Player Matchup

Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KainVermillion
Mulan
Level 146
God Stats
11W - 7L
1,619 SR
Queue Stats
727W - 749L
1,464 Elo+
Solo
Ah Puch
Ah Puch
RuthlessSensei
Ah Puch
Level 156
God Stats
5W - 3L
1,637 SR
Queue Stats
561W - 585L
1,476 Elo+
Solo
Bacchus
Bacchus
madd0077
Bacchus
Level 129
God Stats
10W - 11L
1,449 SR
Queue Stats
461W - 449L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
whotookshadowman
Ah Muzen Cab
Level 61
God Stats
6W - 2L
1,529 SR
Queue Stats
79W - 88L
1,440 Elo+
Solo
Team Averages
Level 115
1,547 SR
1,466 Elo+

VS

Team Averages
Level 92
1,430 SR
1,489 Elo+
Chaac
Chaac
AxFeic
Chaac
Level 103
God Stats
0W - 1L
1,283 SR
Queue Stats
46W - 41L
1,531 Elo+
Solo
Nox
Nox
Chakismart93
Nox
Level 129
God Stats
3W - 7L
1,374 SR
Queue Stats
161W - 170L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chimere X
Morgan Le Fay
Level 108
God Stats
25W - 33L
1,471 SR
Queue Stats
731W - 743L
1,508 Elo+
Solo
Ne Zha
Ne Zha
G4YM3RL33
Ne Zha
Level 93
God Stats
8W - 9L
1,520 SR
Queue Stats
238W - 305L
1,457 Elo+
Solo
Cerberus
Cerberus
JLVG
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 2 / 8
9,121
829
7,163
4,143
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 12
9,441
858
9,896
12,284
8,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

18
9 / 1 / 7
10,723
975
14,704
5,671
3,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
madd0077
Bacchus
15
1 / 4 / 15
8,892
808
5,375
13,342
13,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
whotookshadowman
Ah Muzen Cab
14
3 / 2 / 10
8,852
805
7,787
8,147
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AxFeic
Chaac
17
10 / 4 / 2
9,666
879
12,361
14,270
11,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 2 / 8
7,354
669
3,608
5,483
2,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
Chimere X
Morgan Le Fay
14
2 / 3 / 7
7,833
712
7,761
7,223
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
G4YM3RL33
Ne Zha
10
0 / 8 / 6
6,333
576
8,181
10,545
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
JLVG
Cerberus
12
0 / 4 / 7
7,275
661
3,610
11,285
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
21
Kills
12
12
Deaths
21
52
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
8
4
L
Chaac
AxFeic
Chaac
10
4
2
2.75
L
0
2
8
2
L
Morgan Le Fay
Chimere X
Morgan Le Fay
2
3
7
1.83
L
Ne Zha
G4YM3RL33
Ne Zha
0
8
6
0.38
L
Cerberus
JLVG
Cerberus
0
4
7
0.88
W
4
3
12
3.33
W
9
1
7
12.5
W
Bacchus
madd0077
Bacchus
1
4
15
2.13
W
Ah Muzen Cab
whotookshadowman
Ah Muzen Cab
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,925
Damage
35,521
43,587
Taken
48,806
29,819
Mitigated
31,242
12,621
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,163
368
904
308
4,143
1,476
948
970
3,173
11,806
0
L
Chaac
AxFeic
Chaac
12,361
1,107
782
3,429
14,270
11,282
0
7,808
6,462
0
27,631
L
3,608
336
672
1,152
5,483
2,219
0
2,118
3,365
12,490
0
L
Morgan Le Fay
Chimere X
Morgan Le Fay
7,761
1,049
499
1,426
7,223
2,817
0
4,781
2,442
16,270
0
L
Ne Zha
G4YM3RL33
Ne Zha
8,181
743
69
1,263
10,545
4,458
0
5,569
4,976
0
13,518
L
Cerberus
JLVG
Cerberus
3,610
51
236
2,156
11,285
10,466
0
5,971
5,314
7,815
751
W
9,896
534
779
2,869
12,284
8,558
564
4,727
7,557
0
18,886
W
14,704
310
814
1,103
5,671
3,036
461
1,107
4,564
29,286
481
W
Bacchus
madd0077
Bacchus
5,375
320
707
4,074
13,342
13,676
0
5,366
7,976
15,153
1,469
W
Ah Muzen Cab
whotookshadowman
Ah Muzen Cab
7,787
3,066
211
852
8,147
3,073
1,727
2,483
5,664
0
23,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,029
Gold Earned
38,461
129
Minions Killed
119
0
Camps Cleared
0
996,154
Distance Traveled
892,629
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,121
829
11
1
0
173,334
0
L
Chaac
9,666
879
45
4
0
152,861
0
L
Nox
7,354
669
37
3
0
189,109
0
L
Morgan Le Fay
7,833
712
24
2
0
203,386
0
L
Ne Zha
6,333
576
4
0
0
156,613
1
L
Cerberus
7,275
661
9
1
0
190,660
0
W
Mulan
9,441
858
26
2
0
182,175
0
W
Ah Puch
10,723
975
39
4
0
235,374
0
W
Bacchus
8,892
808
19
2
0
209,144
0
W
Ah Muzen Cab
8,852
805
34
3
0
196,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role