
0
0
L
0
0
0
0
L
Kumbhakarna
t66-asmodaios_69
Kumbhakarna
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,671
Damage
28,759
30,419
Taken
49,783
19,742
Mitigated
31,207
7,749
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,992
1,537
0
390
5,266
1,875
0
4,665
480
49,375
1,642
W
Vulcan
Dekilak
Vulcan
14,092
292
0
60
5,434
1,936
0
4,971
463
26,283
0
L
Jing Wei
En4nth1-98
Jing Wei
3,033
2,365
0
1,810
12,559
4,118
0
11,027
1,322
0
15,340
W
Ra
14,073
414
1,920
1,753
7,003
3,283
0
6,236
767
40,701
611
W
Kukulkan
6,914
886
0
0
5,291
1,775
0
4,728
563
34,550
0
L
Hades
MateoNF91
Hades
12,655
712
327
5,966
19,937
9,232
0
17,863
1,337
24,877
0
W
10,592
569
0
4,016
12,691
12,748
0
9,364
3,327
19,662
0
W
Hachiman
ZiBlock
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
t66-asmodaios_69
Kumbhakarna
4,079
272
69
1,849
12,021
15,982
0
10,032
1,362
10,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,051
Gold Earned
47,292
195
Minions Killed
166
3
Camps Cleared
5
889,153
Distance Traveled
831,600
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,747
1,075
114
11
1
187,975
0
W
Vulcan
9,921
992
21
2
2
221,601
5
L
Jing Wei
9,734
973
24
2
2
237,647
0
W
Ra
11,391
1,139
90
9
0
217,035
0
W
Kukulkan
10,354
1,035
75
8
1
223,014
0
L
Hades
9,688
969
23
2
2
193,666
0
W
Geb
11,867
1,187
9
1
0
220,432
0
W
Hachiman
8,518
852
0
0
0
7,071
0
L
Hou Yi
7,018
702
0
0
0
0
0
L
Kumbhakarna
10,105
1,011
5
1
0
212,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role