Player Matchup

Arachne
Arachne
CLEAVWATERMALON
Arachne
Level 159
God Stats
18W - 15L
1,423 SR
Queue Stats
115W - 120L
1,423 Elo+
Party 2
Kuzenbo
Kuzenbo
SirKtardius
Kuzenbo
Level 149
God Stats
2W - 4L
1,398 SR
Queue Stats
152W - 133L
1,505 Elo+
Solo
Surtr
Surtr
THE REAPER4317
Surtr
Level 128
God Stats
96W - 75L
1,529 SR
Queue Stats
546W - 540L
1,433 Elo+
Party 2
Merlin
Merlin
guldan010
Merlin
Level 104
God Stats
18W - 13L
1,488 SR
Queue Stats
70W - 76L
1,411 Elo+
Solo
Ishtar
Ishtar
juanflex7
Ishtar
Level 141
God Stats
2W - 2L
1,490 SR
Queue Stats
249W - 238L
1,479 Elo+
Solo
Team Averages
Level 136
1,466 SR
1,450 Elo+

VS

Team Averages
Level 119
1,483 SR
1,436 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
FryedIceCream
Maui
Level 153
God Stats
0W - 2L
1,376 SR
Queue Stats
191W - 225L
1,421 Elo+
Party 1
Mulan
Mulan
HawWaterNLemons
Mulan
Level 165
God Stats
30W - 30L
1,542 SR
Queue Stats
324W - 434L
1,386 Elo+
Party 1
Ra
Ra
JASD2705_
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 193L
1,432 Elo+
Solo
Artemis
Artemis
Rend4628
Artemis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,174
561
3,634
6,331
1,941
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
SirKtardius
Kuzenbo
10
2 / 2 / 5
6,198
563
4,154
8,261
7,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 1 / 2
6,361
578
6,600
9,204
6,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
guldan010
Merlin
11
1 / 0 / 4
6,352
577
6,440
6,299
1,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
juanflex7
Ishtar
11
6 / 0 / 1
6,897
627
6,392
6,945
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
0 / 1 / 0
5,175
470
3,960
8,750
3,176
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 0
5,666
515
2,853
9,505
5,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 2 / 0
5,207
473
5,862
12,595
10,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 4 / 0
5,545
504
2,676
7,859
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Rend4628
Artemis
9
0 / 4 / 2
4,815
438
5,696
7,227
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
3
3
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
1
0
0
W
5
0
1
5.5
L
2
3
0
0.67
L
1
2
0
0.5
L
0
4
0
0
L
Artemis
Rend4628
Artemis
0
4
2
0.25
W
Kuzenbo
SirKtardius
Kuzenbo
2
2
5
2.25
W
0
1
2
1
W
Merlin
guldan010
Merlin
1
0
4
3
W
Ishtar
juanflex7
Ishtar
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,220
Damage
21,047
37,040
Taken
45,936
20,148
Mitigated
23,920
20,003
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,960
863
0
2,300
8,750
3,176
0
1,920
6,830
0
46,500
W
3,634
2,209
0
5,050
6,331
1,941
0
302
5,961
0
30,498
L
2,853
1,021
0
2,320
9,505
5,372
0
1,729
7,776
29,546
0
L
5,862
910
0
4,184
12,595
10,586
0
489
12,106
0
35,624
L
2,676
126
24
2,883
7,859
2,651
0
5,440
2,419
32,966
0
L
Artemis
Rend4628
Artemis
5,696
2,772
0
1,431
7,227
2,135
0
1,190
6,037
0
24,140
W
Kuzenbo
SirKtardius
Kuzenbo
4,154
1,337
456
3,095
8,261
7,610
0
773
7,488
20,832
1,919
W
6,600
2,435
0
3,265
9,204
6,316
18
0
8,633
1,177
41,809
W
Merlin
guldan010
Merlin
6,440
405
0
3,669
6,299
1,976
415
2,265
3,742
40,651
1,085
W
Ishtar
juanflex7
Ishtar
6,392
2,802
0
4,468
6,945
2,305
0
1,829
5,116
0
45,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,982
Gold Earned
26,408
334
Minions Killed
298
0
Camps Cleared
0
1,055,855
Distance Traveled
1,064,426
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,175
470
78
7
0
272,137
2
W
Arachne
6,174
561
56
5
0
248,740
0
L
Maui
5,666
515
50
5
0
221,642
6
L
Mulan
5,207
473
61
6
0
198,363
1
L
Ra
5,545
504
70
6
0
196,685
0
L
Artemis
4,815
438
39
4
0
175,599
0
W
Kuzenbo
6,198
563
37
3
0
221,507
4
W
Surtr
6,361
578
79
7
0
198,563
0
W
Merlin
6,352
577
77
7
0
196,971
1
W
Ishtar
6,897
627
85
8
0
190,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role