Player Matchup

Kumbhakarna
Kumbhakarna
ClankySwag44
Kumbhakarna
Level 67
God Stats
2W - 0L
1,719 SR
Queue Stats
192W - 190L
1,470 Elo+
Party 1
Anhur
Anhur
FroggyGames6757
Anhur
Level 47
God Stats
4W - 2L
1,576 SR
Queue Stats
74W - 91L
1,417 Elo+
Party 1
Agni
Agni
RAWATAMAN8483
Agni
Level 84
God Stats
1W - 1L
1,235 SR
Queue Stats
224W - 218L
1,519 Elo+
Solo
Hades
Hades
Someboy1987
Hades
Level 42
God Stats
5W - 13L
1,329 SR
Queue Stats
38W - 56L
1,330 Elo+
Solo
Pele
Pele
dyin_breed3
Pele
Level 154
God Stats
1W - 2L
1,448 SR
Queue Stats
173W - 166L
1,440 Elo+
Solo
Team Averages
Level 79
1,461 SR
1,435 Elo+

VS

Team Averages
Level 85
1,503 SR
1,492 Elo+
Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Darth_Cruz15
Bacchus
Level 64
God Stats
8W - 7L
1,511 SR
Queue Stats
163W - 179L
1,427 Elo+
Solo
Anubis
Anubis
Julilokaa06
Anubis
Level 81
God Stats
33W - 39L
1,563 SR
Queue Stats
131W - 127L
1,485 Elo+
Solo
Bellona
Bellona
Rhizomorph
Bellona
Level 106
God Stats
2W - 6L
1,353 SR
Queue Stats
135W - 115L
1,511 Elo+
Solo
Danzaburou
Danzaburou
SlyderG1998
Danzaburou
Level 87
God Stats
35W - 33L
1,589 SR
Queue Stats
425W - 453L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ClankySwag44
Kumbhakarna
12
0 / 2 / 5
6,930
462
5,887
14,113
7,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 2
6,934
462
3,252
8,548
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 5
8,490
566
10,712
5,977
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 5
7,633
509
6,202
11,831
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
8 / 0 / 1
8,926
595
6,263
9,340
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 6 / 0
6,459
431
4,531
12,724
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
Darth_Cruz15
Bacchus
11
3 / 3 / 1
6,963
464
10,082
11,285
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
15
1 / 1 / 0
7,927
528
4,623
8,767
2,657
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Rhizomorph
Bellona
12
0 / 2 / 0
6,785
452
4,836
9,214
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
SlyderG1998
Danzaburou
12
2 / 1 / 3
7,377
492
8,700
8,993
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
7
7
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
6
0
0.17
W
Kumbhakarna
ClankySwag44
Kumbhakarna
0
2
5
1.25
L
Bacchus
Darth_Cruz15
Bacchus
3
3
1
1.17
W
2
3
2
1
L
Anubis
1
1
0
1
W
1
1
5
3.5
L
Bellona
Rhizomorph
Bellona
0
2
0
0
L
Danzaburou
SlyderG1998
Danzaburou
2
1
3
3.5
W
2
1
5
4.5
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,316
Damage
32,772
49,809
Taken
50,983
19,107
Mitigated
21,538
16,692
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,531
1,295
0
350
12,724
4,814
0
2,171
10,491
0
49,775
W
Kumbhakarna
ClankySwag44
Kumbhakarna
5,887
1,219
0
2,575
14,113
7,677
411
4,194
9,625
35,712
1,143
L
Bacchus
Darth_Cruz15
Bacchus
10,082
798
0
3,797
11,285
5,823
0
4,925
5,647
32,227
0
W
3,252
2,022
0
1,340
8,548
2,241
719
3,571
4,584
0
26,491
L
Anubis
4,623
325
0
4,218
8,767
2,657
192
5,419
2,810
57,570
2,040
W
10,712
837
0
1,052
5,977
1,556
138
3,397
2,532
58,263
0
L
Bellona
Rhizomorph
Bellona
4,836
1,526
0
2,071
9,214
5,764
0
4,397
4,751
0
40,538
L
Danzaburou
SlyderG1998
Danzaburou
8,700
3,644
0
4,069
8,993
2,480
0
3,845
4,724
0
49,681
W
6,202
654
0
5,653
11,831
4,585
0
1,826
9,915
35,033
1,623
W
6,263
1,868
0
6,072
9,340
3,048
0
844
8,448
0
62,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,913
Gold Earned
35,511
403
Minions Killed
381
0
Camps Cleared
0
1,500,071
Distance Traveled
1,340,470
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,459
431
63
4
0
289,017
7
W
Kumbhakarna
6,930
462
59
4
0
289,867
0
L
Bacchus
6,963
464
51
3
0
265,825
6
W
Anhur
6,934
462
55
4
0
273,385
0
L
Anubis
7,927
528
117
8
0
265,287
5
W
Agni
8,490
566
106
7
0
311,577
4
L
Bellona
6,785
452
73
5
0
247,688
0
L
Danzaburou
7,377
492
77
5
0
272,653
0
W
Hades
7,633
509
74
5
0
254,133
0
W
Pele
8,926
595
109
7
0
371,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role