Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BorderBunny559
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 28L
1,311 Elo+
Party 2
Chaac
Chaac
imthedeathrow
Chaac
Level 48
God Stats
28W - 20L
1,595 SR
Queue Stats
59W - 66L
1,409 Elo+
Party 2
Team Averages
Level 67
1,532 SR
1,407 Elo+

VS

Team Averages
Level 61
1,422 SR
1,379 Elo+
Bacchus
Bacchus
BakeBusby
Bacchus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,360 Elo+
Party 1
Janus
Janus
ChickenPotPiee
Janus
Level 98
God Stats
1W - 0L
1,237 SR
Queue Stats
7W - 12L
1,325 Elo+
Party 1
Hou Yi
Hou Yi
Jonnyboy 214
Hou Yi
Level 79
God Stats
274W - 278L
1,529 SR
Queue Stats
274W - 278L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 1 / 1
4,059
812
350
1,045
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
1 / 3 / 0
4,236
847
1,556
3,638
1,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
3,824
765
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BakeBusby
Bacchus
9
0 / 0 / 4
4,765
953
628
1,282
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 2
4,914
983
1,632
2,287
473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
9
3 / 0 / 1
5,523
1,105
1,446
1,899
495
Short Bow

Short Bow

+15%
Attack Speed

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
4
4
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
W
Bacchus
BakeBusby
Bacchus
0
0
4
2
L
1
3
0
0.33
W
1
1
2
2
W
Hou Yi
3
0
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,906
Damage
3,706
4,683
Taken
5,468
1,593
Mitigated
1,669
209
Healing
1,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
350
19
0
62
1,045
556
0
110
935
3,574
118
W
Bacchus
BakeBusby
Bacchus
628
46
205
181
1,282
701
81
194
1,088
3,019
0
L
1,556
893
0
147
3,638
1,037
0
2,018
1,616
0
5,257
W
1,632
175
0
250
2,287
473
518
59
2,228
13,476
434
W
Hou Yi
1,446
198
0
681
1,899
495
553
123
1,776
0
13,261
L
0
0
0
0
0
0
0
0
0
0
1,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,119
Gold Earned
15,202
16
Minions Killed
68
0
Camps Cleared
0
174,724
Distance Traveled
283,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,059
812
9
2
0
57,242
0
W
Bacchus
4,765
953
14
3
0
101,500
0
L
Izanami
4,236
847
4
1
0
89,484
0
W
Janus
4,914
983
22
4
0
87,705
0
W
Hou Yi
5,523
1,105
32
6
0
94,145
0
L
Chaac
3,824
765
3
1
0
27,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role