Player Matchup

Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hades
Hades
Silver III
 
Hades
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Loki
Loki
Bronze III
CroKiller9876
Loki
Bronze III
Level 119
God Stats
8W - 9L
1,612 SR
Queue Stats
9W - 16L
1,430 MMR
Solo
Neith
Neith
Gold V
H4tsch1
Neith
Gold V
Level 69
God Stats
0W - 3L
1,267 SR
Queue Stats
200W - 229L
1,306 MMR
Solo
Nox
Nox
Gold III
NefdaR
Nox
Gold III
Level 179
God Stats
74W - 77L
1,507 SR
Queue Stats
260W - 269L
1,435 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,477 SR
1,434 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,506 SR
1,330 MMR
Susano
Susano
Gold II
Caraxès
Susano
Gold II
Level 54
God Stats
10W - 5L
1,686 SR
Queue Stats
59W - 60L
1,510 MMR
Party 1
Izanami
Izanami
Silver I
MagnusDominus
Izanami
Silver I
Level 155
God Stats
5W - 4L
1,340 SR
Queue Stats
41W - 47L
1,322 MMR
Party 2
Ymir
Ymir
Silver II
MegaK3K
Ymir
Silver II
Level 106
God Stats
21W - 15L
1,515 SR
Queue Stats
41W - 46L
1,222 MMR
Party 2
Zeus
Zeus
Gold V
Shoobaka
Zeus
Gold V
Level 126
God Stats
3W - 1L
1,541 SR
Queue Stats
51W - 57L
1,357 MMR
Party 1
Cabrakan
Cabrakan
Gold V
vFran08
Cabrakan
Gold V
Level 114
God Stats
9W - 14L
1,449 SR
Queue Stats
491W - 498L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 6 / 0
5,803
528
3,541
11,066
6,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
 
Hades
8
0 / 4 / 3
5,669
515
2,149
9,105
4,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 0
6,366
579
2,129
6,340
1,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
H4tsch1
Neith
11
2 / 2 / 0
6,462
587
7,162
6,458
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nox
NefdaR
Nox
9
2 / 6 / 0
5,698
518
1,770
5,142
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangArtemisAphroditePersephone

VS

Bans
NemesisCthulhuSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Caraxès
Susano
11
3 / 3 / 2
6,202
564
4,378
10,122
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
12
4 / 2 / 1
6,889
626
6,289
7,229
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
MegaK3K
Ymir
10
2 / 0 / 3
6,422
584
3,373
5,625
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
13
3 / 2 / 3
7,303
664
3,928
4,067
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
vFran08
Cabrakan
12
6 / 1 / 1
7,667
697
7,189
7,071
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
8
Kills
18
18
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
0
0.17
L
Hades
 
Hades
0
4
3
0.38
W
Susano
Caraxès
Susano
3
3
2
1.33
L
3
0
0
3
L
Neith
H4tsch1
Neith
2
2
0
1
W
Izanami
4
2
1
2.25
W
Ymir
MegaK3K
Ymir
2
0
3
3.5
L
Nox
NefdaR
Nox
2
6
0
0.33
W
Zeus
3
2
3
2.25
W
Cabrakan
vFran08
Cabrakan
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,751
Damage
25,157
38,111
Taken
34,114
16,175
Mitigated
15,255
5,931
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,541
412
0
1,985
11,066
6,462
0
5,601
4,822
30,716
99
L
Hades
 
Hades
2,149
238
70
1,576
9,105
4,853
0
4,462
4,643
13,350
0
W
Susano
Caraxès
Susano
4,378
1,147
0
4,112
10,122
2,989
0
526
9,466
0
43,079
L
2,129
492
0
640
6,340
1,848
0
283
6,057
0
48,673
L
Neith
H4tsch1
Neith
7,162
2,534
0
1,300
6,458
1,840
0
212
6,246
0
50,429
W
Izanami
6,289
4,306
0
2,324
7,229
2,256
0
768
6,461
0
51,575
W
Ymir
MegaK3K
Ymir
3,373
1,128
0
2,182
5,625
3,690
58
1,128
4,457
11,725
1,466
L
Nox
NefdaR
Nox
1,770
185
0
360
5,142
1,172
0
2,686
2,412
18,670
520
W
Zeus
3,928
569
0
530
4,067
1,187
0
1,312
2,689
52,008
2,405
W
Cabrakan
vFran08
Cabrakan
7,189
736
0
1,030
7,071
5,133
51
2,778
3,732
44,402
1,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,998
Gold Earned
34,483
300
Minions Killed
409
0
Camps Cleared
0
1,055,078
Distance Traveled
1,134,034
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,803
528
75
7
0
211,260
1
L
Hades
5,669
515
21
2
0
223,432
0
W
Susano
6,202
564
73
7
0
259,057
2
L
Loki
6,366
579
80
7
0
256,320
0
L
Neith
6,462
587
87
8
0
214,312
4
W
Izanami
6,889
626
104
9
0
214,100
7
W
Ymir
6,422
584
16
1
0
231,401
2
L
Nox
5,698
518
37
3
0
149,754
0
W
Zeus
7,303
664
119
11
0
222,950
0
W
Cabrakan
7,667
697
97
9
0
206,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role