Player Matchup

Ares
Ares
Huba Hun
Ares
Level 195
God Stats
9W - 8L
1,568 SR
Queue Stats
922W - 1,028L
1,482 Elo+
Solo
He Bo
He Bo
MFGingero
He Bo
Level 89
God Stats
2W - 9L
1,239 SR
Queue Stats
199W - 205L
1,480 Elo+
Solo
Discordia
Discordia
ParStatistic09
Discordia
Level 156
God Stats
6W - 2L
1,803 SR
Queue Stats
352W - 363L
1,515 Elo+
Solo
Anubis
Anubis
VARGAS6435
Anubis
Level 127
God Stats
3W - 2L
1,608 SR
Queue Stats
190W - 206L
1,451 Elo+
Solo
Odin
Odin
judeofalltrades
Odin
Level 103
God Stats
0W - 6L
1,121 SR
Queue Stats
534W - 558L
1,461 Elo+
Solo
Team Averages
Level 134
1,468 SR
1,478 Elo+

VS

Team Averages
Level 110
1,834 SR
1,706 Elo+
Sobek
Sobek
HighOnWeeds
Sobek
Level 46
God Stats
1W - 0L
1,877 SR
Queue Stats
170W - 9L
2,043 Elo+
Party 1
Jormungandr
Jormungandr
Sandro007155
Jormungandr
Level 157
God Stats
2W - 1L
1,552 SR
Queue Stats
120W - 124L
1,471 Elo+
Party 2
Merlin
Merlin
SiG3R
Merlin
Level 185
God Stats
10W - 0L
2,063 SR
Queue Stats
287W - 277L
1,498 Elo+
Solo
He Bo
He Bo
ThunderRichu
He Bo
Level 145
God Stats
4W - 0L
1,821 SR
Queue Stats
86W - 71L
1,505 Elo+
Party 2
Nut
Nut
tacobellshllts
Nut
Level 18
God Stats
3W - 0L
1,858 SR
Queue Stats
63W - 2L
2,014 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 4 / 10
8,753
796
8,607
12,170
13,898
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
MFGingero
He Bo
14
4 / 5 / 3
8,211
746
8,940
7,428
2,469
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
ParStatistic09
Discordia
15
4 / 4 / 9
8,586
781
10,624
8,001
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
VARGAS6435
Anubis
13
1 / 4 / 7
7,983
726
5,818
10,146
6,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 2 / 10
8,161
742
8,998
12,605
13,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
8,847
804
10,294
18,270
13,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Sandro007155
Jormungandr
16
5 / 3 / 12
9,330
848
9,197
11,697
12,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Merlin
SiG3R
Merlin
15
3 / 5 / 10
8,921
811
8,088
8,602
3,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 6
8,646
786
2,924
8,200
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 9
8,976
816
13,753
7,186
2,892
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
65
14
Kills
19
19
Deaths
16
39
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Ares
3
4
10
2
L
He Bo
MFGingero
He Bo
4
5
3
1.1
L
Discordia
ParStatistic09
Discordia
4
4
9
2.13
W
Jormungandr
Sandro007155
Jormungandr
5
3
12
3.67
W
Merlin
SiG3R
Merlin
3
5
10
1.6
W
3
4
6
1.5
L
Anubis
VARGAS6435
Anubis
1
4
7
1.13
L
2
2
10
3.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,987
Damage
44,256
50,350
Taken
53,955
39,797
Mitigated
35,420
12,646
Healing
20,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,294
492
870
8,902
18,270
13,301
112
10,299
7,971
15,326
637
L
Ares
8,607
113
0
718
12,170
13,898
0
7,131
4,626
10,787
0
L
He Bo
MFGingero
He Bo
8,940
545
0
210
7,428
2,469
238
4,377
2,868
16,270
621
L
Discordia
ParStatistic09
Discordia
10,624
76
1,703
1,243
8,001
2,945
48
4,468
3,083
27,057
0
W
Jormungandr
Sandro007155
Jormungandr
9,197
1,658
631
2,024
11,697
12,637
14
6,720
4,977
21,068
816
W
Merlin
SiG3R
Merlin
8,088
0
853
1,849
8,602
3,432
324
7,085
1,517
21,939
0
W
2,924
261
1,035
2,414
8,200
3,158
209
5,054
3,146
8,243
0
L
Anubis
VARGAS6435
Anubis
5,818
88
1,501
2,018
10,146
6,487
0
6,451
3,280
13,009
0
L
8,998
1,096
1,673
3,580
12,605
13,998
0
5,589
6,726
983
17,558
W
13,753
6,183
551
1,534
7,186
2,892
1,692
5,017
2,169
0
27,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,694
Gold Earned
44,720
97
Minions Killed
118
0
Camps Cleared
0
950,417
Distance Traveled
966,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,847
804
10
1
0
230,368
0
L
Ares
8,753
796
4
0
0
185,595
0
L
He Bo
8,211
746
18
2
0
177,072
0
L
Discordia
8,586
781
31
3
0
205,962
0
W
Jormungandr
9,330
848
28
3
0
179,611
0
W
Merlin
8,921
811
27
2
0
173,774
0
W
He Bo
8,646
786
20
2
0
187,069
0
L
Anubis
7,983
726
16
1
0
176,860
0
L
Odin
8,161
742
28
3
0
204,928
0
W
Nut
8,976
816
33
3
0
195,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role