Player Matchup

The Morrigan
The Morrigan
Kenevich
The Morrigan
Level 141
God Stats
30W - 25L
1,572 SR
Queue Stats
968W - 961L
1,446 Elo+
Solo
Kali
Kali
Klutzymage420
Kali
Level 160
God Stats
77W - 85L
1,538 SR
Queue Stats
394W - 357L
1,500 Elo+
Solo
Achilles
Achilles
LucasxBR622
Achilles
Level 59
God Stats
28W - 19L
1,623 SR
Queue Stats
45W - 37L
1,537 Elo+
Solo
Charybdis
Charybdis
Merstach_7
Charybdis
Level 67
God Stats
35W - 26L
1,591 SR
Queue Stats
415W - 453L
1,382 Elo+
Solo
Aphrodite
Aphrodite
humnum0119
Aphrodite
Level 83
God Stats
7W - 8L
1,697 SR
Queue Stats
408W - 433L
1,452 Elo+
Solo
Team Averages
Level 102
1,604 SR
1,463 Elo+

VS

Team Averages
Level 97
1,610 SR
1,450 Elo+
Zeus
Zeus
CityBoyy-02
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,398 Elo+
Solo
Medusa
Medusa
Eltnss
Medusa
Level 63
God Stats
16W - 12L
1,526 SR
Queue Stats
128W - 113L
1,479 Elo+
Solo
Mulan
Mulan
LWallace1993
Mulan
Level 138
God Stats
49W - 29L
1,664 SR
Queue Stats
496W - 471L
1,434 Elo+
Solo
Amaterasu
Amaterasu
Lucid_Onrush14
Amaterasu
Level 71
God Stats
33W - 15L
1,645 SR
Queue Stats
222W - 205L
1,482 Elo+
Solo
Cthulhu
Cthulhu
redfield23
Cthulhu
Level 108
God Stats
32W - 12L
1,716 SR
Queue Stats
158W - 156L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kenevich
The Morrigan
8
1 / 2 / 0
5,503
367
4,060
5,988
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 4 / 1
7,577
505
6,830
13,245
9,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Achilles
LucasxBR622
Achilles
12
2 / 2 / 1
6,784
452
7,432
14,042
15,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
Merstach_7
Charybdis
8
1 / 4 / 1
5,409
361
3,643
8,861
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
humnum0119
Aphrodite
9
0 / 8 / 3
5,742
383
2,326
12,065
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,050
537
3,668
5,346
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Eltnss
Medusa
15
10 / 4 / 3
9,463
631
13,543
11,158
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 1 / 3
9,612
641
10,351
13,590
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Lucid_Onrush14
Amaterasu
14
0 / 2 / 3
9,095
606
5,610
14,686
11,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
redfield23
Cthulhu
13
3 / 0 / 8
8,535
569
6,512
9,284
7,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
19
20
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
Medusa
Eltnss
Medusa
10
4
3
2.88
L
The Morrigan
Kenevich
The Morrigan
1
2
0
0.5
L
4
4
1
1.13
W
6
1
3
7.5
L
Achilles
LucasxBR622
Achilles
2
2
1
1.25
W
Amaterasu
Lucid_Onrush14
Amaterasu
0
2
3
0.75
L
Charybdis
Merstach_7
Charybdis
1
4
1
0.38
L
Aphrodite
humnum0119
Aphrodite
0
8
3
0.19
W
Cthulhu
redfield23
Cthulhu
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,291
Damage
39,684
54,201
Taken
54,064
34,774
Mitigated
30,791
14,422
Healing
21,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,668
542
0
562
5,346
1,404
1,170
411
4,935
44,691
671
W
Medusa
Eltnss
Medusa
13,543
6,004
310
3,253
11,158
4,045
1,733
1,318
9,754
0
53,022
L
The Morrigan
Kenevich
The Morrigan
4,060
1,136
0
2,353
5,988
1,854
0
603
5,357
23,927
1,424
L
6,830
3,085
256
2,886
13,245
9,795
0
3,979
9,060
88
37,920
W
10,351
2,731
0
8,446
13,590
6,609
451
2,188
11,282
0
86,411
L
Achilles
LucasxBR622
Achilles
7,432
2,517
0
3,913
14,042
15,110
0
1,403
12,445
400
29,273
W
Amaterasu
Lucid_Onrush14
Amaterasu
5,610
2,441
0
6,767
14,686
11,403
20
1,364
12,639
0
68,586
L
Charybdis
Merstach_7
Charybdis
3,643
2,529
0
1,376
8,861
2,515
0
585
8,110
0
17,703
L
Aphrodite
humnum0119
Aphrodite
2,326
488
548
3,090
12,065
5,500
0
1,368
10,437
22,196
0
W
Cthulhu
redfield23
Cthulhu
6,512
182
209
1,559
9,284
7,330
341
1,074
8,137
32,074
4,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
44,755
214
Minions Killed
512
0
Camps Cleared
0
1,208,353
Distance Traveled
1,483,193
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,050
537
93
6
0
272,559
0
W
Medusa
9,463
631
80
5
0
290,573
7
L
The Morrigan
5,503
367
49
3
0
149,453
0
L
Kali
7,577
505
56
4
0
322,587
0
W
Mulan
9,612
641
136
9
0
349,129
0
L
Achilles
6,784
452
61
4
0
314,788
1
W
Amaterasu
9,095
606
132
9
0
271,694
1
L
Charybdis
5,409
361
26
2
0
203,566
0
L
Aphrodite
5,742
383
22
1
0
217,959
1
W
Cthulhu
8,535
569
71
5
0
299,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role