Player Matchup

Bellona
Bellona
Alex100tifyko
Bellona
Level 37
God Stats
3W - 6L
1,414 SR
Queue Stats
47W - 85L
1,352 Elo+
Party 2
Ymir
Ymir
LaaPoloo
Ymir
Level 22
God Stats
0W - 3L
1,355 SR
Queue Stats
12W - 51L
1,184 Elo+
Party 2
Hun Batz
Hun Batz
elmachaca
Hun Batz
Level 82
God Stats
1W - 3L
1,510 SR
Queue Stats
39W - 64L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
laamoraless
Nu Wa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,411 Elo+
Party 2
Martichoras
Martichoras
yy3br44
Martichoras
Level 25
God Stats
1W - 2L
1,707 SR
Queue Stats
23W - 58L
1,240 Elo+
Party 2
Team Averages
Level 36
1,497 SR
1,312 Elo+

VS

Team Averages
Level 131
1,607 SR
1,494 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Bierboompje
Cu Chulainn
Level 126
God Stats
2W - 0L
1,866 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 3
Anubis
Anubis
Frikandelicious
Anubis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,482 Elo+
Party 3
Maui
Maui
beukenboompje
Maui
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,499 Elo+
Party 3
Danzaburou
Danzaburou
sebou-du69
Danzaburou
Level 145
God Stats
5W - 2L
1,669 SR
Queue Stats
26W - 24L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 2 / 0
5,530
553
1,454
8,232
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ymir
9
0 / 1 / 0
5,229
523
1,364
6,413
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
elmachaca
Hun Batz
10
0 / 2 / 0
5,027
503
2,010
6,963
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
4,689
469
1,966
5,091
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
yy3br44
Martichoras
9
0 / 2 / 0
5,113
511
2,303
5,530
1,879
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 1 / 8
5,958
596
2,947
5,943
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Bierboompje
Cu Chulainn
13
3 / 0 / 2
7,627
763
6,150
7,153
5,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
6 / 0 / 1
6,726
673
4,579
4,425
1,837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 5
6,735
674
2,888
5,133
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
sebou-du69
Danzaburou
11
1 / 0 / 1
6,686
669
4,544
2,983
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
12
12
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
8
4
L
Bellona
1
2
0
0.5
W
Cu Chulainn
Bierboompje
Cu Chulainn
3
0
2
4
W
6
0
1
6.5
L
Ymir
0
1
0
0
W
2
0
5
4.5
L
Hun Batz
elmachaca
Hun Batz
0
2
0
0
L
0
5
0
0
W
Danzaburou
sebou-du69
Danzaburou
1
0
1
1.5
L
Martichoras
yy3br44
Martichoras
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,097
Damage
21,108
32,229
Taken
25,637
16,280
Mitigated
13,796
6,148
Healing
10,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,947
292
0
3,233
5,943
1,793
20
435
5,508
0
33,866
L
Bellona
1,454
290
0
1,268
8,232
6,723
0
246
7,986
0
29,611
W
Cu Chulainn
Bierboompje
Cu Chulainn
6,150
560
0
1,078
7,153
5,885
77
353
6,800
398
58,764
W
4,579
173
0
1,810
4,425
1,837
0
1,256
3,169
50,076
1,629
L
Ymir
1,364
125
0
813
6,413
4,841
0
1,819
4,594
13,682
0
W
2,888
650
0
2,216
5,133
3,330
0
1,017
4,116
17,931
0
L
Hun Batz
elmachaca
Hun Batz
2,010
393
0
3,271
6,963
1,849
0
1,359
5,604
0
31,459
L
1,966
722
0
0
5,091
988
84
3,489
1,602
16,416
584
W
Danzaburou
sebou-du69
Danzaburou
4,544
2,835
0
1,820
2,983
951
1,065
227
2,756
0
45,998
L
Martichoras
yy3br44
Martichoras
2,303
584
0
796
5,530
1,879
0
595
4,935
0
42,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,588
Gold Earned
33,732
274
Minions Killed
392
0
Camps Cleared
0
1,025,137
Distance Traveled
1,057,959
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,958
596
67
7
0
233,019
0
L
Bellona
5,530
553
68
7
0
223,199
0
W
Cu Chulainn
7,627
763
104
10
0
212,379
0
W
Anubis
6,726
673
99
10
0
196,922
0
L
Ymir
5,229
523
33
3
0
200,608
0
W
Maui
6,735
674
24
2
0
223,706
2
L
Hun Batz
5,027
503
67
7
0
228,745
0
L
Nu Wa
4,689
469
23
2
0
167,593
0
W
Danzaburou
6,686
669
98
10
0
191,933
0
L
Martichoras
5,113
511
83
8
0
204,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role