Player Matchup

Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BUBOLINSKI
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,503 Elo+
Solo
Ah Puch
Ah Puch
Tuzutka
Ah Puch
Level 132
God Stats
40W - 34L
1,572 SR
Queue Stats
306W - 289L
1,513 Elo+
Solo
Janus
Janus
luisgll97
Janus
Level 128
God Stats
6W - 9L
1,479 SR
Queue Stats
303W - 281L
1,530 Elo+
Solo
Team Averages
Level 134
1,510 SR
1,509 Elo+

VS

Team Averages
Level 141
1,530 SR
1,444 Elo+
Gilgamesh
Gilgamesh
AdrenalinAddict
Gilgamesh
Level 156
God Stats
6W - 5L
1,685 SR
Queue Stats
451W - 411L
1,554 Elo+
Party 1
Hera
Hera
CoffeinAddict
Hera
Level 154
God Stats
14W - 12L
1,590 SR
Queue Stats
141W - 135L
1,562 Elo+
Party 1
Anubis
Anubis
KaptenFeStiS
Anubis
Level 148
God Stats
98W - 102L
1,423 SR
Queue Stats
340W - 329L
1,403 Elo+
Solo
Ra
Ra
UltimateXYO
Ra
Level 106
God Stats
0W - 2L
1,460 SR
Queue Stats
2W - 17L
1,112 Elo+
Solo
Ishtar
Ishtar
jαnnis
Ishtar
Level 143
God Stats
9W - 12L
1,493 SR
Queue Stats
293W - 282L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
2 / 2 / 1
4,683
781
2,204
4,090
1,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
 
Odin
7
3 / 1 / 2
4,464
744
2,293
3,858
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 2
3,725
621
1,425
4,317
1,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
Tuzutka
Ah Puch
8
2 / 0 / 0
4,854
809
1,310
2,419
834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
luisgll97
Janus
8
2 / 1 / 2
4,720
787
2,388
2,228
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdrenalinAddict
Gilgamesh
7
2 / 1 / 2
4,307
718
2,109
4,960
1,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 2 / 1
3,717
620
1,240
2,796
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
3
0 / 2 / 0
3,174
529
671
1,824
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

1
0 / 2 / 0
2,826
471
0
1,611
235
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ishtar
jαnnis
Ishtar
8
5 / 2 / 0
4,838
806
5,368
3,848
881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
7
7
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
1
1.25
W
Odin
 
Odin
3
1
2
4
L
Gilgamesh
AdrenalinAddict
Gilgamesh
2
1
2
3
W
0
3
2
0.33
L
0
2
1
0.25
L
Anubis
0
2
0
0
W
Ah Puch
Tuzutka
Ah Puch
2
0
0
2
L
0
2
0
0
L
Ishtar
jαnnis
Ishtar
5
2
0
2.5
W
Janus
luisgll97
Janus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,620
Damage
9,388
16,912
Taken
15,039
5,545
Mitigated
3,574
6,561
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,204
1,012
0
1,151
4,090
1,877
0
292
3,798
0
11,562
W
Odin
 
Odin
2,293
595
0
1,430
3,858
1,237
0
449
3,409
0
15,315
L
Gilgamesh
AdrenalinAddict
Gilgamesh
2,109
649
0
1,139
4,960
1,372
0
1,039
3,801
0
6,801
W
1,425
1,300
0
1,249
4,317
1,018
0
39
4,278
0
17,290
L
1,240
487
0
700
2,796
467
0
460
2,252
22,507
347
L
Anubis
671
45
0
450
1,824
619
0
1,251
573
6,463
0
W
Ah Puch
Tuzutka
Ah Puch
1,310
32
0
1,765
2,419
834
0
535
1,748
26,350
1,304
L
0
0
0
72
1,611
235
0
526
1,040
1,346
0
L
Ishtar
jαnnis
Ishtar
5,368
3,831
0
1,577
3,848
881
0
0
3,848
0
31,820
W
Janus
luisgll97
Janus
2,388
310
0
966
2,228
579
0
432
1,796
25,259
1,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,446
Gold Earned
18,862
187
Minions Killed
135
0
Camps Cleared
0
650,602
Distance Traveled
560,262
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,683
781
20
3
0
116,579
1
W
Odin
4,464
744
20
3
0
161,960
0
L
Gilgamesh
4,307
718
9
2
0
156,925
0
W
Rama
3,725
621
35
6
0
132,122
0
L
Hera
3,717
620
51
9
0
128,532
2
L
Anubis
3,174
529
18
3
0
48,313
0
W
Ah Puch
4,854
809
56
9
0
115,823
1
L
Ra
2,826
471
5
1
0
99,561
0
L
Ishtar
4,838
806
52
9
0
126,931
0
W
Janus
4,720
787
56
9
0
124,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role