Player Matchup

Cernunnos
Cernunnos
FFearTaPanda
Cernunnos
Level 94
God Stats
2W - 4L
1,381 SR
Queue Stats
98W - 92L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
NastyNorm3875
Baron Samedi
Level 136
God Stats
8W - 13L
1,518 SR
Queue Stats
98W - 90L
1,553 Elo+
Solo
The Morrigan
The Morrigan
Tinarix
The Morrigan
Level 128
God Stats
0W - 5L
1,167 SR
Queue Stats
98W - 109L
1,490 Elo+
Solo
Arachne
Arachne
thegreensnake
Arachne
Level 159
God Stats
4W - 7L
1,446 SR
Queue Stats
253W - 242L
1,456 Elo+
Solo
Nike
Nike
x 8th x Hero
Nike
Level 158
God Stats
5W - 7L
1,554 SR
Queue Stats
138W - 125L
1,561 Elo+
Solo
Team Averages
Level 135
1,413 SR
1,521 Elo+

VS

Team Averages
Level 138
1,456 SR
1,485 Elo+
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CR055Prime
Skadi
Level 158
God Stats
11W - 4L
1,619 SR
Queue Stats
106W - 95L
1,526 Elo+
Solo
Geb
Geb
IRhemy
Geb
Level 128
God Stats
5W - 8L
1,326 SR
Queue Stats
38W - 41L
1,451 Elo+
Solo
Cerberus
Cerberus
Reset-Goat
Cerberus
Level 93
God Stats
6W - 5L
1,501 SR
Queue Stats
86W - 82L
1,498 Elo+
Solo
Hun Batz
Hun Batz
TisHoly
Hun Batz
Level 154
God Stats
1W - 1L
1,333 SR
Queue Stats
46W - 63L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FFearTaPanda
Cernunnos
15
2 / 5 / 2
8,472
530
6,673
13,622
5,672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
NastyNorm3875
Baron Samedi
12
2 / 6 / 2
7,341
459
9,779
11,300
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Tinarix
The Morrigan
12
0 / 5 / 1
7,481
468
2,193
9,968
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
16
3 / 2 / 2
8,755
547
8,300
11,960
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 0
8,555
535
8,853
17,447
7,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
7 / 2 / 1
10,414
651
11,060
10,130
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
16
4 / 3 / 6
9,216
576
12,585
13,168
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Geb
IRhemy
Geb
13
1 / 2 / 7
7,317
457
5,599
12,416
8,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cerberus
Reset-Goat
Cerberus
16
3 / 1 / 1
9,181
574
10,652
12,470
10,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
TisHoly
Hun Batz
17
7 / 0 / 3
9,418
589
7,763
10,370
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
22
22
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
2
1
3.75
W
Skadi
4
3
6
2.33
L
Cernunnos
FFearTaPanda
Cernunnos
2
5
2
0.6
W
Geb
IRhemy
Geb
1
2
7
2.25
L
Baron Samedi
NastyNorm3875
Baron Samedi
2
6
2
0.5
W
Cerberus
Reset-Goat
Cerberus
3
1
1
3.5
L
The Morrigan
Tinarix
The Morrigan
0
5
1
0.1
W
Hun Batz
TisHoly
Hun Batz
7
0
3
8.5
L
Arachne
3
2
2
2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,798
Damage
47,659
64,297
Taken
58,554
26,953
Mitigated
32,339
17,274
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,060
409
0
2,916
10,130
4,081
154
2,642
7,116
103,126
871
W
Skadi
12,585
4,379
0
2,424
13,168
4,747
325
3,673
8,891
0
84,673
L
Cernunnos
FFearTaPanda
Cernunnos
6,673
2,700
0
5,453
13,622
5,672
0
1,581
12,041
0
66,246
W
Geb
IRhemy
Geb
5,599
597
0
953
12,416
8,661
0
1,406
10,728
29,977
0
L
Baron Samedi
NastyNorm3875
Baron Samedi
9,779
500
37
1,809
11,300
5,523
0
3,557
7,566
29,461
0
W
Cerberus
Reset-Goat
Cerberus
10,652
419
0
5,914
12,470
10,518
0
0
11,595
66,312
1,420
L
The Morrigan
Tinarix
The Morrigan
2,193
475
0
1,177
9,968
3,349
0
6,773
2,938
43,387
1,390
W
Hun Batz
TisHoly
Hun Batz
7,763
2,643
0
709
10,370
4,332
143
2,283
7,813
0
89,535
L
Arachne
8,300
6,929
0
2,812
11,960
4,553
0
3,586
8,215
0
58,482
L
8,853
669
0
5,986
17,447
7,856
0
9,588
6,773
0
64,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,604
Gold Earned
45,546
452
Minions Killed
666
0
Camps Cleared
0
1,557,407
Distance Traveled
1,645,790
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,414
651
187
12
0
298,219
0
W
Skadi
9,216
576
149
9
0
306,042
2
L
Cernunnos
8,472
530
103
6
0
288,602
0
W
Geb
7,317
457
30
2
0
325,332
4
L
Baron Samedi
7,341
459
40
3
0
312,908
2
W
Cerberus
9,181
574
150
9
0
324,031
0
L
The Morrigan
7,481
468
92
6
0
265,455
0
W
Hun Batz
9,418
589
150
9
0
392,166
0
L
Arachne
8,755
547
87
5
0
396,872
0
L
Nike
8,555
535
130
8
0
293,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role