Player Matchup

Bastet
Bastet
 
Bastet
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BoredMillenial
Aphrodite
Level 109
God Stats
2W - 3L
1,638 SR
Queue Stats
127W - 110L
1,544 Elo+
Solo
Sol
Sol
DerivedCraft
Sol
Level 157
God Stats
2W - 3L
1,296 SR
Queue Stats
342W - 320L
1,527 Elo+
Solo
Charon
Charon
SIL3NT_DRXM
Charon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
290W - 303L
1,424 Elo+
Solo
Hercules
Hercules
xRaDiKaL-Bry
Hercules
Level 154
God Stats
6W - 5L
1,521 SR
Queue Stats
294W - 266L
1,484 Elo+
Solo
Team Averages
Level 143
1,491 SR
1,496 Elo+

VS

Team Averages
Level 121
1,569 SR
1,501 Elo+
Hou Yi
Hou Yi
Beefyfife
Hou Yi
Level 67
God Stats
6W - 5L
1,499 SR
Queue Stats
9W - 9L
1,450 Elo+
Solo
Athena
Athena
FFearTaPanda
Athena
Level 94
God Stats
8W - 7L
1,579 SR
Queue Stats
115W - 107L
1,521 Elo+
Solo
Arachne
Arachne
Fenixevilangel
Arachne
Level 147
God Stats
1W - 6L
1,413 SR
Queue Stats
132W - 139L
1,433 Elo+
Solo
Poseidon
Poseidon
OG Soni S
Poseidon
Level 194
God Stats
9W - 1L
1,704 SR
Queue Stats
66W - 51L
1,544 Elo+
Solo
Tyr
Tyr
xLaFiera
Tyr
Level 105
God Stats
11W - 7L
1,650 SR
Queue Stats
109W - 99L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 0 / 3
3,468
694
1,372
3,703
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Aphrodite
BoredMillenial
Aphrodite
6
0 / 0 / 1
3,360
672
777
1,970
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
4 / 0 / 0
4,586
917
1,979
1,180
273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
7
0 / 0 / 0
3,734
747
1,962
2,354
1,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
xRaDiKaL-Bry
Hercules
6
2 / 0 / 4
4,186
837
2,647
2,590
1,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beefyfife
Hou Yi
5
0 / 2 / 0
3,099
620
767
2,871
659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
2
0 / 2 / 0
2,633
527
210
2,160
1,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 1 / 0
3,074
615
1,229
3,626
833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
OG Soni S
Poseidon
7
0 / 1 / 0
3,799
760
930
1,977
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
0 / 0 / 0
3,651
730
621
3,386
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
0
3
1.5
L
Hou Yi
Beefyfife
Hou Yi
0
2
0
0
W
Aphrodite
BoredMillenial
Aphrodite
0
0
1
0.5
W
4
0
0
4
L
Athena
0
2
0
0
L
0
1
0
0
L
Poseidon
OG Soni S
Poseidon
0
1
0
0
W
Charon
0
0
0
0
L
0
0
0
0
W
Hercules
xRaDiKaL-Bry
Hercules
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,737
Damage
3,757
11,797
Taken
14,020
4,656
Mitigated
4,519
7,511
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,372
334
0
2,560
3,703
801
0
383
3,202
0
16,026
L
Hou Yi
Beefyfife
Hou Yi
767
464
0
192
2,871
659
0
820
2,051
0
10,159
W
Aphrodite
BoredMillenial
Aphrodite
777
40
0
1,748
1,970
439
0
223
1,641
13,599
0
W
1,979
1,415
0
506
1,180
273
1,128
131
1,049
20,456
3,699
L
Athena
210
73
0
322
2,160
1,105
0
970
1,190
1,943
0
L
1,229
927
0
1,493
3,626
833
0
0
3,626
0
11,732
L
Poseidon
OG Soni S
Poseidon
930
117
0
622
1,977
476
0
777
1,200
17,729
0
W
Charon
1,962
643
0
1,062
2,354
1,342
0
0
2,354
12,613
1,086
L
621
0
0
1,435
3,386
1,446
0
1,465
1,575
0
14,201
W
Hercules
xRaDiKaL-Bry
Hercules
2,647
1,133
0
1,635
2,590
1,801
0
139
2,411
0
9,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,334
Gold Earned
16,256
149
Minions Killed
138
0
Camps Cleared
0
507,082
Distance Traveled
502,818
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,468
694
40
8
0
108,533
0
L
Hou Yi
3,099
620
21
4
0
130,524
0
W
Aphrodite
3,360
672
21
4
0
111,036
0
W
Sol
4,586
917
46
9
0
88,066
0
L
Athena
2,633
527
4
1
0
48,125
0
L
Arachne
3,074
615
27
5
0
107,735
0
L
Poseidon
3,799
760
50
10
0
108,966
0
W
Charon
3,734
747
28
6
0
84,182
0
L
Tyr
3,651
730
36
7
0
107,468
0
W
Hercules
4,186
837
14
3
0
115,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role