Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BizB0p
Surtr
Level 68
God Stats
47W - 37L
1,617 SR
Queue Stats
288W - 267L
1,556 Elo+
Solo
Hera
Hera
Grease_N_GoHome
Hera
Level 144
God Stats
6W - 3L
1,613 SR
Queue Stats
286W - 254L
1,571 Elo+
Solo
Neith
Neith
Jyx Psycho
Neith
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 31L
1,593 Elo+
Party 1
Bacchus
Bacchus
droptongun21
Bacchus
Level 45
God Stats
3W - 1L
1,509 SR
Queue Stats
31W - 29L
1,503 Elo+
Party 1
Team Averages
Level 116
1,548 SR
1,545 Elo+

VS

Team Averages
Level 139
1,546 SR
1,525 Elo+
Hades
Hades
 
Hades
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Megaman718
Sylvanus
Level 148
God Stats
14W - 14L
1,525 SR
Queue Stats
396W - 347L
1,528 Elo+
Solo
Bakasura
Bakasura
Ndnlife4ever
Bakasura
Level 183
God Stats
5W - 4L
1,625 SR
Queue Stats
87W - 68L
1,548 Elo+
Solo
Scylla
Scylla
Ptangerang
Scylla
Level 63
God Stats
25W - 22L
1,579 SR
Queue Stats
167W - 171L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 0 / 0
4,629
661
2,435
3,817
1,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
BizB0p
Surtr
10
2 / 0 / 1
5,637
805
4,938
4,732
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
1 / 0 / 0
4,911
702
2,897
2,324
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
9
1 / 0 / 4
4,810
687
2,570
3,911
996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
droptongun21
Bacchus
8
3 / 1 / 2
4,811
687
2,071
5,243
3,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
0 / 3 / 0
4,083
583
1,526
6,475
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
 
Cerberus
5
1 / 2 / 0
3,758
537
961
2,332
1,053
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Megaman718
Sylvanus
9
0 / 3 / 1
4,357
622
5,639
6,063
2,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Ndnlife4ever
Bakasura
8
0 / 0 / 0
4,107
587
340
6,983
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Ptangerang
Scylla
8
0 / 1 / 0
4,371
624
780
3,212
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
0
2
L
Hades
 
Hades
0
3
0
0
L
Cerberus
 
Cerberus
1
2
0
0.5
W
Surtr
BizB0p
Surtr
2
0
1
2.5
W
1
0
0
1
W
Neith
1
0
4
3
L
Sylvanus
Megaman718
Sylvanus
0
3
1
0.17
L
Bakasura
Ndnlife4ever
Bakasura
0
0
0
0
L
Scylla
Ptangerang
Scylla
0
1
0
0
W
Bacchus
droptongun21
Bacchus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,911
Damage
9,246
20,027
Taken
25,065
8,356
Mitigated
9,091
6,871
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,435
691
0
619
3,817
1,285
0
205
3,592
0
36,013
L
Hades
 
Hades
1,526
132
35
2,888
6,475
1,898
0
347
6,128
19,912
0
L
Cerberus
 
Cerberus
961
0
0
619
2,332
1,053
0
714
1,618
5,354
0
W
Surtr
BizB0p
Surtr
4,938
1,523
0
1,697
4,732
2,304
0
1,513
3,219
1,213
36,783
W
2,897
223
0
835
2,324
600
0
759
1,565
31,134
0
W
Neith
2,570
845
0
2,149
3,911
996
0
2,678
1,233
0
32,608
L
Sylvanus
Megaman718
Sylvanus
5,639
2,722
24
1,730
6,063
2,450
0
1,315
4,748
24,929
9,120
L
Bakasura
Ndnlife4ever
Bakasura
340
220
0
3,594
6,983
2,787
0
490
6,493
0
17,583
L
Scylla
Ptangerang
Scylla
780
129
0
750
3,212
903
0
2,449
763
26,305
158
W
Bacchus
droptongun21
Bacchus
2,071
426
0
1,571
5,243
3,171
0
3,107
2,136
11,439
216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,798
Gold Earned
20,676
259
Minions Killed
225
0
Camps Cleared
0
797,355
Distance Traveled
710,210
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,629
661
59
8
0
186,525
0
L
Hades
4,083
583
52
7
0
166,366
0
L
Cerberus
3,758
537
6
1
0
87,405
2
W
Surtr
5,637
805
63
9
0
162,111
2
W
Hera
4,911
702
62
9
0
153,887
0
W
Neith
4,810
687
56
8
0
146,459
0
L
Sylvanus
4,357
622
58
8
0
129,677
0
L
Bakasura
4,107
587
56
8
0
175,335
4
L
Scylla
4,371
624
53
8
0
151,427
0
W
Bacchus
4,811
687
19
3
0
148,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role