Player Matchup

Ra
Ra
 
Ra
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AlmightyBambi
Ratatoskr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,519 Elo+
Party 1
Olorun
Olorun
CallumJ
Olorun
Level 83
God Stats
11W - 12L
1,423 SR
Queue Stats
39W - 41L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Master MC95
Cu Chulainn
Level 158
God Stats
3W - 1L
1,413 SR
Queue Stats
8W - 4L
1,604 Elo+
Party 1
Loki
Loki
Murazu
Loki
Level 200
God Stats
17W - 19L
1,589 SR
Queue Stats
176W - 173L
1,537 Elo+
Solo
Team Averages
Level 154
1,485 SR
1,531 Elo+

VS

Team Averages
Level 117
1,638 SR
1,522 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
MakeYouSalty
Thor
Level 128
God Stats
2W - 2L
1,878 SR
Queue Stats
110W - 119L
1,541 Elo+
Party 2
Anubis
Anubis
Mustang244
Anubis
Level 156
God Stats
11W - 7L
1,687 SR
Queue Stats
87W - 92L
1,495 Elo+
Solo
Cabrakan
Cabrakan
SpiritualHarpy6
Cabrakan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 104L
1,508 Elo+
Solo
Izanami
Izanami
jjookerr
Izanami
Level 82
God Stats
6W - 4L
1,626 SR
Queue Stats
7W - 5L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 4 / 11
8,846
590
8,365
7,246
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
AlmightyBambi
Ratatoskr
12
3 / 1 / 10
7,677
512
9,741
19,371
9,093
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
CallumJ
Olorun
15
3 / 1 / 2
8,713
581
6,468
7,613
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cu Chulainn
Master MC95
Cu Chulainn
15
5 / 0 / 6
9,221
615
9,225
11,742
12,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Murazu
Loki
17
13 / 3 / 5
9,907
660
14,634
12,434
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 4 / 3
6,355
424
8,745
13,139
10,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 5 / 2
7,857
524
10,620
14,258
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Mustang244
Anubis
12
4 / 8 / 2
7,960
531
7,444
11,489
4,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
11
0 / 9 / 0
6,406
427
5,579
16,994
14,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
jjookerr
Izanami
13
0 / 2 / 2
7,826
522
7,341
8,914
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
28
Kills
9
9
Deaths
28
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
4
11
2.38
L
Jormungandr
 
Jormungandr
0
4
3
0.38
W
Ratatoskr
AlmightyBambi
Ratatoskr
3
1
10
8
W
Olorun
CallumJ
Olorun
3
1
2
4
L
5
5
2
1.2
W
Cu Chulainn
Master MC95
Cu Chulainn
5
0
6
8
W
Loki
Murazu
Loki
13
3
5
5.17
L
Anubis
Mustang244
Anubis
4
8
2
0.63
L
Cabrakan
0
9
0
0
L
Izanami
jjookerr
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,433
Damage
39,729
58,406
Taken
64,794
30,551
Mitigated
37,716
22,448
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,365
338
2,741
1,877
7,246
2,058
0
3,027
4,177
67,681
1,337
L
Jormungandr
 
Jormungandr
8,745
2,066
0
2,640
13,139
10,301
0
4,369
8,407
42,870
671
W
Ratatoskr
AlmightyBambi
Ratatoskr
9,741
2,927
0
6,441
19,371
9,093
0
6,488
12,841
0
24,633
W
Olorun
CallumJ
Olorun
6,468
3,382
450
3,988
7,613
3,192
258
1,600
6,013
69,444
3,862
L
10,620
2,550
0
2,833
14,258
5,885
0
2,021
11,997
0
51,954
W
Cu Chulainn
Master MC95
Cu Chulainn
9,225
2,002
0
3,016
11,742
12,364
0
4,759
6,539
0
61,538
W
Loki
Murazu
Loki
14,634
4,201
0
3,935
12,434
3,844
15
4,904
7,433
0
76,111
L
Anubis
Mustang244
Anubis
7,444
171
0
2,356
11,489
4,041
0
2,661
8,664
58,736
0
L
Cabrakan
5,579
997
0
3,267
16,994
14,530
0
2,844
13,853
30,120
2,393
L
Izanami
jjookerr
Izanami
7,341
4,321
0
3,075
8,914
2,959
0
1,895
7,019
0
67,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
36,404
489
Minions Killed
434
0
Camps Cleared
0
1,617,781
Distance Traveled
1,455,716
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,846
590
133
9
0
337,183
4
L
Jormungandr
6,355
424
55
4
0
320,338
8
W
Ratatoskr
7,677
512
24
2
0
331,046
1
W
Olorun
8,713
581
130
9
0
295,393
1
L
Thor
7,857
524
74
5
0
320,844
0
W
Cu Chulainn
9,221
615
102
7
0
274,986
3
W
Loki
9,907
660
100
7
0
379,173
2
L
Anubis
7,960
531
108
7
0
273,240
2
L
Cabrakan
6,406
427
61
4
0
258,800
0
L
Izanami
7,826
522
136
9
0
282,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role